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  1. #1
    Community Member pappo's Avatar
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    Default Looking for a Dwarf Cleric Radiant Servant Healbot build for current Updates

    I have an old 28 point cleric I created a long time ago. I want to use my free LR to re-do him as a Radiant Servant Healbot. I don't want a Battle cleric, I just want to be able to become a very good Raid/Endgame EE healer.

    Currently he is level 17, and just got two (2) level 9 spells.

    Anyone know of a link to a Dwarf Healbot build, please reply.

    Thanks..

  2. #2
    Build Constructionist unbongwah's Avatar
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    Although not healbots, I posted a couple of dwarven cleric builds here; there are a couple other builds to check out too.
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  3. #3
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    Healbot isnt a build. Its a playstyle.
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  4. #4
    Community Member psykopeta's Avatar
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    Quote Originally Posted by pappo View Post
    I have an old 28 point cleric I created a long time ago. I want to use my free LR to re-do him as a Radiant Servant Healbot. I don't want a Battle cleric, I just want to be able to become a very good Raid/Endgame EE healer.

    Currently he is level 17, and just got two (2) level 9 spells.

    Anyone know of a link to a Dwarf Healbot build, please reply.

    Thanks..
    thinks you should learn to be a "very good Raid/Endgame EE healer"

    -heal mass is almost useless, in fact, heal spell is only useful for WF, if you use some of both spells on a fleshie you're doing it wrong, really wrong, because 75% of the healing will be wasted(also heal mass recquires to be quickened)

    -your wis only needs to be equal to your maximum lvl spells, even counting buffs and gear, so 8 wis base use to be enough

    -if you die, you can't heal, so you must survive 1st, then heal, being pure is a hard way to survive

    -renewal is cheap, and with your maxed healing enhancements(guess that's what you mean with healbot build) will be the spell most used 90% of time, rest of time some cure serious wounds or critical wounds should be enough(no empowered, no maximized, no metas, just brute healing spellpower)

    since you're 17 the only think i can suggest you is to get 3 pally if you have charisma high enough(to add cha to saves and have lay on hands as an extra heal)

    if you're gonna lesser reincarnate(or reroll) i would take 16-2-2 monk & pally, to add evasion too, would max con, cha and rest on dex, so you'll be able to survive in most scenarios so can raise and heal, alos i wouldn't take dwarf for the cha penalty

    being pure is a fast way to die being cleric, guess you've noticed your outstanding reflex save
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  5. #5
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Impaqt View Post
    Healbot isnt a build. Its a playstyle.
    I disagree: it's both. A (hypothetical) cleric healbot:
    • Stays pure to get capstone & max out SPs.
    • Goes CHA-based for extra bursts / auras.
    • Skips any DC- or Spell Pen-boosting feats / enhs / ED abilities.
    • Ignores the Smiting line so she can max out Devotion and W&S Mastery.
    • Any leftover feats or enhs go into survivability, not caster DPS (Toughness, Shield Mastery, etc.).


    However, that kind of specialization isn't necessary to be a good healer, which is why no one actually recommends a build like that.
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  6. #6
    Community Member pappo's Avatar
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    Quote Originally Posted by Impaqt View Post
    Healbot isnt a build. Its a playstyle.
    Impaqt - I may have used a poor choice of words, but I hope you got my intent. I wish to be a cleric who can keep his party going through end game content. I understand what you are saying about playstyle.

    I followed your sig link to your build index. It is dated 2007. Are the builds updated for current game changes ?
    Last edited by pappo; 07-13-2013 at 03:49 PM.

  7. #7
    Community Member pappo's Avatar
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    Quote Originally Posted by unbongwah View Post
    I disagree: it's both. A (hypothetical) cleric healbot:
    • Stays pure to get capstone & max out SPs.
    • Goes CHA-based for extra bursts / auras.
    • Skips any DC- or Spell Pen-boosting feats / enhs / ED abilities.
    • Ignores the Smiting line so she can max out Devotion and W&S Mastery.
    • Any leftover feats or enhs go into survivability, not caster DPS (Toughness, Shield Mastery, etc.).


