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  1. #21
    Community Member WilbyZ's Avatar
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    When you can, could you update the Enhancements from Live - The human tree seems different now

    Also, is there a reason for 1 Fighter / 1 Ranger vs 2 Ranger? I can see you took a Rapid Shot on the Fighter level... which is auto granted by 2 Ranger -- Hmm... Kensi tree seems different now too.
    Last edited by WilbyZ; 08-25-2013 at 04:51 AM.

  2. #22
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    Alignment is not important at all. I went true neutral.

    Quote Originally Posted by WilbyZ View Post
    When you can, could you update the Enhancements from Live - The human tree seems different now

    Also, is there a reason for 1 Fighter / 1 Ranger vs 2 Ranger? I can see you took a Rapid Shot on the Fighter level... which is auto granted by 2 Ranger -- Hmm... Kensi tree seems different now too.
    It seems to me that the enhancements are ok.
    I don't see any changes and I currently have that configuration on live.
    Can you explain what differences you are experiencing?

    Fighter is better because gives you +2 to hit and +1 damage and haste boost 30% for less action points
    Last edited by Aviya; 08-25-2013 at 11:10 AM.
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  3. #23
    Community Member skorpeon's Avatar
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    Default would you start with your ranger level first?

    Quote Originally Posted by Aviya View Post
    Alignment is not important at all. I went true neutral.



    It seems to me that the enhancements are ok.
    I don't see any changes and I currently have that configuration on live.
    Can you explain what differences you are experiencing?

    Fighter is better because gives you +2 to hit and +1 damage and haste boost 30% for less action points
    I am interested in trying this build out, I don't have monk or druid, so just premium 32 pt build. I love playing rangers but the idea of switching to a 2HW after a burst missile and wading in is appealing. Also hoping for less worry about so many weapons and equipment.

    any thoughts, how would the level progression and feats go?

  4. #24
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by skorpeon View Post
    I am interested in trying this build out, I don't have monk or druid, so just premium 32 pt build.
    It's pretty easy to downgrade this build to a 32-pt first-lifer. Here's what I was messing with pre-U19:
    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 25 True Neutral Human Female
    (1 Fighter \ 18 Barbarian \ 1 Ranger \ 5 Epic) 
    Hit Points: 379
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 18
    Reflex: 11
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 25)
    Strength             18                    25
    Dexterity            15                    17
    Constitution         14                    16
    Intelligence         10                    12
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    
    Level 1 (Ranger)
    Feat: (Human Bonus) Cleave
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Power Attack
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Point Blank Shot
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    
    
    Level 5 (Barbarian)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Rapid Shot
    
    
    Level 7 (Barbarian)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Manyshot
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    
    
    Level 11 (Barbarian)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Feat: (Selected) Great Cleave
    
    
    Level 13 (Barbarian)
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    
    
    Level 21 (Barbarian)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 22 (Barbarian)
    
    
    Level 23 (Barbarian)
    
    
    Level 24 (Barbarian)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 25 (Barbarian)
    I front-loaded Manyshot because I like playing with my bow, but it meant backloading Great Cleave; most people would probably suggest taking GC @ lvl 6 and delaying MS (and ftr splash w/Rapid Shot) to lvl 12 instead.

    If I wanted to do TWF instead of THF, I would probably take rgr 2 instead of ftr 1.
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  5. #25
    Community Member skorpeon's Avatar
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    Default Txs unbongwah

    Great I will go with this, did not realsie when I change server I have to reset with good ol 28 build.

    well I guess a few favour runs will get me back to the build I am after.

    Cheers
    Skorp

  6. #26
    Founder & Build Synthesis Battlehawke's Avatar
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    Default question

    A quick question for you Aviya or anyone else that may know:

    I noticed that you are running around in Black Dragonhide. Since you have the 1 Lvl of Ftr wouldn't the Black Dragonplate be better? It just seems like the extra PRR would be more benificial than Uncanny Dodge.
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  7. #27
    Community Member skorpeon's Avatar
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    Quote Originally Posted by Battlehawke View Post
    A quick question for you Aviya or anyone else that may know:

    I noticed that you are running around in Black Dragonhide. Since you have the 1 Lvl of Ftr wouldn't the Black Dragonplate be better? It just seems like the extra PRR would be more benificial than Uncanny Dodge.
    I think you would lose a number of key abilities if you had med or heavy armor. Evasion, dodge are a few. I am guessing core barbarian abilities are also armor dependent also.

    Barbarians are able to wear either light armor or medium armor. But by mid-level, in order to achieve a useful armor class the barbarian would have to sacrifice DPS. (from DDO - wiki)
    Last edited by skorpeon; 09-04-2013 at 03:06 PM.

  8. #28
    Founder & Build Synthesis Battlehawke's Avatar
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    Default wrong

    Quote Originally Posted by skorpeon View Post
    I think you would love a number of key abilities if you had med or heavy armor. Evasion, dodge are a few. I am guessing core barbarian abilities are also armor dependent also.

