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  1. #1
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    Thumbs up Combining Servers To Make LFM/Parties For Better Game Experiance!

    Hello, I want to make a suggestion to combine servers or be able to join parties from any server. If loot or money is the thing that's keeping from this from happening, than make it so only people from your sever can turn the loot to them, I feel like this is a dead game because it takes almost a hour to get one started or no party at all because not getting anyone. It doesn't have to be all servers (but it would be better) but at least combine 1 or 2 servers together just for the party experience. I really enjoy this game and I don't want to quit just because the population is low, but I fear in the future I may not be able to handle the stress its causing for not bring able to get parties going. DDO is an amazing game, everything about the game I like, just need 1 improvement which is the LFM section. Please reply if you agree or disagree with this suggestion/idea, I want this game to be improved and though this is one way to make it a much better game. Hopefully I will get a good response from the community and the game developers. Cheers!

  2. #2
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    Quote Originally Posted by Deathawk View Post
    Hello, I want to make a suggestion to combine servers or be able to join parties from any server. If loot or money is the thing that's keeping from this from happening, than make it so only people from your sever can turn the loot to them, I feel like this is a dead game because it takes almost a hour to get one started or no party at all because not getting anyone. It doesn't have to be all servers (but it would be better) but at least combine 1 or 2 servers together just for the party experience. I really enjoy this game and I don't want to quit just because the population is low, but I fear in the future I may not be able to handle the stress its causing for not bring able to get parties going. DDO is an amazing game, everything about the game I like, just need 1 improvement which is the LFM section. Please reply if you agree or disagree with this suggestion/idea, I want this game to be improved and though this is one way to make it a much better game. Hopefully I will get a good response from the community and the game developers. Cheers!
    DDO is a single-player game with some multi-player options. I think if you're looking for an MMO like WOW or some such where each player fills a role and completes quests in groups, you may be disappointed.

    While I wouldn't want a server merge for various reasons, I do think some type of game-wide LFM system is an interesting idea. I'm just not at all sure it's technologically possible, and I'm not sure that it would even solve the LFM problems. Playerbase isn't the problem with the LFM system. There's enough players. The problem is that the DDO community decided long ago that the LFM system is for noobs only and treat it as such. You'll never get most vets to use the LFM system and once new players learn the ropes, they too leave the LFM system. Not sure how to combat that. It's just the nature of DDOs players.

  3. #3
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    The main problem is not a server merge. The main problem is everyone sitting around on the servers watching the lfm list for someone else to post the group they want to do, or coming here to whine about the lack of lfm's to post them. I know a LOT of people sitting around doing this, when when I question them on it, I get a long list of absolutely ridiculous reasons why they can't put up the lfm they want to do, and get things going themselves. It really did just floor me the day I realized how many people who absolutely will not post lfm's sit around complaining on the forums and channels instead of doing something to help the problem.

    If servers merge, you'll still have the same small population of those of us who are willing to post lfm's for a now doubled population of those who won't, and the complaints will continue.
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  4. #4
    Community Member die's Avatar
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    I have not seen so many LFM in my 6 yrs of playing now with that said me and my friends we post and start that simple we don't wait.
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  5. #5
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    Quote Originally Posted by Deathawk View Post
    I fear in the future I may not be able to handle the stress its causing for not bring able to get parties going.
    You have a few options.

    1. Post your own LFM
    2. Join a guild/static group
    3. Join some player run channels
    4. Learn to solo (with or without hirelings)
    5. Make a friend or two. (Almost every single quest can be duo'd.)

    Best of luck to you!
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  6. #6
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    Quote Originally Posted by jalont View Post
    DDO is a single-player game with some multi-player options. I think if you're looking for an MMO like WOW or some such where each player fills a role and completes quests in groups, you may be disappointed.

    While I wouldn't want a server merge for various reasons, I do think some type of game-wide LFM system is an interesting idea. I'm just not at all sure it's technologically possible, and I'm not sure that it would even solve the LFM problems. Playerbase isn't the problem with the LFM system. There's enough players. The problem is that the DDO community decided long ago that the LFM system is for noobs only and treat it as such. You'll never get most vets to use the LFM system and once new players learn the ropes, they too leave the LFM system. Not sure how to combat that. It's just the nature of DDOs players.
    DDO is catered to single players. theres a difference. theres many quests i can solo, but theres also many quests i cant. there is mostly no real need to fill roles. most traps can be timed or just run through with damage just shrugged off, even on elite. a healer role can be filled by almost any class, even in the toughest of content, but self sufficiency can be easily built in. a tank role can be filled by pretty much any class or just bring in a kiter for a group beat down later.