    However, that kind of specialization isn't necessary to be a good healer, which is why no one actually recommends a build like that.
    unbongwah - thank you for the link to the cleric builds and for your comments above. I believe I can do alot of that with just a reset of my enhancements.
    One comment. Above you say to ignore the Smiting line, but you show a Smiting line in the Level 20 True Neutral Dwarf Female (1 Fighter \ 18 Cleric \ 1 Wizard) that you posted. Is that because that build is more of a melee/tank cleric ?
    Last edited by pappo; 07-13-2013 at 03:53 PM.

  8. #8
    Community Member pappo's Avatar
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    Quote Originally Posted by psykopeta View Post
    thinks you should learn to be a "very good Raid/Endgame EE healer"

    -heal mass is almost useless, in fact, heal spell is only useful for WF, if you use some of both spells on a fleshie you're doing it wrong, really wrong, because 75% of the healing will be wasted(also heal mass recquires to be quickened)

    -your wis only needs to be equal to your maximum lvl spells, even counting buffs and gear, so 8 wis base use to be enough

    -if you die, you can't heal, so you must survive 1st, then heal, being pure is a hard way to survive

    -renewal is cheap, and with your maxed healing enhancements(guess that's what you mean with healbot build) will be the spell most used 90% of time, rest of time some cure serious wounds or critical wounds should be enough(no empowered, no maximized, no metas, just brute healing spellpower)

    since you're 17 the only think i can suggest you is to get 3 pally if you have charisma high enough(to add cha to saves and have lay on hands as an extra heal)

    if you're gonna lesser reincarnate(or reroll) i would take 16-2-2 monk & pally, to add evasion too, would max con, cha and rest on dex, so you'll be able to survive in most scenarios so can raise and heal, alos i wouldn't take dwarf for the cha penalty

    being pure is a fast way to die being cleric, guess you've noticed your outstanding reflex save
    psykopeta - your comments on playstyle are very helpful. I will consider finishing out with Paladin levels on this current build. It may be the cheapest way to go to just finish him and then TR into another cleric and use all the tips you all have given me to make a better end game healer next life.

    However, if I wanted to follow your suggestion of doing a reincarnate to 16-2-2 Cleric/Monk/Paly, how do I do that ? Is that done via a heart of wood +2 or +3. Should I also consider buying the DDO store upgrade to make him a 32 point build ?

  9. #9
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    Quote Originally Posted by pappo View Post
    Impaqt - I may have used a poor choice of words, but I hope you got my intent. I wish to be a cleric who can keep his party going through end game content. I understand what you are saying about playstyle.

    I followed your sig link to your build index. It is dated 2007. Are the builds updated for current game changes ?
    Its been edited quite a bit over the years. but many do need an update.

    regardless... you dont need to be a "healbot" to keep up with end game healing. you just need to recognize when its prudent to stand back and throw heals and when you can do "Other" things.

    Bursts and auras dont do you a lot of good if you stay away from the action. If you are up close.. You might as well be doing some DPS...
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  10. #10
    Community Member pappo's Avatar
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    Quote Originally Posted by Impaqt View Post
    Its been edited quite a bit over the years. but many do need an update.

    regardless... you dont need to be a "healbot" to keep up with end game healing. you just need to recognize when its prudent to stand back and throw heals and when you can do "Other" things.

    Bursts and auras dont do you a lot of good if you stay away from the action. If you are up close.. You might as well be doing some DPS...
    So would your recommendation be similar to unbongwah ? LR into a more Charisma based build for maximum bursts and aura, and take survivability feats / enhancements like dwarven axe damage & attack, shield mastery, toughness, etc. something like Warpriest of Syberys ?

