These numbers do not include gear and enhancements.
I need help with enhancements, and would like ideas on my endgear. (I would like to focus on dps)
This level progression is good?
Thanks everyone!
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Davster Underfoe
Level 20 Lawful Neutral Human Male
(2 Fighter \ 3 Monk \ 15 Druid)
Hit Points: 330
Spell Points: 931
BAB: 15\15\20\25\25
Fortitude: 19
Reflex: 11
Will: 16
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 14 17
Constitution 16 19
Intelligence 8 11
Wisdom 16 19
Charisma 8 11
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 12
+3 Tome of Dexterity used at level 12
+3 Tome of Constitution used at level 12
+3 Tome of Intelligence used at level 12
+3 Tome of Wisdom used at level 12
+3 Tome of Charisma used at level 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 22
Bluff -1 0
Concentration 7 26
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 3 4
Hide 2 3
Intimidate -1 0
Jump 6 22
Listen 3 4
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 4
Swim 3 7
Tumble 3 4
Use Magic Device 1 11
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Cleave
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Ranger
Feat: (Monk Bonus) Power Attack
Feat: (Human Bonus) Toughness
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Toughness
Level 3 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Augment Summoning
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Two Weapon Fighting
Level 5 (Fighter)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Level 6 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 7 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 8 (Druid)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 9 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Great Cleave
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 10 (Druid)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 11 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 12 (Druid)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Level 13 (Druid)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 14 (Druid)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 15 (Druid)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Level 16 (Druid)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 17 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 18 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Druid Wild Shape) Wild Shape: Water Elemental
Level 19 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Druid)
Ability Raise: STR
Skill: Balance (+1.5)
Skill: Concentration (+2)