This is going to be my second life of monk, the basic goal is to be a DPS trash killer, using TOD alot, and being able to still survive.
Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page Marshmalloww Level 20 Lawful Good Human Male (20 Monk) Hit Points: 302 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 19 Reflex: 19 Will: 25 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (34 Point) (Level 1) (Level 20) (Level 20) Strength 14 16 16 Dexterity 15 18 19 Constitution 16 18 18 Intelligence 8 10 10 Wisdom 16 24 30 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Dexterity used at level 11 +3 Tome of Wisdom used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 29 Bluff -1 0 Concentration 7 43 Diplomacy -1 4 Disable Device n/a n/a Haggle -1 0 Heal 3 10 Hide 2 6 Intimidate -1 0 Jump 6 29 Listen 3 10 Move Silently 2 6 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 3 23 Swim 2 3 Tumble 6 30 Use Magic Device n/a n/a Notable Equipment Minos Legens Wise +6 Necklace Pale Lavender Ioun Stone (Unsuppressed) Belt of Greater False Life Epic Brawling Gloves Dexterous +6 Boots Health +6 Ring Goggles of Resistance +5 Frozen Tunic Ring of Stalker Bracers of Wind Vampiric Stonedust Handwraps Level 1 (Monk) Skill: Balance (+4) Skill: Concentration (+4) Skill: Jump (+4) Skill: Tumble (+4) Feat: (Human Bonus) Cleave Feat: (Past Life) Past Life: Monk Feat: (Selected) Power Attack Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Monk Bonus) Toughness Level 3 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Selected) Past Life: Disciple of the Fist Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 4 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 5 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 6 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Selected) Dodge Feat: (Monk Bonus) Mobility Level 7 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 8 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 9 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 11 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 12 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 14 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 15 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 17 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 18 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Feat: (Selected) Spring Attack Level 19 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 20 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Enhancement: Monk Serenity Enhancement: Human Adaptability Wisdom I Enhancement: Human Greater Adaptability Dexterity I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Static Charge Enhancement: Way of the Elegant Crane I Enhancement: Way of the Elegant Crane II Enhancement: Way of the Elegant Crane III Enhancement: Way of the Elegant Crane IV Enhancement: Touch of Death Enhancement: Porous Soul Enhancement: All-Consuming Flame Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Monk Ninja Spy I Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Grandmaster of Storms Enhancement: Master of Thunder Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Concentration I Enhancement: Improved Concentration II Enhancement: Improved Concentration III Enhancement: Improved Concentration IV Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Improved Jump III Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Improved Tumble III Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II Enhancement: Monk Wisdom III
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