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  1. #1
    Eternally Mediocre Girl Maelodic's Avatar
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    Default Incredibly Synergistic Combinations

    Hello Community,

    I have a few builds I've tested that have a lot of synergy with one another, and I figured I'd share here and ask for really cool combinations that you guys have found as well. I have mostly tested quarterstaff builds, so those are the ones I'll be posting:

    12 Monk/8 Rogue
    30% Sustained attack speed in GM Wind stance, 60% with action boost.
    +8 Attack/+16 Damage on a 17-20 3x Crit weapon (QStaff)
    All sorts of nifty skills, like a mass trip
    Tons of Sneak Attack
    Shadow Fade
    Uncanny Dodge
    Can go DEX based for a lot of bonuses/trip DC bonus on sweeping strike
    Henshin Anti-Dark/Light Move/Void Punch/Access to all finishers

    12 Bard/5 Rogue/3 Barbarian
    All self buffs
    4x Crit with Quarterstaves while under 50% health (5x with Imp. Critical) (Occult)
    Barb/Bard rage synergy
    All the cool sweeping moves
    Can go DEX based (Though STR would be better for Imp. Critical)

    14 FvS/6 Monk (Drow or Halfling) (Shortswords)
    DEX to shortsword damage
    Easily integrate shuriken throwing for some lulzy shortsword+thrower builds
    Self Buffs/Aoe Damage/Huge self heals
    Grandmaster stances- large amount of doublestrike

    Trying to find weirder combinations like Monk/Arti.
    But post your ideas and have fun with this.
    Let's bounce ideas off each other and see if we can find any other cool combinations. I'll update this main post with the ideas and whoever they are credited to. Don't count out class or racial bonuses!
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  2. #2
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    Quote Originally Posted by Maelodic View Post
    Hello Community,

    I have a few builds I've tested that have a lot of synergy with one another, and I figured I'd share here and ask for really cool combinations that you guys have found as well. I have mostly tested quarterstaff builds, so those are the ones I'll be posting:

    12 Monk/8 Rogue
    30% Sustained attack speed in GM Wind stance, 60% with action boost.
    +8 Attack/+16 Damage on a 17-20 3x Crit weapon (QStaff)
    All sorts of nifty skills, like a mass trip
    Tons of Sneak Attack
    Shadow Fade
    Uncanny Dodge
    Can go DEX based for a lot of bonuses/trip DC bonus on sweeping strike
    Henshin Anti-Dark/Light Move/Void Punch/Access to all finishers

    12 Bard/5 Rogue/3 Barbarian
    All self buffs
    4x Crit with Quarterstaves while under 50% health (5x with Imp. Critical) (Occult)
    Barb/Bard rage synergy
    All the cool sweeping moves
    Can go DEX based (Though STR would be better for Imp. Critical)

    14 FvS/6 Monk (Drow or Halfling) (Shortswords)
    DEX to shortsword damage
    Easily integrate shuriken throwing for some lulzy shortsword+thrower builds
    Self Buffs/Aoe Damage/Huge self heals
    Grandmaster stances- large amount of doublestrike

    Trying to find weirder combinations like Monk/Arti.
    But post your ideas and have fun with this.
    Let's bounce ideas off each other and see if we can find any other cool combinations. I'll update this main post with the ideas and whoever they are credited to. Don't count out class or racial bonuses!
    Thanks for sharing. I have something similar in mind as well. My plan is to go 12Monk/6Rogue/2Druid. STR based with Overwhelming critical, earth stance boost, LD boost and enhancement boost. Should get 6xcrits on 19-20. *fun* Druid is for Rams, Shillelagh and nice twist that adds doublestrike.

    For my FVS I'm still between 18FVS/2MNK and 14FVS/6MNK. At the moment I'm leaning towards 18/2 variant for more spells and wings but MNK6 is very tempting as well. DEX to damage makes (non-WF) melee FvS much easier to build. Hopefully Warpriest will be good.

  3. #3
    Eternally Mediocre Girl Maelodic's Avatar
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    I'm a bit apprehensive for Warpriest/Divine Avenger. They probably didn't want to release them yet because they could be dangerously broken and overpowered, but I really would like to see them so I can plan a character around it. I may actually make a Clonk.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  4. #4
    Community Member Talon_Moonshadow's Avatar
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    Three or more ranged toons.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  5. #5
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    I am thinking of some Pale Master/Frienzy Hybrid. You can use the cleave-like attacks as much as you want and the PM will heal you back, you can buff yourself, cast death aura and rage ripping all the benefits (while the rank3 cleave has the same [w] as great cleave, it has lesser cooldown (3s) and it doesn't require a feat).

