I'm thinking about swapping Disciple of the Fist for Stunning Fist. Does the monk unarmed damage chart stop at 20? If you there is no die step to climb it's a no brainer. I've been told both, unarmed chart stops increasing after level 17 and that it keeps going up even through epic levels.
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Level 20 Lawful Good Human Male
(20 Monk)
Hit Points: 337
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 17
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 14 19
Dexterity 15 20
Constitution 16 21
Intelligence 12 16
Wisdom 15 28
Charisma 8 12
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
+5 Tome of Constitution used at level 19
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 28
Bluff -1 1
Concentration 7 39
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 1
Heal 2 9
Hide 4 23
Intimidate -1 1
Jump 6 26
Listen 2 9
Move Silently 4 21
Open Lock n/a n/a
Perform n/a n/a
Repair 1 3
Search 1 3
Spot 6 29
Swim 2 14
Tumble 6 27
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Enhancement: Improved Balance I
Enhancement: Improved Concentration I
Level 2 (Monk)
Feat: (Monk Bonus) Mobility
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Enhancement: Monk Improved Recovery I
Enhancement: Void Strike I
Enhancement: Racial Toughness I
Level 4 (Monk)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Static Charge
Level 5 (Monk)
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Enhancement: Human Adaptability Strength I
Enhancement: Porous Soul
Level 6 (Monk)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Spring Attack
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Adept of Rain
Level 7 (Monk)
Feat: (Automatic) Wholeness of Body
Enhancement: All-Consuming Flame
Level 8 (Monk)
Enhancement: Monk Wisdom II
Level 9 (Monk)
Feat: (Selected) Whirlwind Attack
Feat: (Automatic) Improved Evasion
Enhancement: Touch of Death
Level 10 (Monk)
Feat: (Automatic) Curse of the Void
Feat: (Automatic) Ki Strike: Lawful
Feat: (Automatic) Moment of Clarity
Enhancement: Monk Improved Recovery II
Enhancement: Racial Toughness II
Level 11 (Monk)
Feat: (Automatic) Diamond Body
Level 12 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Automatic) Abundant Step
Enhancement: Monk Wisdom III
Level 13 (Monk)
Feat: (Automatic) Diamond Soul
Enhancement: Human Greater Adaptability Dexterity I
Level 14 (Monk)
Enhancement: Monk Improved Recovery III
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Quivering Palm
Enhancement: Master of Thunder
Level 16 (Monk)
Feat: (Automatic) Ki Strike: Adamantine
Enhancement: Master of the Sea
Level 17 (Monk)
Feat: (Automatic) Timeless Body
Enhancement: Human Versatility III
Enhancement: Way of the Patient Tortoise II
Level 18 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Feat: (Automatic) Empty Body
Enhancement: Grandmaster of Oceans
Level 20 (Monk)
Feat: (Automatic) Perfect Self
Feat: (Automatic) Shining Star
Enhancement: Monk Serenity
Enhancement: Way of the Patient Tortoise III
Planned for Epic toughness and Vorpal Strikes. Appreciate any comments and/or feedback. I know WA is a feat monster and people will ask why I don't just use Great Cleave. I've tried both and like WA better. It's more fun.
Thanks!