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  1. #21
    Hero JOTMON's Avatar
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    Quote Originally Posted by Grosbeak07 View Post
    This system has one goal. To stop the window farming of just a few quests, both as people level and at cap. This is a good thing. People wonder why they are bored when all they do is grind... lol.

    Now of course the issue has always been, the xp in similar level quests are either too low or the quests too long. The game has always failed to balance this, so I think what has some people upset is this isn't a fix, but an artificial gate to make people do other stuff, not because they want to or the xp is attractive, but because the devs are making us.

    The benefit to the new system as I see it is easy, with some planning I can do a quest like Shadow Crypt or VoN 3, at level 8, 9, 10, 11, 12 or even 13 and still get a good amount of xp, instead of blowing it all in one night at one level. People are worried about levels 12 to 15 on 2nd+ life TR, I'm not, with Wiz King, OOB in the same boat. Same thing for epic levels, being able to run VoN 3 or VoN 5 once a week for xp, instead of diminishing returns that are permanent.

    I still think the system needs some tweaking, I'd like to see your ransacking penalty get decreased as you run other quests, that encourages people to run other stuff on a more regular basis. But we shall see.
    Some of this I agree with, however overall I believe this system screws many players.

    A casual player that runs for an hour a day is not impacted.

    A hardcore gamer that plays 6-8 hours aday gets screwed.

    it is fundementally flawed.

    This system as it sits now will screw hard core players that focus all their attention on 1 or 2 toons who play to be the top of their game.
    If you could run 5 different quests and by the time you finished the 5th one the 1st one was xp reset, then it would not be an issue, but this is not based on play time, it is based on real time day timers..
    One person plays for an hour running 2 quests goes to bed comes back the next day and is effectively xp reset every day.
    Another person runs for 6 hours regrinding a group of quests for xp/loot and is effectively set to a week long xp penalty.

    It is a discentive for hardcore loyal players who only play DDO.
    I see this encouraging hardcore players to grind to XP penalty, then go play something else for a few days until the timers all wear off.
    This effectively pushes players away from the focussed attention to DDO to the embrace of other less worthy games.
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  2. #22
    Community Member FlaviusMaximus's Avatar
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    If I understand it correctly and there is a 30% xp penalty for each run after the first of that difficulty, not being able to farm out shadow crypts, von 3s, ghosts of perditions, wizard kings, litany of the deads, maraud the mines, trial by fires, and then the efficient epic quests, is going to have a very negative effect on xp/minute for a lot of players (myself included).

    Am I not seeing the whole picture? Is my information not up to date?

  3. #23
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    Quote Originally Posted by FlaviusMaximus View Post
    If I understand it correctly and there is a 30% xp penalty for each run after the first of that difficulty, not being able to farm out shadow crypts, von 3s, ghosts of perditions, wizard kings, litany of the deads, maraud the mines, trial by fires, and then the efficient epic quests, is going to have a very negative effect on xp/minute for a lot of players (myself included).

    Am I not seeing the whole picture? Is my information not up to date?
    Your information is slightly out of date. The following is the last that I heard, but it may be out of date also since the Dev Tracker is completely busted:

    Quote Originally Posted by KookieKobold View Post
    Hey there folks, just an update about the placeholder values that are on Lamannia right now.

    Currently, the text that explains the values is bugged and is using old placeholder information. The actual values we will be using on Lamannia are as follows and are closer to what we would actually go with:

    XP Bonus on daily first run: +20%
    XP Ransack per repeat: -20%
    XP Ransack caps off at -80%
    XP Ransack regained per 18 hour "day" cycle: +50%
    XP Ransack regained per other quest run: +0%

    Please keep in mind that these are not final values, and we have not yet decided 100% on them.

  4. #24
    Uber Completionist luvirini's Avatar
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    Quote Originally Posted by FlaviusMaximus View Post
    If I understand it correctly and there is a 30% xp penalty for each run after the first of that difficulty, not being able to farm out shadow crypts, von 3s, ghosts of perditions, wizard kings, litany of the deads, maraud the mines, trial by fires, and then the efficient epic quests, is going to have a very negative effect on xp/minute for a lot of players (myself included).

    Am I not seeing the whole picture? Is my information not up to date?
    it is currently 20%/repetition.

    It depends a lot on how hardcore player you are. If you take 5 days today to reach 20(4 levels/day), then indeed you cannot farm them.

    If it takes you 10 days(2 levels/day) then you can farm them and likely get more total xp than today as long as you have a shadow crypt opener.. You can run it first time at say level 7-8(got firewall) for say 4 times, then wait two days (level 11 or so) for the penalty to go away and rerun maybe 4 times with +20 at first run and the repetition penalty being away and if you want a third time at 15 for still great xp..

    If you are even slower (1/level/day) you can run the thing for example 7*3 easily and get 21 runs in...

    The same with the other quests you want to repeat.

    Also you can do the same farm of von 3 and not worry about not being able to farm it on epic.

    So in short:
    It is the very most hardcore "levelup by repetition in few days" crowd that uses lesser reincarnation to bypass the 7 day TR timer that gets a big nerf.
    The "fast levelup with TR every 7 days" will get a small nerf.
    The "completionist in 6 months" crowd that takes 2 weeks to reach 20 will get a small buff for repeats.
    Everyone else will get a greater buff if they repeat smartly.

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