    there are many vets that use the lfm system. i use it as much as i solo. i prefer grouping, but only if it looks like the kind of group i would want to join. if not, than i find something else to do or solo the same quest. a lot of BYOH, Know It type of groups have at least 1 vet that i join. there are some horror stories using the lfm, but i experience maybe 1% of what i read on the forums. its been months since i have been in a failed pug group, although i have had some from time to time that made things more challenging than it really needed to be.

    i remember the days just a couple short years ago. i could look at the lfm and find groups to join running quests that i wanted to run, even the unpopular ones without needing to put one up. i could find groups easily flagging for all the Necro Crypt quests at level. i could find groups flagging for Twilight Forge. the lfm panel was always full of random quests and not the usual same old same old popular quests that we see now. i don't believe the lack of grouping on the lfm is mainly because people stand around waiting for someone else. its part of it, but its mostly because DDO has been catering to the casual and solo players for some time now.

  7. #7
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    Quote Originally Posted by TrinityTurtle View Post
    The main problem is not a server merge. The main problem is everyone sitting around on the servers watching the lfm list for someone else to post the group they want to do, or coming here to whine about the lack of lfm's to post them. I know a LOT of people sitting around doing this, when when I question them on it, I get a long list of absolutely ridiculous reasons why they can't put up the lfm they want to do, and get things going themselves. It really did just floor me the day I realized how many people who absolutely will not post lfm's sit around complaining on the forums and channels instead of doing something to help the problem.

    If servers merge, you'll still have the same small population of those of us who are willing to post lfm's for a now doubled population of those who won't, and the complaints will continue.
    If you are referring that I don't make my own groups, you are wrong. I am always making my own group have a 50/50 chance of a working out groups. I rarely join other peoples parties, cause I make my own. I have no issue with making my own groups cause I know most of the quests by now. I just can not figure out how to solo, DDO was a party based game when it first started out. I missed those days. I don't understand why they took that away, DDO is made for grouping not for solo (just the story behide DDO).

  8. #8
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    Quote Originally Posted by die View Post
    I have not seen so many LFM in my 6 yrs of playing now with that said me and my friends we post and start that simple we don't wait.
    That's the way to do it. I can almost always get a group going for anything. Sometimes I wind up waiting a while, and then I go do something else instead, but being passive and not posting is no way to get a group going.
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  9. #9
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    Quote Originally Posted by Deathawk View Post
    If you are referring that I don't make my own groups, you are wrong. I am always making my own group have a 50/50 chance of a working out groups. I rarely join other peoples parties, cause I make my own. I have no issue with making my own groups cause I know most of the quests by now. I just can not figure out how to solo, DDO was a party based game when it first started out. I missed those days. I don't understand why they took that away, DDO is made for grouping not for solo (just the story behide DDO).
    You're still ahead of the curve, many people can't figure out how to group.

    IMO soloing is tedious when you're trying to Get Things Done and not just soloing to be soloing. It's always good to have a buddy for leveling or gear-hunting.
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  10. #10

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    Two things op.

    1. The game is controlled by character names. This unfortunate archaic style won't allow for server to play with server due to possible collisions. As Turbine execs have never allowed developers to go in and change the system database routines so that we can even go in to change out characters looks in detail let alone race, they will never authorize such an expansion.

    2. No server merges will happen until it is time for Turbine to renew contracts with the center where they rent the clusters that are currently being used. This is business, just like it is for us and cell phone contracts. But even worse for them is the bad rep and doomsay that comes with merges that are likely to kill the game even faster because people that would look at the game would think it is dying and won't join up a dying game.

    Isn't business grand?

    That said... world vs world (aka server) like guild wars has I think would be highly lag filled, but possibly rather fun.

  11. #11
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    Quote Originally Posted by Deathawk View Post
    If you are referring that I don't make my own groups, you are wrong. I am always making my own group have a 50/50 chance of a working out groups. I rarely join other peoples parties, cause I make my own. I have no issue with making my own groups cause I know most of the quests by now. I just can not figure out how to solo, DDO was a party based game when it first started out. I missed those days. I don't understand why they took that away, DDO is made for grouping not for solo (just the story beside DDO).
    I didn't say you in particular, but a HUGE amount of players do this. They just will not start lfms and sit around complaining about the lack of them in the game and here. Heck, you say you have no problems posting a group because you know the quests, people should be confident enough to post a group for quests they DON'T know and figure it out together. It's how everyone in my group learned, we just went in and read quest objectives and figured things out as we went.

