The reason why Im reminding people, many of them the SAME people, is because those points were NOT well received, and furiously denied at the time, but here we are and exactly what I stated, is happening. You have the cause and effect backward. The fact that those points were not well received is the very reason any mention of past discussions of the same topic occurs.
As far as "so often" - shenanigans - where are these other occurrences?
Honestly, I don't have the time to go back through the forums and re-locate all of your posts, and I won't argue the point with you, chicken or egg. I can remember many posts from you with the "I told you so!" on various topics, most specifically the "slippery slope" arguments that often occur here about the grind mitigation, which I seem to be unable to find in a reasonable search. (Yay new forums!)
But that's not my point. My point is that you seem to be a very intelligent person who is a good debater.
Throwing the "I told you so" attitude in makes you seem condescending and smug, which may or may not be the image you are going for. People are more likely to listen if the delivery is done with less .. "nana nana boo boo", if you get my meaning.
<-Curelite Bottling Company->
Originally Posted by Chilldude
The only reason it sounds condescending is due to the degree people pushed back on some of those statements, often times turning it into personal beef rather than addressing the point made. Note that most of those people are gone. Some will likely be back when the expansion occurs, depending on how attached they are to current endeavors.
http://www.wowwiki.com/Defense
http://lotro-wiki.com/index.php/Critical_Defence
http://telarapedia.gamepedia.com/Toughness
Just a few and while these are largely only used by tanks in these games they are a needed portion of defense, since ddo doesn't use the trinity it then becomes nessecary for everyone to have it.
I believe in mind over matter. If I don't mind, it doesn't matter.
Sarlona! Yep, back again.
This. Even if it doesn't apply to all new players (because of course it doesn't), all it takes is a string of lousy PUG runs to ask yourself, "why eff with this when I can go alone or with guildies and friends faster and without the hassle?".
Is it my responsiblity to teach the newbies? I don't care, that's not what I log on to do. I'll teach the stubborn people who figured out how to get to 10 and conduct themselves with a modicrum of social ease. I'll enjoy their company. I will not take 4 Johnny Shrplzes through Tear to watch their dots spread out like pollen all over the map while I listen for the dings. No "heal me" there, just a wordless, shame-filled ragequit waiting to happen.
To be honest, the Johnny Shareplzes may have gotten the impression that this is the usual and preferred behavior within the DDO community. Most, if not all, group experiences would have been with favor farmers up to that point and it is absolutely common and usual for no one to talk in those groups and be generally ignorant of each others presence both in and outside of quests.
In fact I would say the phrase "share plz" pretty much proves they made their previous experiences in those groups since that and a (Quest) "XY nxt " may have been their only communication with other players up to that point.
Everybody who is breaking the population into two groups, "noobs" and "vets", is wrong. There is a third group. It exists. I know.
I am a third grouper. My main is finishing his second life. I have two characters, both level 19 and nearing TR time. This is how it looks from my perspective.
I've been trying to get back into the game for a couple of weeks. I know how to play the game. I have taken the time to learn. I know the vast majority of things that I need, I know how to figure out where to get them. I don't have great gear but I craft and cover every base that I can so far. The only thing that I am missing from the game is a sense of camaraderie.
I log in two to four times a week, usually in the 10pm to 3am range EST, and I watch the LFMs. I search all players and go through the list. I don't see the same people in LFMs frequently at all, when there are LFMs in my level range. I see a ton of different guilds but I never see any of those guilds in PUGs often enough to have any idea if it's a group of people I would want to try and join up with. I can only assume that a lot of people are anonymous, otherwise every guild on the server appears to have between one and ten members. I never even run across the same character enough to know if it's somebody I would like to try and play with more often. It's just a string of random travelers that I cross paths with on the road, never to be seen again.
I completely understand the "vets" desire to keep out players who have no interest in personal responsibility or competent play. It just seems that they could stand to be reminded that the wall keeps out more than just the "noobs." I can't be the only one, right?
