I’d like some opinions on this shintao build before I spend time playing it. I think it will be helpful to explain why I made the choices I did, but I want to qualify that by stating that I am open to all advice.
I chose dwarf for Dwarven Tactics and the the +2 Con. It’s not that I’m interested in Con in particular, but it helps having any increase to a useful monk attribute, especially considering that I’d rather not spend turbine points on tomes. The plan is to spend PP on a Dex+1 tome for ITWF and to use my favor tome on Str. Hopefully by the time I’d be interested in it, I could also afford a Wis+2 tome to qualify for Void Strike IV, which I think I’ve heard good things about. Dwarves’ bonuses to balance and saves are nice too. Human came in a very close second for the extra feat and healing amplification. The only non-f2p race I have unlocked is warforged.
I really like Cleave in and of itself, so I take it early. It’s also a pre-req. choice for Shintao-I and a pre-req. for Overwhelming Crit. I take each TWF feat as early as possible except for delaying GTWF to take Improved Crit Blunt. I’m not really sure what to take at 24, or if I’ll even get to 24 on my first life.
My highest-level character is 14, so I have some questions about things that happen later than that. I imagine I’ll want to TR into a better monk. Having more build points and stronger unarmed attacks sounds very nice. In addition to obtaining the tokens needed for the TR item, I hear that people also like to obtain equipment and unlock epic destinies before TRing. How good will this character be at doing those things?
The build doesn’t include enhancements or skills. I’m leaning towards Clever Monkey. I’ll max Concentration, keep Balance pretty high, get enough Jump, and maybe put some points into Spot. In addition to finding hidden opponents, does it increase the distance at which you can see non-hidden opponents?
Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page Level 24 Lawful Neutral Dwarf Male (20 Monk \ 4 Epic) Hit Points: 318 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 15 Reflex: 15 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 24) Strength 16 24 Dexterity 16 17 Constitution 16 16 Intelligence 8 8 Wisdom 14 14 Charisma 6 6 Tomes Used +1 Tome of Dexterity used at level 8 +2 Tome of Strength used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 24) Balance 7 15 Bluff -2 2 Concentration 7 11 Diplomacy -2 2 Disable Device n/a n/a Haggle -2 2 Heal 2 6 Hide 3 7 Intimidate -2 2 Jump 6 14 Listen 2 6 Move Silently 3 7 Open Lock n/a n/a Perform n/a n/a Repair -1 3 Search -1 5 Spot 2 6 Swim 3 11 Tumble 4 8 Use Magic Device n/a 2 Level 1 (Monk) Feat: (Selected) Power Attack Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Monk) Feat: (Monk Bonus) Toughness Level 3 (Monk) Feat: (Selected) Cleave Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 4 (Monk) Level 5 (Monk) Level 6 (Monk) Feat: (Selected) Stunning Blow Feat: (Monk Bonus) Stunning Fist Level 7 (Monk) Level 8 (Monk) Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Great Cleave Level 19 (Monk) Level 20 (Monk) Level 21 (Monk) Feat: (Selected) Overwhelming Critical Level 22 (Monk) Level 23 (Monk) Level 24 (Monk) Feat: (Selected) Improved Sunder