    And as to understanding why, they didn't take it away. Grouping into parties is still a new players best option and working together. However, they didn't make it so impossible that people can't just solo it or do it in small groups, because a large population of their customers WANT that. Whether it's because they are xp/minute driven players, socially shy, or just tired of the random rudeness/sexism/racism/greifing/insert social issue of your choice here that really bothers you that you get in random groups and are either soloing or forming groups with known people.
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  12. #12
    Community Member anivaj's Avatar
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    Quote Originally Posted by Deathawk View Post
    Hello, I want to make a suggestion to combine servers or be able to join parties from any server. If loot or money is the thing that's keeping from this from happening, than make it so only people from your sever can turn the loot to them, I feel like this is a dead game because it takes almost a hour to get one started or no party at all because not getting anyone. It doesn't have to be all servers (but it would be better) but at least combine 1 or 2 servers together just for the party experience. I really enjoy this game and I don't want to quit just because the population is low, but I fear in the future I may not be able to handle the stress its causing for not bring able to get parties going. DDO is an amazing game, everything about the game I like, just need 1 improvement which is the LFM section. Please reply if you agree or disagree with this suggestion/idea, I want this game to be improved and though this is one way to make it a much better game. Hopefully I will get a good response from the community and the game developers. Cheers!
    Even if you merge servers, you're still gonna have the same selfish vets that either solo or use chat channels to exclude themselves from PUGs. These people will never change their ways, and is the main reason DDO probably has one of the worst retention rates for new players. Vets that want the game to survive and thrive should be assisting noobs to better their skills and understand the game. Instead a lot of them are focused on themselves and their own EPEEN!!!! Server merger won't end this type of play...
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  13. #13
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    Quote Originally Posted by anivaj View Post
    Even if you merge servers, you're still gonna have the same selfish vets that either solo or use chat channels to exclude themselves from PUGs. These people will never change their ways, and is the main reason DDO probably has one of the worst retention rates for new players. Vets that want the game to survive and thrive should be assisting noobs to better their skills and understand the game. Instead a lot of them are focused on themselves and their own EPEEN!!!! Server merger won't end this type of play...
    Wow, way to assume things about people you don't know and think you know what's in our heads. I suppose I am considered a vet player, and I rarely pug(although I have been again this week while two people are out for real life). Not because I'm selfish, or concerned with xp/min (people who know me would laugh at that idea!), I don't care if people die, or don't want to help new players out. Mainly it's because I have a group of friends I like to play with who are usually on when I am, and it makes me in no way selfish to enjoy time with them over strangers. That's like saying I'm a selfish Further, read the thread about manners and the lack there of. I haven't had a pug all week without someone being just freakin' rude to the rest of the party. Being new to a game does not excuse one from basic social manners.

    Oh yeah, let's also not forget how much fun it is when we see a newbie asking a lot of questions, and we tell them about the wiki, and they call us selfish ******** for trying to share resources to help them help themselves not just right now but long term instead of spending the next three hours not gaming. Always fun. Then there is the joy of new players who scream at vet players every time we so much as twitch our toons. That's a riot too, and often requires aspirin to boot.

    I answer questions on advice, direct players to resources, and I give away a buttload of greensteel mats and other useful things to help newer players get going. But becauseI prefer to not play in pugs I'm selfish? Whatever man.

    Also, I will point out, I learned this game just by going into a quest, reading the obejectives, and figuring it out. While I fully agree that vets should be polite to polite noobs, no one needs a hand holding in this game. Everyone can learn just by doing and trying. Assuming all noobs are either too scared or too frightened to try quests and require vet players to help them does the new players a huge disservice also. I started pugs on quests I'd never done and we figured it out together, and had a great time doing it.

    Oh, and solo players? It's not selfish to be happy with your own company playing your own game your way. And forcing people who don't enjoy the company of others to socialize to play a game if they can do it themselves and enjoy it like that I flat out wrong. I'm sure you didn't mean to, but your post comes across as really resentful and needy.
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  14. #14
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    Quote Originally Posted by anivaj View Post
    Even if you merge servers, you're still gonna have the same selfish vets that either solo or use chat channels to exclude themselves from PUGs. These people will never change their ways, and is the main reason DDO probably has one of the worst retention rates for new players. Vets that want the game to survive and thrive should be assisting noobs to better their skills and understand the game. Instead a lot of them are focused on themselves and their own EPEEN!!!! Server merger won't end this type of play...
    The vast majority of new players do not want to be told what to do, they want to discover it on their own. Unfortunately, the place to do that is NOT in a pug with vet players. I have my own goals and they are in complete contrast to a new player's goals.

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