    While not really synergetic an elf ninja spy sounds fun - longbow + longsword (I know you have to waste 2 feats to be centered with the longsword) with DEX to damage for both (bypassing the need for bow strength)

  6. #6
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    15wiz 5 cleric "the spellike master"
    palemaster/divine disciple with 3 points in archmage to pick up the extra chilling grasp spellike.
    i built him as a morninglord to get the +2int and the 10k hp ability, think i had like 8 points in morninglord.
    went up to tier 5 in divine disciple to get the mass inflict spellike instead of getting necrotic blast.
    total abilitys i had were necrotic touch 2 necrotic bolts (one using sp one using hp) 2 chilling grasps (one from archmage 1 from divine disciple) cant remember the name but that ability that does aoe neg damage and heals undead from the divine disciple tree, and mass inflict wounds.
    has over 140 neg spellpower at level 20 from the heal skill and enhancements no items. empower and maximise for free on all those abilitys except necrotic bolt and necrotic touch. has less sp than pure wiz but makes up for it in all the cheap cost spellikes. missing level 9 spells but gains some low level cleric buffs, and the first 3 inflicts, but tbh i never used them because of all the healing i got every 6 seconds for 7sp from the ability i cant remember the name of. was a fun build to play with and once i get on live on the 19th will be making a morninglord into this spec

  7. #7
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    Quote Originally Posted by Maelodic View Post
    Hello Community,

    I have a few builds I've tested that have a lot of synergy with one another, and I figured I'd share here and ask for really cool combinations that you guys have found as well.

    Trying to find weirder combinations like Monk/Arti.
    But post your ideas and have fun with this.
    Let's bounce ideas off each other and see if we can find any other cool combinations. I'll update this main post with the ideas and whoever they are credited to. Don't count out class or racial bonuses!
    This isn't that wild out of bounds. Just a half-elf 12monk/6ranger/2artificer with a tweaking towards melee with handwraps. Grandmaster earth stance, high wisdom focus, combat expertise, 32 Strength buffed, 63PRR with no slotted item or Antipode, Legendary Dreadnought epic destiny. Twists- Sense Weakness, Primal Scream, Dance of Flowers. Focus in Ninja Spy and Shintao enhancements. Epic feats: Vorpal Strikes, Improved Martial Arts, Blinding Speed, Tactician. Heal scroll for about 430+ HP. A focus in more DPS related stats and feats would of course go up from here.

    Silly showoff screenshot:

    Epic Destiny: *Not* in Master blitz
    Weapon: +6 Improved Cursespewing handwraps of Stunning +10 (so Grave Wrapping neg level wouldn't kill poor kobold)
    Ring: Holy Burst
    Boosts: Stunned, 30% attack speed boost + 50% LD Combat Brute + 30% twisted Sense Weakness + 30% Ninja spy No Mercy
    Last 25% of life

    .

  8. #8
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by Humperdink View Post
    This isn't that wild out of bounds. Just a half-elf 12monk/6ranger/2artificer with a tweaking towards melee with handwraps. Grandmaster earth stance, high wisdom focus, combat expertise, 32 Strength buffed, 63PRR with no slotted item or Antipode, Legendary Dreadnought epic destiny. Twists- Sense Weakness, Primal Scream, Dance of Flowers. Focus in Ninja Spy and Shintao enhancements. Epic feats: Vorpal Strikes, Improved Martial Arts, Blinding Speed, Tactician. Heal scroll for about 430+ HP. A focus in more DPS related stats and feats would of course go up from here.

    Silly showoff screenshot:

    Epic Destiny: *Not* in Master blitz
    Weapon: +6 Improved Cursespewing handwraps of Stunning +10 (so Grave Wrapping neg level wouldn't kill poor kobold)
    Ring: Holy Burst
    Boosts: Stunned, 30% attack speed boost + 50% LD Combat Brute + 30% twisted Sense Weakness + 30% Ninja spy No Mercy
    Last 25% of life

    I feel as though in the current setup of things, as a melee, as long as you have 5 levels in your base class, it doesn't really matter what you take otherwise as long as you can reach full BaB one way or another so I am assuming we'll be getting plenty of 15/5 combos because the buffs are so delicious, and you can use feats to get the grandmaster stances, so anyone who is playing a class with access to a monk will probably be playing with those stances.

    I may even give 14/6 Arti/Monk a shot again, who knows.

    EDIT: Gave it a try. Feats are really hard to fit in, but Lamannia is closed now.
    Oh well, I may try it on live.
    Last edited by Maelodic; 08-19-2013 at 10:03 AM.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

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