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  1. #1
    Community Member Danemoth's Avatar
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    Default Seeking Advice for EE Self-Sufficient Class

    I've been perusing this forum for the better part of the last hours and I'm honestly not finding much that screams "This is awesome and viable in EE!" that is NOT a Monk or a Monk splash. I want to start running an alt into EE content when I'm not able to play my TR (since I only play him when a friend, who TR'd at the same time, is with me), but what I'm looking for is... I guess kind of specific and I don't know if it would be effective post-20.

    Goals:
    -Self-sufficient. I don't know if I'll be grouping or soloing (or both), but I think this is a must.
    -NO MONK LEVELS. Period.
    -Can handle traps EITHER through having the means to avoid them or disable them outright.
    -Not a stealth class.
    -Preferably a Dwarf. I loves my dwarves. <3
    -Can function in EE content and would not be considered useless.

    Additional notes: I'm VIP with every class unlocked as well as Veteran and 32-point builds, with enough platinum that I could get one or two tomes by level 7 out of the AH.

    I've been wondering about a melee/arcane splash that can use non-DC damage spells and buffs, but I don't know what I would use (or even where to start!), so that's probably the one selection I'm "leaning" towards over the others, since Battle-Mages in most games/stories are my favorites.

    Any suggestions? :3

  2. #2
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    What about this? https://www.ddo.com/forums/showthrea...-the-Warforged

    I guess it would be without monk.
    It isn't a dwarf either... but yeah.

  3. #3
    Community Member Soulfurnace's Avatar
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    18/2, sorc/pally, WF, shiradi destiny, spam stuff.
    Problem fixed.

  4. #4
    The Hatchery zwiebelring's Avatar
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    2 Rog/ 1 Ftr/ 17 Clr. Dwarven Axes. Primal Avatar destiny.

    Juggernaut relies on Reconstruct. Dwarves rely on beard and bacon. So, no Juggernaut I guess. Or try Sorc Tukaw as a Dwarf.
    Characters on Orien:
    Wanzer/ Klingtanz/ Incanta Superior/ Mercantus

  5. #5
    Community Member Danemoth's Avatar
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    I don't have an issue with Warforged, though I hate the animations for anything that's not a dwarf. It just looks weird. Can't explain it. :P

    Quote Originally Posted by n1x0r- View Post
    What about this? https://www.ddo.com/forums/showthrea...-the-Warforged

    I guess it would be without monk.
    It isn't a dwarf either... but yeah.
    Well I'm assuming that the build takes Monk for a specific reason, rather than Fighter. I'm guessing Evasion + Stances, but since it fights using uncentered weapons I don't think the stances are what it's for. So I'm skeptical that the Fighter level is helpful to the build. :P

    It does look like a fascinating build.

    Quote Originally Posted by Soulfurnace View Post
    18/2, sorc/pally, WF, shiradi destiny, spam stuff.
    Problem fixed.
    Is this the dreaded FotM Shiradi that everyone is saying gets broken and "useless" with the upcoming Enhancement Pass? :P

    Quote Originally Posted by zwiebelring View Post
    2 Rog/ 1 Ftr/ 17 Clr. Dwarven Axes. Primal Avatar destiny.
    So I'm assuming the build is designed to have enough dex to get the TWF feats then, yes? PA/Cleave/GC/IC:Slash to get OC:Slash? Warpriests are a fun concept (and maybe more so when the PrE comes out), but I'm curious what you had in mind when you suggested this one.

    Juggernaut relies on Reconstruct. Dwarves rely on beard and bacon. So, no Juggernaut I guess. Or try Sorc Tukaw as a Dwarf.
    Yeah I looked at Tukaw, but I'm assuming the reason for doing it is to be able to self-heal with Repair spells rather than just consumables, so it would be pointless to do it as a dwarf (unless I did it for the lulz). I can do WF np though.

  6. #6
    The Hatchery zwiebelring's Avatar
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    Quote Originally Posted by Danemoth View Post
    So I'm assuming the build is designed to have enough dex to get the TWF feats then, yes? PA/Cleave/GC/IC:Slash to get OC:Slash? Warpriests are a fun concept (and maybe more so when the PrE comes out), but I'm curious what you had in mind when you suggested this one.



    Yeah I looked at Tukaw, but I'm assuming the reason for doing it is to be able to self-heal with Repair spells rather than just consumables, so it would be pointless to do it as a dwarf (unless I did it for the lulz). I can do WF np though.
    Well, you skip many metamagic feats except those for RadServ2 and else take melee feats. Evasion is a very good defense, if you don't care, take 2 Ftr isntead of 2 Rog. Which gave actually more PRR due to heavy armor.