  11. #11
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by pappo View Post
    One comment. Above you say to ignore the Smiting line, but you show a Smiting line in the Level 20 True Neutral Dwarf Female (1 Fighter \ 18 Cleric \ 1 Wizard) that you posted. Is that because that build is more of a melee/tank cleric ?
    Yes, although Smiting also boosts the "holy trinity" of single-target light spells which have no saves: Nimbus of Light, Searing Light, Divine Punishment. So even a WIS-dumped "healbot" can still do some decent DPS if they invest in Smiting. EDIT: my point was that a "pure" healbot would make build choices and sacrifices that a "real" cleric build shouldn't (IMHO).
    Quote Originally Posted by pappo View Post
    So would your recommendation be similar to unbongwah ? LR into a more Charisma based build for maximum bursts and aura, and take survivability feats / enhancements like dwarven axe damage & attack, shield mastery, toughness, etc. something like Warpriest of Syberys ?
    Whoa, hey now, I wasn't endorsing the CHA-based healbot, I was just pointing it out a possibility! Although if I did that, I'd probably mix it with a pally splash for Divine Grace.

    For comparison, here's what I consider overkill for a cleric:
    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 25 Lawful Good Dwarf Female
    (2 Paladin \ 18 Cleric \ 5 Epic) 
    Hit Points: 501
    Spell Points: 1291 
    BAB: 15\15\20\25\25
    Fortitude: 27
    Reflex: 13
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 25)
    Strength             12                    14
    Dexterity             8                    10
    Constitution         18                    22
    Intelligence          8                     8
    Wisdom               12                    14
    Charisma             14                    23
    
    Tomes Used
    +2 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +3 Tome of Constitution used at level 20
    +2 Tome of Wisdom used at level 20
    +2 Tome of Charisma used at level 20
    
    Level 1 (Cleric)
    Feat: (Selected) Shield Mastery
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 4 (Cleric)
    Ability Raise: CHA
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    Ability Raise: CHA
    Enhancement: Cleric Radiant Servant I
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Paladin Focus of Good I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Smiting I
    Enhancement: Cleric Smiting II
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Charisma I
    Enhancement: Paladin Toughness I
    Enhancement: Cleric Divine Vitality I
    Enhancement: Cleric Extra Turning I
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    
    
    Level 9 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Ability Raise: CHA
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 13 (Cleric)
    
    
    Level 14 (Cleric)
    Enhancement: Cleric Radiant Servant II
    Enhancement: Dwarven Spell Defense III
    Enhancement: Cleric Prayer of Smiting I
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Incredible Smiting I
    Enhancement: Cleric Smiting III
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Charisma II
    Enhancement: Cleric Wand and Scroll Mastery III
    
    
    Level 15 (Cleric)
    Feat: (Selected) Quicken Spell
    
    
    Level 16 (Cleric)
    Ability Raise: CHA
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Cleric)
    Feat: (Selected) Empower Spell
    
    
    Level 19 (Cleric)
    
    
    Level 20 (Cleric)
    Ability Raise: CHA
    Enhancement: Dwarven Constitution I
    Enhancement: Racial Toughness III
    Enhancement: Cleric Prayer of Smiting II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Prayer of Incredible Life III
    Enhancement: Cleric Smiting IV
    Enhancement: Cleric Wand and Scroll Mastery IV
    
    
    Level 21 (Cleric)
    Feat: (Selected) Epic Toughness
    
    
    Level 22 (Cleric)
    
    
    Level 23 (Cleric)
    
    
    Level 24 (Cleric)
    Feat: (Selected) Extra Turning
    
    
    Level 25 (Cleric)
    Dwarf for +2 CON, extra Toughness, and +5 to saves vs spells; could also add axe dmg enhs if she went for melee. CHA-based for higher saves (w/Divine Grace) and extra TUs; again, could add Divine Might if melee-oriented. Shield Mastery+Imp SM+Legendary SM will add 25 PRR w/hvy shield and 15% doublestrike. Toughness+eToughness for beaucoup HPs.

    The problem is she's pigeon-holed herself. Low STR & no melee feats means poor melee DPS, despite the doublestrike bonuses; low WIS & no DC-boosting feats means poor caster DPS (outside of the aforementioned light spells). She can heal & buff as well as any cleric; and her higher saves, extra PRR, and high HPs mean she's got better front-line survivability than most clerics. But a great cleric can do more than turtle up between heals, IMHO.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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