Oh you are so missing out at those levels! I meet some of the loveliest people in the harbour and have some great conversations. Particularly people who are new to the game and who may have played other MMOs or have played pnp. From lots of different countries and we end up talking about all sorts of things. Sure you get selfish non-contributers - but as you can pretty much solo the quest why care? I am not so fussed about the 10% though. It's only occasionally that I get a whole group of people who are just not fun for whatever reason and then I just finish up the quest and politely say I need to break and drop group. Or I might just say thanks, drop and then reform inviting just some of the previous group if they want to join me. It's only one quest you have to tolerate the difficult people. And some of the amazing people I've met makes it worthwhile and a lot of fun.
[Confession: I love pugs of chaos. This occasionally drives my guildies nuts when I raid lead]
I do hate being level 15 atm and playing at a dumb time. (2am-9am EST). Lfm up for ages and no one joins :/ Thinking about advertising for a TR buddy since mine is pretty much afk from the game atm. But they have to be able to tolerate pugs![]()
OP, I hope you find what you're looking for to match your playstyle.
~ Crimson Eagles of Khyber ~~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~
Seriously, if you think of this empathetically...I find new players do ask a lot of questions, and even seem apologetically afterwards. When I ask why or say no worries, the response is that most people they have partied with either ignore those questions or they didn't have time to ask because they were trying to run the whole time. New players are not evil, flower sniffers are not evil, zergers are not evil, but all may have a different goal in a quest. But the point some of us are trying to make is that you don't have to zerg if you don't want and its just as easy to do the quest fast and help a new player along the way.
This is because in most MMOs their armor deflects a significant portion of ALL damage taken. When I played WOW it was common to have tanks that only took 40% damage from all sources. The concept of PRR that DDO uses was lifted right from other MMOs.
When people first start playing ANY MMO, no one knows how their damage mitigation system works. It ALL has to be learned. Sure D&D terms and definitions are foreign to people that never played it, but the same goes for any other MMO game.
Any such breakdown into groups, be it 2 or 3 or 271, is just in imperfect approximation, which may or may not be a useful tool for analyzing certain aspects of the game.
If I were a true cynical elite vet, I would say that the people who think there is a third group only think that because they noobs.
Last edited by SirValentine; 08-09-2013 at 08:45 AM.
But any game system = something new that has to be learned. The issue is people who are big fans of D&D sometimes dont want to admit where the shortcomings of the system are.
The only place the defensive pass failed was EE, due to the diminishing returns at the top end there is no way to get higher AC that even matters, and thats only for the to-hit rolls. For mitigation it still works.
Yeah it certainly did make DDO feel like other MMOs, but it beats out the "all or nothing" system that was in place before it. The kind of AC needed to not get hit as much on a 1 for 1 basis in EE was not attainable the old way anyhow. So similar issues still existed in the most difficult content.
Your probably a ways off from that being a realistic game map design framework. It will get here, but maybe not for today's games, and in some respects it threatens the employment of map/level designers. More likely, you'll see the move to more Foundry style mapping choices first. Then maybe a move to random mapping generators fed a list of objective parameters. Then lastly, a blending of those two models into what you're suggesting above.
That is exactly what I'm trying to point out. Everybody who is not already an elite vet is not a noob and the failure to keep that in mind is horrible for the community. There have to be a lot of people who get beyond the noob stage only to continue to be locked out by the vets. It can feel like the only way to become part of the "more advanced" crowd is to have already been a part of that crowd years ago.
I´m with you. I know the game, I´ve been playing it since update 9, but I´m just at lev19 on my second life (have 1 other toon at 25 and another at 20 waiting for the enhancement pass to TR). I don´t have the time or the will to grind for uber gear (my best is a couple of items from cannith challenges and a HP GS) but I´m a decent player (i think).
For me, it´s been almost impossible to meet new people through the pug scene. And nowadays it gets more and more difficult (It doesn´t help that all comunication I see on most pugs is a "hey" from the leader. And that is if you are lucky. Raids are different, but I only run Shroud from time to time and nothing else.)
My friend list is around 40 people, but that is hardly enough to see more than 1 or 2 active when I log. My guild is really small and it´s been reduced to 3 people on the last 3/4 months. I support all ships buffs and I don´t want to give up on it...
Anyway, if you are in Ghallanda, pls send me a tell. I´ll run any quest you like just for the fun of it. In fact, I´m trying to implement a new pug description: "Will pug for fun".