    I didn't think about stats much, they are adapted to PB available and Tomes. Easy way maybe THF 1 Rog/ 2 Ftr/ 17 Clr. Nothing special but fits the category Dwarf, self sufficiency and melee/caster (though not arcane). Tree destiny gives dps.

    9 general feats, 2 ftr bonus feats. With lvl. 28 in mind 10 general feats. I assume self healing 1st so take whatever is needed for RadServ2, add Quicken Spell and then choose melee feats. That's it. Toughness, Power Attack, Cleave, Great Cleave, IC: Slashing, Overwhelming Crit. Fill in whatever you like or gives synergies.

    TWF is tight on feats but with lvl 28 and +3/4 tomes feasable,I guess.

    Juggernaut fits perfectly except for Dwarf. But a Juggernaut does not use DC spells. What about melee Wizard? Someone linked a melee Zombie build in this forum somewhere, a Dwarf even. Made even 2 videos soloing house K epics, iirc.
    Last edited by zwiebelring; 07-18-2013 at 02:46 PM.
    Characters on Orien:
    Wanzer/ Klingtanz/ Incanta Superior/ Mercantus

  7. #7
    Community Member Ploks's Avatar
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    I'll be TRing into a pure tempest come the enhancement pass. Solid DPS while melee and huge burst DPS with adrenaline/manyshot. With cure spells and cocoon it will be pretty self sufficient.

  8. #8
    Community Member Charononus's Avatar
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    The reason for 2 monk on juggernaut is the 2 feats and evasion, you're never centered so it doesn't play like a monk at all. You could probably pull off a 16 arti / 2 rogue / 2 ranger and get all the needed feats but it's not an optimal way to make the build.

    edit*

    as far as shiradi sorcs getting nerfed, they got hit with a nerf stick, draconic sorcs got hit with a nerf freight train. The effect on shiradi sorcs will be fairly minor.

  9. #9
    Community Member Danemoth's Avatar
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    Quote Originally Posted by zwiebelring View Post
    9 general feats, 2 ftr bonus feats. With lvl. 28 in mind 10 general feats. I assume self healing 1st so take whatever is needed for RadServ2, add Quicken Spell and then choose melee feats. That's it. Toughness, Power Attack, Cleave, Great Cleave, IC: Slashing, Overwhelming Crit. Fill in whatever you like or gives synergies.

    TWF is tight on feats but with lvl 28 and +3/4 tomes feasable,I guess.
    Well, Radiant Servant CURRENTLY only needs Empower Healing as a feat. With the upcoming Enhancement Pass, pretty sure that's been removed. Though nothing says I can't just have Fred vacuum suck the feat out and replace it with something else. :P

    Same with Toughness. The benefit of being a Dwarf means I get to keep SOME HP enhancements without he Toughness requirement so that may free up a slot as well.

    With the Enhancement Pass only a month away, that makes me think my level spread and feat choices would be more like (and probably going Veteran to level 4 instead of 7 so I can start building up my BB streak early on)...

    R F C C R Cx15

    Lv. 1: Power Attack
    Ftr: Cleave
    Lv. 3: Great Cleave
    Lv. 6: Quicken
    Lv. 9: Empower Healing
    (Qualify for Radiant Servant 1 at level 11 with my 6th cleric level)
    Lv. 12: TWF/IC: Slashing
    Lv. 15: Imp. Critical: Slashing/TWF
    Lv. 18: Imp. TWF
    Lv. 21: OC: Slashing

    Not sure when I qualify for IC: Slashing on a multiclass character honestly so I think 12 and 15 are interchangeable. /shrug. If I'm feeling like feats are still too tight I could go 2 Ftr instead, losing Evasion (which may be too much when it comes to some traps). Hmm.

    And yeah, I realize that at current BEFORE the Enhancement Pass I'm gimping myself a little. May be worth saving until the Pass comes out so I can drop Emp. Healing and focus only on melee combat feats.

    Juggernaut fits perfectly except for Dwarf. But a Juggernaut does not use DC spells. What about melee Wizard? Someone linked a melee Zombie build in this forum somewhere, a Dwarf even. Made even 2 videos soloing house K epics, iirc.
    I can't think off the top of my head which spells I ever used on a pure Arti that I worried about DC but I'm pretty sure I only played him for the buffs. :P

    Dwarf is just a preference, not a hard or fast rule. It's likely something that'll fit in, and if nothing else, it'll end up being my Arti level on my TR main.

    Zombie Wizard would be interesting, especially with the changes to the tree coming. I'll have to look for it.

  10. #10
    2015 DDO Players Council Sebastrd's Avatar
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    I'd skip the TWF altogether, and just go with a greataxe. TWF is just subpar right now, and definitely not worth three extra feats on a non-Tempest, non-monk build.
    Astreya the Unturning

    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

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