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  1. #1
    Community Member ZeebaNeighba's Avatar
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    Default Turn the tide restrictions, what's the point?

    First, the obvious one. The sonic+light damage not affecting red-named bosses. It's obviously a design decision, since it's on the tooltip. I don't see what the difference between being able to take down a boss quickly and being able to clear a room full of trash quickly is. Since there are a lot of quests where the trash is negligible, it makes the epic moment a lot more useless in several quests/raids. Sure, the +40% damage and other effects still apply, but they aren't nearly as big. Red name immunities seem like they should just apply to things that trivialize the fight, mainly, CC abilities, instakills, and certain debuffs. Extra damage doesn't trivialize a boss fight any more than you can roflstomp trash with the same damage. No other damage ability (not counting helpless effects) are prevented in boss fights.

    Second, the cooldown it creates when you use it makes it really hard to use in difficult content. Maybe not for a barbarian who just has to swing away, activate clickies now and then and twitch around to avoid as many hits as he can, but for most characters, not having access to your spells, potions, scrolls, and more (i.e., pretty much anything on your hotbars) for 10 seconds can make the whole ability not worth it. And if you use it 10 seconds before you rush into battle, letting the cooldown tick off before you make use of it, there's barely any time left to take advantage of it unless you're a bard with lots of song length enhancements.

  2. #2
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    Default I agree

    I agree with you 100%. None of the other "epic moments" really have any restrictions. A barbarian can use his/her epic moment and crit for thousands of points of damage every 3 seconds but we cant get our measly 10D10 + 150 of sonic and electric damage per hit? The legendary dreadnoughts can run in to the final battle dishing out 250% more damage (if they are all pumped up) per hit and we get 40% ? The +4 to charisma does absolutely nothing for us in a scrum, and the 15 DR in EE is pointless when they are hitting you for hundreds per hit. Oh i just got hit for 300 thank god I had 15 of it blocked by my DR.

  3. #3
    Community Member ZeebaNeighba's Avatar
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    Default

    Quote Originally Posted by bigdmag View Post
    The +4 to charisma does absolutely nothing for us
    Sometimes I click it on my bard (not my favored soul though) and only get +2, so there's also something it doesn't stack with. I'm thinking yugo pots but not totally sure.

  4. #4
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    Default

    Last time I was high enough level (which granted was before the expansion) to be a Spellsinger the bonus damage worked on Harry in Shroud. I didn't really have a chance to go around testing it on other bosses in other raids. I don't know if they ever fixed it to not affect him.

  5. #5
    Community Member IlmerSilverhilt's Avatar
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    Default

    Quote Originally Posted by ZeebaNeighba View Post
    Sometimes I click it on my bard (not my favored soul though) and only get +2, so there's also something it doesn't stack with. I'm thinking yugo pots but not totally sure.
    It doesnt stack with Inspire Exellence song.

    Ilmer
    Illmer Silverhilt, 36pt (Half) Elf Rogue13/Fighter6/Monk1. The Kighter
    Mesmerrita d'Jorasco, 36pt PDK Bard20. Racial Completionist
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  6. #6
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    Default

    I think this deserves a necro now that bards are getting overhauled. Why would their high end ED ability not work on bosses? Seems like all the other top tier ED shouldn't work on bosses if this one isn't going to. No more master's blitz or adrenaline overload, then we'd have some balance.

  7. #7
    Community Member mezzorco's Avatar
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    Default

    Quote Originally Posted by Zafaron View Post
    I think this deserves a necro now that bards are getting overhauled. Why would their high end ED ability not work on bosses? Seems like all the other top tier ED shouldn't work on bosses if this one isn't going to. No more master's blitz or adrenaline overload, then we'd have some balance.
    Now they're changing blitz so it's more balanced and more useful in long boss fights.
    Well, letting Turn the Tide work on bosses would balance things even more.

  8. #8
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    Default yes please

    Yep, this definitely needs to be changed to work on bosses.

    Interestingly, I've noticed it will work on the white dragon in Haunted Halls - maybe the only boss type that isn't immune to the extra damage from turn the tide.

  9. #9
    Founder Delacroix21's Avatar
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    Default

    The boss monster restriction basically makes this tree garbage. A lot of stuff designed before Sev came on board was build around "flavor", and the Dev in charge of bards loved "flavor aspects" so much he made trees and an ED universally hated by bards and the community as a whole, it was so rare to see a class undivided on the hatred of their trees.


    Now Sev has come on and remade the bard trees into great trees. I am sure this ugly ED will get looked at as well. I am sure if they posted a poll called what Ed do you WANT to run in (not run in as results will be skewed by people leveling off destinies) the Devs can finally see how virtually no one in ddo uses this destiny or primal avatar (another tree that tried to combine spells and Melee and failed at both).
    Making DDO a better game 1 post at a time!

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  10. #10
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    Default

    yeah testing bard epic tree, with a pure bard...

    the epic moment is a joke, you can keep using other epic moments for long... this is only few seconds... and doesnt fully work on bosses

    also i noticed: reign doesnt have a cooldown, it istantly resets... it could be more useful with a cooldown the length of bard skaldic rage song, the song duration could be upped for all songs to at least be like inspire courgae duration... not good having song expires all at different times

    edit: dirge song... can at least make casting timer low ? it could be good if casting timer would be same as reign... happening istantly
    in the fighting cant really justify having to wait while getting pounded.... to apply some little damage...

    at least for fascinate i am actually trying to escape... so isnt that big of a deal, the long casting timer... but on dirge :/ meh
    if reign casting timer and dirge could be swapped... 1 is a buff can have a long casting timer like inspire courage, the damage song would be better istant effect with music playing while damage is already happening.
    Last edited by nayozz; 01-25-2017 at 12:45 AM.

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