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  1. #1
    Community Member Flavilandile's Avatar
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    Default The Item Collector

    The idea has been brought up several time already, and it's a too good one to let it rot.

    It's an idea based on what we have here in France ( it was first suggested in the French sub-forum ),
    It's somewhat like Collectible Card or Trading Card, but it's with stickers, and you complete a book with your stickers.

    The DDO version is different though, and it's purpose is to be fun and to provide an outlet for all those named items we
    collect along the way.

    The Item Collector is akin to the Monster Manual.
    That is it's a book where you put your named items as your kills are put in your Monster Manual.
    The Item Collector only carries Named Items.

    The Item Collector will not be a storage for Named Items, if you put a Named Item into the collector it will stay in the Collector
    ( you will not be able to take it out ).

    The Item Collector will not Collect Raid Named Items. ( for obvious reasons, though there's an option that can be explored, see below )

    There's two parts in it :
    - The Character Item Collector
    - The Account Item Collector

    Both brings rewards ( I'd say some XP, may some pets or other stuff... that's to be defined ) when deeds are unlocked.

    The Item Collectors are sorted by quest, quest chains and/or adventure packs when appropriate. ( choose the most appropriate )
    Optionaly it can also be sorted by faction favor if it's easier to do.

    The Character Item Collector

    This collector is for the Bound to Character Items
    Each page from the collector represent a quest [chain]( or expansion pack ) with a slot for each Bound to Character Named Item from that quest chain.
    To add an item, just drop said item on it's slot, the item gets removed from your inventory and gets added to the Collector.


    The Account Item Collector

    This collector is for the Bound to Account Items
    Each page of the collector represent a quest [chain]( or expansion pack ) with a slot for each Bound to Account Named Item ( and unbound ) from that quest chain.
    To add an item, just drop said item on it's slot, the item gets removed from your inventory and gets added to the Collector.

    Important note :
    As hinted by the split there can be 2 pages for each quest [chain]( or expansion pack ) one in the Character part of the Item Collector and one in the Account part of the Item Collector.

    Rewards can be awarded for the following :
    - completion of a set of items ( when there's Named Sets to get )
    - putting a number of items in the Collector per quest [chain]( or expansion pack )
    - completing a page of a Collector
    - completing both the Character and the Account page for a given quest [chain]( or expansion pack )
    - completing the whole Collector ( Nickname of the reward : Pack Rat )

    Character Item Collector rewards can be in the form of XP, BtC items and/or thematically consistent new Named Item
    Account Item Collector rewards can be in the form of BtA consumables, Pets and/or thematically consistent new Named Item

    Special Option for Raid Named Items.

    Note : This is an option and is in no way part of the basic idea.
    Raid Items have been excluded from the basic idea for the obvious reason that a lot of grief can be created by having them in
    the Item Collector ( people looting everything, even when they don't need it just ot fill the collector among other things ).

    For Raid Items, even as they are all Bound to Character, a Special set of Collector Pages is created, this set of pages is called the Raid Item Collector.

    The Raid Item Collector is an Account wide collector and does not contain any item. It also does not bring any reward.

    As it doesn't contain any item it is not filled with the same mechanism as the other Item Collectors ( thus one of the reasons why it is optional )

    The relevant slot of the Raid Item Collector will be filled automatically when a character of a given account loots one of the Raid Item.
    The item does not go into the Collector, the slot for that item is just filled indicating that a character on the account earned that item.
    As there is no reward involved with filling Raid Item Collector Pages ( except the right to brag ) this should limit the risk of griefs over raid loot.
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

  2. #2
    Community Member Robai's Avatar
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    Default

    Quote Originally Posted by Flavilandile View Post
    ...

    The Item Collector will not be a storage for Named Items, if you put a Named Item into the collector it will stay in the Collector
    ( you will not be able to take it out ).
    ...
    Sorry, but this means that your idea is just part of this idea, except it's missing the main part, which is additional storage.
    Loot Design, S/S/S system, TR Cache Button, The exact trap DCs in EE HH, A guide for DDO-ML, Unknown Heroes: 3rd place, Welcome to Orien: /joinchannel Titan
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  3. #3
    Community Member Ungood's Avatar
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    Default

    I have to admit, this is a reoccurring idea, and no doubt, it is an issue that many face with limited Inventory.

    I have a few points of Contention with this:

    First: The inability to take the item out of the "storage", this means that this will only hold an "good" item someone has extra of, or items that the person has no desire for beyond the urge to "collect" it.

    Second: I am torn on the idea of "loot rewards" as I am of the belief that the Loot itself should be the reward, unless there is a definitive motive behind it, Like This Idea.

    Side Note: While the limiting factor of removing Raid Items seems to be nice, there is still a lot of room for griefing for rare non-raid named items, like the RSS for example, I am sure other things can come to mind like Electric Haze, Black Dragon helms, and the like.

    At the core, players simply need more space for their gear, The game has grown with named items, and BtC items, and our inventory and bank have not grown with it, and that is where the biggest problem lies.

    As such, either a means to consolidate our gear or a means to expand our inventory are a must going forward.
    Last edited by Ungood; 11-11-2013 at 06:12 AM. Reason: bleh. [/size]

  4. #4
    Community Member Flavilandile's Avatar
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    Really from my point of view the space problem in our inventory and banks needs to be worked out by inventory and banks and/or by adding new containers ( spell components bags, scroll case, potions box, .... ).

    For me the Dragon Helms ( any color ) should be considered as Raid loot ( after all the Red one IS a Raid loot ).
    As for rare and expensive stuff like RoSS, they should also enter in the Raid loot category too ( even if they are not )... This should be decided on a case by case basis really.
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

  5. #5
    Community Member Lonnbeimnech's Avatar
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    Default

    also this idea, except you dont get plat.

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