I am actually running a character based on this split this life (currently L10), with a heavy focus on sneak attack damage and doublestrike (Doublestrike Assassin is what I'm calling it).
I'll post it here in the hope that you find it useful (not halfling, and with full +4 tomes but I'm sure you can adapt it if required). Fists of Light AND Power Attack to be changed out for dark path and Precision when appropriate.
Human Rogue 13 Monk 6 Fighter 1
LAWFUL NEUTRAL
Starting stats:
STR 14
DEX 16
CON 16
INT 8
WIS 16
CHA 8
Saves:
Code:
Saves
Fortitude Reflex Will
Fighter 2 0 0
Monk 5 5 5
Rogue 4 8 4
Resistance Item 7 7 7
Greater Heroism 4 4 4
Good Luck 2 2 2
Good Hope 2 2 2
Insight Bracers 4 4 4
Constitution 9
Dexterity 12
Wisdom 13
39 44 42
Dodge:
Code:
Dodge 25
3% Dodge Feat
6% Flurry of Blows (Monk level 4)
2% Mobility
2% Spring Attack
4% Seal of house Dun’Robar
3% Cloak of Night
1% Alchemical Crafting on Black Dragon Armour
4% Uncanny Dodge Passive (12 Rogue levels)
Incorporeal 25 (DARK MONK)
Blurry 20
Heal Amplification 2.17
1.2 Human
1.3 Greater Convalescent OR Finger Necklace
1.15 Paladin P/L
1.1 Monk
1.1 Ship
GEAR LAYOUT
Code:
Goggles:
Dream Visor - +5 Competence Hit / Damage, +20 Spot [YELLOW]
Armour:
Black Dragon Armour - +8 Enhancement, Draconic Ferocity, Haste Guard, Armour Piercing 20%, Relentless Fury, Superior Acid Resistance [BLUE]
Bracers:
Greater Convalescent of Greater Parrying – 30% heal amp, +4 AC and Saves
Twisting Shade – Exceptional Seeker +5, Blurry, Resistance +7, Search/Disable +20
Ring 1:
Seal of House Dun’Robar 4% Dodge [STR Insight 2, Stunning]
Ring 2:
Seal of House Avithoul – WIS 7, +5/8 +3/5 Sneak Attack and Improved Deception
Helm:
Black Dragon Helm – Draconic Ferocity, DEX 8 [GREEN] [YELLOW]
Necklace:
Pendant of the Stormreaver [YELLOW]
Boots:
Greensteel 45HP, 20% Concealment, +6 Dex Skills
Gloves:
Nether Grasps – Open Locks 20, Diversion 20%, Seeker +10, Demonic Might
Trinket:
Head of Good Fortune – Good Luck +2, Dodge 2%, Heavy Fortification
Litany of the Dead – As dodge is passive, just need to slot good luck / fort
Cloak:
Cloak of Night – Invis Guard, Ghostly, Deathblock, Nightmare Guard, Dodge Bonus 3%, DR10
Belt:
Epic Spare Hand: Combat Mastery +5, UMD +3, Disable/Open Locks +15 CON +6 12PRR
ATTACK
Code:
Weapon 33.3
+7 Acid Burst Handwraps of a Thousand Suns
Icy Burst 4.05
Acid Burst 4.05
Holy Burst 8.05
Brilliance 4.05
Force Damage 1
Greater Sunburst 5.1
Doublestrike 20%
3% Spare Hand
5% Wind Stance 1
3% Shadowdancer innate
3% Opportunist
3% Running with Wind (T2) OR 3% Hail of Blows (T2)
3% Black Dragon Helm
Sneak Attack 19d6+9 75.5 Average
9d6 Rogue 13/Assassin 2 Prestige
1d6 Monk Ninja Spy
6d6 Shadowdancer
3d6 Improved Sneak Attack
Stunning Fist 60
10 Base
12 Half Character Level
13 Wisdom
10 Stunning
5 Combat Mastery
3 Past Life
1 Fighter Strategy: Stunning Blow
6 Legendary Tactics
FEATS:
Code:
3 monk, 7 norm, 1 fighter, 1 human
Dodge
Mobility
Spring Attack
Stunning Blow
Stunning Fist
Power Attack / Swap out for Precision at higher levels
PL Monk
TWF
ITWF
GTWF
IC Bludgeoning
Toughness
Epic
Improved Sneak Attack (21 DEX required)
Toughness (21 CON required)
1 Rogue Toughness Two Weapon Fighting
2 Monk Stunning Fist
3 Monk Past Life Power Attack (Swap to Precision later)
4 Monk PATH: Light (Swap to Dark later) CON
5 Rogue
6 Rogue Dodge
7 Rogue
8 Rogue WIS
9 Rogue Improved Two Weapon Fighting
10 Rogue
