I noticed that the release notes state that there will be more augments. It looks like more powerful version of what we already have in the game now plus skills.
Please consider including all type of skills - such as intimidate, vertigo, stunning etc. But you can add those as yellow since they're specialized or maybe red for things like vertigo and stunning. Right now these exist on either random items or named - but generally it's easy to outgrow these and some of them are hard to equip. Like intimidate. They exist on some named items but none that I currently build for, and the random items take away from some of the named with augments.
By adding these as augments you add versatility. Maybe they only go up to say 10 or 15 but that's why you look for things with combat mastery or even enhancements to build on that particular skill.
This would add a lot more flexibility to equipment options. Like my intimi tank that currently can't slot intimidate item since he now use a full dragon armor so the PDK accom helmet that he used to have with intimidate is put in the bank.
And while there are random loot like rings and necklaces with intimidate none of them fit the current equipment due to other things in the build that either add DPS, AC or even physical resistance.
Similarly having the ability to add stunning, vertigo, shatter etc would make it possible to strengthen those skills without pigeon holing certain equipment choices.
And hopefully in the future we might be able to see cool augments, either through some kind of raid or forge feature where we can add things like vampirism etc to items/weapons.