
Originally Posted by
AbyssalMage
At your level, a 2HW + Masters Touch = Lots of dead things. If you wanna play like a caster and not an angry wizard you will want two (2) wands with Acid/Cold focus/lore.
My PM is Ice/Acid/Lit spec'ed so your are fine.
Asking about spell line up is like asking people what their favorite food/movie/sport/ect... is, it will vary.
My preference (and only my preference)...
Level 1 (4); Master's Touch, Acid Spray (or sonic blast, Niac's), Expeditious Retreat, Jump
Level 2 (3); Web, Acid Arrow, Blur (Knock, Bull's Strength)
If grouping:
Level 1 Replace: Acid Spray --> Charm
Level 2 Replace: Blur ---> Otto's (Only if healer is struggling to keep people alive. i.e. After you shrine)
Web and Charm (and Otto's) become your CC spells for large groups of mobs or if you notice the healer has a hard time keeping up with someone's red bar (they are extra squishy). I do not use electric loop as people tend to swing like crazy breaking "daze" effects and sleep and other spells are not reliable (for my preference).
Also note that I run around with a healing mercenary because it is cheaper than healing potions.