11 Fighter Stunning Blow
12 Monk Improved Critical: Bludgeoning WIS
13 Rogue
14 Rogue
15 Rogue Greater Two Weapon Fighting Improved Evasion
16 Monk WIS
17 Monk Mobility
18 Rogue Spring Attack
19 Rogue
20 Rogue Opportunist DEX
21 Epic Improved Sneak Attack
22 Epic
23 Epic
24 Epic Toughness STR
25 Epic
ENHANCEMENTS
Code:
Rogue Wand and Scroll Mastery I
Rogue Dexterity I
Monk Wisdom I
Monk Wisdom II
Porous Soul
Racial Toughness I
Rogue Damage Boost I
Rogue Damage Boost II
Rogue Subtle Backstabbing I
Rogue Sneak Attack Training I
Rogue Sneak Attack Training II
Rogue Sneak Attack Training III
Rogue Sneak Attack Accuracy I
Rogue Sneak Attack Accuracy II
Rogue Sneak Attack Accuracy III
Improved Move Silently I
Improved Move Silently II
Improved Hide I
Improved Hide II
Rogue Assassin I
Rogue Assassin II
Rogue Haste Boost I
Rogue Haste Boost II
Rogue Haste Boost III
Rogue Haste Boost IV
Monk Improved Recovery I
Improved Jump I
Improved Jump II
Improved Tumble I
Improved Tumble II
Fighter Toughness I
Monk Ninja Spy I
Human Improved Recovery I
Human Versatility I
Human Versatility II
Human Versatility III
Human Versatility IV
Human Adaptability Constitution I
Fighter Strategy (Stunning Blow) I
Human Improved Recovery II
Adept of Wind
CHARACTER PLANNER LAYOUT
Code:
Level 1 (Rogue)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+3)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Pastt Life: Rogue
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Concentration (+4)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Monk)
Skill: Concentration (+2)
Skill: Jump (+2)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Bonus) Power Attack
Level 4 (Monk)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 5 (Rogue)
Skill: Disable Device (+4)
Skill: Search (+4)
Level 6 (Rogue)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+3)
Skill: Move Silently (+2)
Skill: Search (+1)
Feat: (Selected) Dodge
Level 7 (Rogue)
Skill: Bluff (+5)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Level 8 (Rogue)
Ability Raise: WIS
Skill: Disable Device (+1)
Skill: Hide (+3)
Skill: Jump (+1)
Skill: Move Silently (+3)
Skill: Search (+1)
Level 9 (Rogue)
Skill: Bluff (+2)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Jump (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Use Magic Device (+3)
Level 11 (Fighter)
Skill: Jump (+3)
Feat: (Fighter Bonus) Stunning Blow
Level 12 (Monk)
Ability Raise: WIS
Skill: Concentration (+5)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Rogue)
Skill: Bluff (+1)
Skill: Disable Device (+3)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+3)
Level 14 (Rogue)
Skill: Bluff (+2)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Bluff (+2)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+3)
Skill: Search (+1)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Rogue Bonus) Improved Evasion
Level 16 (Monk)
Ability Raise: WIS
Skill: Concentration (+6)
Level 17 (Monk)
Skill: Concentration (+2)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Feat: (Monk Bonus) Mobility
Level 18 (Rogue)
Skill: Bluff (+2)
Skill: Disable Device (+3)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+3)
Feat: (Selected) Spring Atttack
Level 19 (Rogue)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+8)
Level 20 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Use Magic Device (+6)
Feat: (Rogue Bonus) Opportunist
Hope that its of use to you.