So I have read through a ton of threads (I am a new player btw) and I think Druid is what I want to play to high lvl.
I'm not interested in being a main healer; and I feel if I do go all out melee, well you lose on a lot of the spells. (DC checks for Earthquake etc...)
Having said that, I have found at early lvls it sucks to be a caster Druid. I basically have no way to regen sp's - unless someone can give me some solid tips - I'm thinking for the first 10-12 levels I should just melee. (not too crazy about wolf form - I think it's animations are annoying )
Now what I'm thinking may or may not work and that's where I am hoping others can help me.
Druid Level 1 Human (extra feat)
Power Attack
Cleave
Toughness
Mental Toughness
Improved Mental Toughness
Empower Spell
Empower Healing
Maximize Spell
Enlarge Spell
Quicken Spell
Spell Focus Evocation
While focusing on building a Water Elemental Caster through enhancements.
1) Can I change melee feats out later? (I have read in many places that changing feats is bugged).
2) Will having 2 monk (for evasion) help me with survivalbility and will having a splash of Monk allow me to use a 2 hander for the early lvls?
3) Or don't worry about early lvls and just go straight Druid for higher DC at higher levels to land Earthquake/Ice Storm and Storm of Vengeance. (but will he have problems with survivabilty being a caster).
Like I've said I've tried to read forums as much as I can - and most builds focus on end content or EE content - which is I'm assuming is a very long way off for me or builds with past lives (which obviously I don't have access to).
Thanks all!