Aside from the audio issue mentioned with the recent update, I am finding either random, or the wrong audio files play, such as Burning Hands having the sound effect of a large body hitting the floor, even when there is no target, or a battle cry (Bugbear?)entering an empty chamber.
Seems to be worst in the prelude and Korthos, but also some harbor internals. I particularly enjoyed the death gasp from smashing a crate... Also hear what is either a static burst or a file being played at the wrong speed when entering new areas of the prelude map.
This might be specific to my system, which would be a corrupt path for some files.
Anyone else hearing these?