So, I've got a Flowers monk, and a Magister, and a Fate ED all capped as well as LD.
I decide to try and blitz to see what is up.
50% dodge... Seems like a CRAZY high dodge %, Must be so people can't overcome it... So I'm pegged at 25% okay.
Lets see, stacking 25% damage, 10 times... Okay. Adds time every "worthy kill". Wait... Did I read that right? I can just mob things down and never lose the buff? Oh 15 seconds then a stack wipe... no... no it stays on falls off 1 at a time?!?!?!
150 seconds???? over 2 minutes between kills and I keep all that dodge and what ever bonus damage? Really? Okay.
Well, I'll try it out....
Okay 250% for Blitz
Hey another 50% on top of the 50% for stunned. If I click a combat feat... That is nice.
Wait another crit multiple.
A 30% clicky....
Wait I've been chopping mobs for 10 minutes like this? This thing just doesn't turn off... I can just clear whole dungeons with insanely scaled damage? By the time it wears off, because my arms got bored with decapitating mobs, It's off cool-down, so I can turn it back on, and have it up nearly 100% of the time?
Shesh, may as well make it a 50% dodge 250% damage passive.
[repeat for 10 minutes of carnage]
(Combat): You are an unstoppable warrior. While Master's Blitz is active, you have a +50% dodge chance and deal 25% additional melee damage. Each time you kill a worthy opponent, the timer restarts and you gain an additional stack of melee damage. The damage bonus can stack up to 10 times.
(Combat): you hit Hellhound with Vorpal.
(Combat): You hit Hellhound for 855 points of slash damage.
(Combat): You killed Hellhound.
(Combat): You sneak attack Hellhound for 383 points of slash damage.
(Combat): You attack Hellhound. You roll a 8 (+45): you hit!
(Combat): You sneak attack Hellhound for 342 points of slash damage.
(Combat): You sneak attack Dretch for 902 points of slash damage after 13 were blocked by Good damage reduction.
[wow]
So let me get this right...
And Everything is nothing was OP? Really? Is there anything but blitz melee out there? Seems this would dominate. I guess I should go earth monk for the scaled crits even more silly. Stunning mobs and triple hitting for 800 ever .5 seconds isn't nuts.... nope.
What am I missing? How does this thing have such CRAZY up time? You can keep rolling and rolling. It's insane.