Well I've been looking for a build that is both efficient and fun to play, looking around at the enhancement pass I stumble on something bizarre. Dwarfs can get enhancements that let them use CON for damage with Axes, picks and hammers.
Searching for a way to utilize that and build a sturdy character, self sufficient, medium DPS and UMD usage I finaly chose to make a pure warchanter and test it out the new capstone.
I won't use a planner, just lay out the idea and hope for a good feedback
32 point build
STR 14
CON 20 (all level ups here)
DEX 10
INT 10
WIS 8
CHA 12
Feats in order - (1) Toughness (3) Power Attack (6) Weapon Focus (9) Extend Spell (12) Cleave (15) Great Cleave (18) Empower Healing (21) Inspire Excellence (24) Improved Critical
Skills - UMD, Concentration, Perform, Balance, Bluff, Jump, Tumble (2 points)
Planning on using backup scrolls such as Heal,ressuct, etc and going to try out to use tensers transform scrolls
Very tight on feat selection was hoping to put Quicken and Skill focus (UMD), probaly trade toughness for quicken spell (since looks like wont need it for enhancements and already sitting on a huge HP)
Going to wield a greataxe, chopping away the enemies. Big weakness would be my reflex save, make sure to plan ahead and use lots of fire/cold shield scrolls