    Barbarians are able to wear either light armor or medium armor. But by mid-level, in order to achieve a useful armor class the barbarian would have to sacrifice DPS. (from DDO - wiki)
    Isn't the ONLY thing you lose Uncanny Dodge? I don't think you lose any Barbarian Skills or Abilities other than that. Barbarians do not get Evasion as a Class Feat.

    It's not AC that you are looking for with the Heavy Armor. It's the PRR. So, it should have no impact on DPS.

    Again, I'm asking why Light over Heavy because I think all you lose is Uncanny Dodge and some Dodge. However I don't usually build for Dodge so I'm not sure if 25'ish more PRR would be worth the Sacrifice for the dodge that you lose.
    Last edited by Battlehawke; 09-04-2013 at 03:06 PM.
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  9. #29
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Battlehawke View Post
    Isn't the ONLY thing you lose Uncanny Dodge?
    AFAIK, Uncanny Dodge isn't armor-dependent. Or are you talking about how the MDB of hvy caps your Dodge bonus?
    However I don't usually build for Dodge so I'm not sure if 25'ish more PRR would be worth the Sacrifice for the dodge that you lose.
    Isn't the difference less than that? BAB should be 26 at lvl 28 on this build: hvy armor is 32 PRR (26 + 6); lt armor is 15 PRR (26 / 2 + 2). With no other sources of PRR, that's, what, about 7-8% increase in dmg mitigation?
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  10. #30
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    You really want to go Light armor with this toon.
    The reason is that when you play Legendary Dreadnought Master Blitz you gain 25% dodge and if you are wearing a Heavy armor you basically waste all of that.
    Now of course I don't always use Master Blitz, as I often play in fury of the Wild, but when I do: light armor is far superior.

    Even in fury of the wild the light armor is still very nice because barbarians have 5% base dodge +8% from the Adamantine Wolf Cloak for a total of 13% dodge.

    One could of course decide to go heavy for the PRR, and it would be ok when running in Fury of the wild, but that choice would be inferior in Legendary Dreadnought.
    Meanwhile if you go light armor you still do just fine in fury because you compensate the loss of PRR with your 10% extra dodge.
    Last edited by Aviya; 09-05-2013 at 06:28 PM.
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  11. #31
    Community Member DareDelvis's Avatar
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    Interesting build.

    I have a first life lvl Barb with +4 tomes across the board.

    I may use the +20 to LR vs TR, anyway, what twists are recommended?
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  12. #32
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    Quote Originally Posted by DareDelvis View Post

    I may use the +20 to LR vs TR, anyway, what twists are recommended?
    In fury you want to use Lay waste, Momentum Swing and pin (brace for impact if you are going to run a quest with rogues like the one from the new expansion)
    In Dreadnought go with sense weakness, pin and primal scream
    Yeela - Favored Soul Healer and Nuker
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  13. #33
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    Its been awhile since a post on this thread. Is this still a viable build? Any suggested changes to what is posted for a non-ideally geared toon? Thinking about LR'ing my TR (1 barb past life) into it as well.

  14. #34
    Community Member Stinging_Bee's Avatar
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    Quote Originally Posted by Jhaeran View Post
    Its been awhile since a post on this thread. Is this still a viable build? Any suggested changes to what is posted for a non-ideally geared toon? Thinking about LR'ing my TR (1 barb past life) into it as well.
    Great build for a barbarian Imho
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  15. #35
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    Honestly for a barbarian is pretty much the best build you can have if you like some ranged abilities (something I reccommend cause there are some monsters where it's very very hard to melee especially without a dedicated healer).
    If you don't mind going for something different than a barbarian I'd advice for a fighter monk combination. Slightly less dps than the barbarian but much much better survivability thanks to evasion e good saves. You also get to use cocoon instead of the silver flames pots so no slow effect.
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  16. #36
    Community Member arcane_nite's Avatar
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    Default End game

    Which black dragon armor do you recommend?
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  17. #37
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    Quote Originally Posted by arcane_nite View Post
    Which black dragon armor do you recommend?
    Light armor
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  18. #38
    Build Constructionist unbongwah's Avatar
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    BTW, what do you think of switching from THF to SWF? You give up glancing blows and might be better off respeccing into Ravager, but...any thoughts on what your DPS would be like?
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  19. #39
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    Quote Originally Posted by unbongwah View Post
    BTW, what do you think of switching from THF to SWF? You give up glancing blows and might be better off respeccing into Ravager, but...any thoughts on what your DPS would be like?
    I'm not a big fan of Swf style. I like my cleave range with a THF weapon.

    For a great SWF build I'd go with zoda's DD parody build. 12/6/2 swashbuckling bard.
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  20. #40
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    Quote Originally Posted by Aviya View Post
    I'm not a big fan of Swf style. I like my cleave range with a THF weapon.

    For a great SWF build I'd go with zoda's DD parody build. 12/6/2 swashbuckling bard.
    Where is toughness. You can't have this Berserker tree past the 3rd core without toughness. This can't be done

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