Hey all,
Looking for a new build. This is the build I've rolled with the last two lives. Thanks to Crayu for helping me along with this.
Code:
Character Plan by DDO Character Planner Version 03.16.01
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Dragonnbaito Rufo
Level 25 Lawful Good Half-Elf Male
(2 Fighter \ 6 Paladin \ 12 Monk \ 5 Epic)
Hit Points: 413
Spell Points: 140
BAB: 17\17\22\27\27
Fortitude: 24
Reflex: 18
Will: 20
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 25)
Strength 17 25
Dexterity 14 18
Constitution 14 18
Intelligence 8 12
Wisdom 15 23
Charisma 11 15
Tomes Used
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
Feats
Feat: (Selected) Cleave
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Power Attack
Feat: (Monk Bonus) Stunning Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Two Weapon Fighting
Feat: (Monk Bonus) Dodge
Feat: (Selected) Great Cleave
Feat: (Fighter Bonus) Improved Sunder
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Empower Healing Spell
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Selected) Overwhelming Critical
Feat: (Selected) Improved Martial Arts
Enhancements
Enhancement: Paladin Armor Class Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility IV
Enhancement: Static Charge
Enhancement: Way of the Patient Tortoise II
Enhancement: Touch of Death
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Monk Improved Recovery II
Enhancement: Monk Ninja Spy II
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Defender of Siberys I
Enhancement: Racial Toughness I
Enhancement: Improved Concentration I
Enhancement: Improved Jump II
Enhancement: Improved Tumble II
Enhancement: Paladin Devotion II
Enhancement: Fighter Strength I
Enhancement: Monk Wisdom I
Enhancement: Paladin Toughness I
My ED progression currently looks like this:
LD:
1: Extra Action Boost (3), Legendary Tactics (3), Strength
2: Improved Power Attack (2), Action Boost Damage (1), Strength
3: Haste Boost (3), Strength
4: N/A
5: Devestating Critical, Advancing Blows
6: Master's Blitz
Twists:
A Dance With Flowers
Sense Weakness
Rejuvenation Cocoon
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This build is certainly effective enough, but I'd like to change it up in some way as this one is getting a little monotonous.
I was particularly interested in building a Druid/Monk or possibly a Monkcher (though I don't think I have the PLs to back that up... is this true?). I had also seen a couple of builds that worked around whirlwind attack, which looks like it would be awesome to incorporate with great cleave, cleave.
I don't have a plethora of past lives really... though I do have the three monk ones, so I'd probably lean towards something with at least a monk splash that could take advantage of the wraps.
Any suggestions would be welcome.
Thanks!