
Originally Posted by
LilyOphelia
I took this as an example. If you play a cleric, you don't have to choose to specialize as a healbot (your words), but you are going to be a cleric still. You will be a better generalist healer than a wizard, because thematically, you're still a cleric. You probably won't be as wizardly as a wizard, because you're still a cleric! You can be a dark cleric, that curses and kills and sacrifices and does all sorts of naughty things, but you probably still know how to tend to a wound better than a wizard does, because you're still, at the end of the day, a cleric and not a wizard.
Given the themes of the class, it's not essential that both a cleric and a wizard have exactly the same 169.72 max spell power (made up number) from skills, enhancements, items, etc to have them both function. What matters is, as both classes, that you still have the spells and the option to do that dps. If there were damage meters (would be awful for the game), and they did a hypothetical 200 dps and you did 180 (or even 140) dps, it would all be just fine because this game isn't built on min-max, perfectly equal concepts.
Someone might say that if everything is not perfectly equal, it's a waste to bring a dps cleric versus a wizard, since the wizard is always going to be higher dps (200 versus 140). For many people that's the case and always will be the case. What really matters (at least to me and in my groups) is if people enjoy their characters, and have fun playing them. Do they feel like they can contribute to the group (and being the highest dps isn't the end-all of contributing); do they feel like they were an important part of the group that managed to succeed in the given adventure/challenge.
I really love DDO. Passionately. I feel this game is very different from the other MMOs on the market (and I've played a tremendous number of them). It still feels very much like DnD even with many of the changes; way more than a game like Neverwinter Online (which, of course, I checked out as well). I think perfectly balanced will kill the game for many people.