This build is kind of a shot in the dark. Haven't been able to see old threads I bookmarked due to the forum change.
No items are listed, I couldn't figure out how to add them on the planner.
Any suggestions on what I could change for the better would be appreciated. I will be questing about with a Bard this life.
Thanks for reading.
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
TR Sorc
Level 20 Chaotic Good Human Male
(20 Sorcerer)
Hit Points: 272
Spell Points: 2141
BAB: 10\10\15\20
Fortitude: 11
Reflex: 6
Will: 21
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 8 11 11
Dexterity 8 10 10
Constitution 18 20 21
Intelligence 12 12 12
Wisdom 8 8 8
Charisma 18 25 29
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Charisma used at level 11
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 0 10 16
Bluff 4 9 9
Concentration 8 28 28
Diplomacy 6 20.5 20.5
Disable Device n/a n/a n/a
Haggle 5 10.5 10.5
Heal -1 -1 -1
Hide -1 0 0
Intimidate 4 9 9
Jump -1 0 0
Listen -1 -1 -1
Move Silently -1 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 1
Spot -1 -1 -1
Swim -1 0 0
Tumble n/a n/a n/a
Use Magic Device 6 20.5 20.5
Level 1 (Sorcerer)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Diplomacy (+2)
Skill: Haggle (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Spell
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Human Bonus) Spell Focus: Conjuration
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Niac's Cold Ray
Spell (1): Acid Spray
Enhancement: Acid Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 2 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Charm Person
Enhancement: Sorcerer Improved Empowering I
Enhancement: Corrosive Spellcasting I
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Wand and Scroll Mastery I
Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Force of Personality
Spell (1): Jump
Enhancement: Human Improved Recovery I
Enhancement: Deadly Acid I
Enhancement: Acid Manipulation II
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Melf's Acid Arrow
Enhancement: Human Adaptability Charisma I
Enhancement: Acid Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Acid Blast
Enhancement: Sorcerer Earth Savant I
Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Spell (3): Haste
Enhancement: Corrosive Spellcasting II
Enhancement: Deadly Acid II
Enhancement: Acid Manipulation IV
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Acid Rain
Enhancement: Corrosive Spellcasting III
Enhancement: Sorcerer Charisma II
Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Conjuration
Spell (2): Resist Energy
Spell (3): Displacement
Spell (4): Stoneskin
Enhancement: Deadly Acid III
Enhancement: Acid Manipulation V
Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Cloudkill
Enhancement: Sorcerer Charisma III
Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Fireball
Spell (5): Teleport
Spell (4): Enervation
Enhancement: Sorcerer Improved Empowering II
Enhancement: Corrosive Spellcasting IV
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (6): Greater Heroism
Enhancement: Sorcerer Earth Savant II
Enhancement: Deadly Acid IV
Enhancement: Acid Manipulation VI
Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Burning Blood
Spell (6): Acid Fog
Spell (5): Dismissal
Enhancement: Human Greater Adaptability Constitution I
Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Enhancement: Corrosive Spellcasting V
Enhancement: Acid Manipulation VII
Level 15 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Penetration
Spell (7): Otto's Sphere of Dancing
Spell (5): Protection From Elements
Spell (6): Undead to Death
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Deadly Acid V
Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Trap the Soul
Enhancement: Racial Toughness II
Level 17 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Black Dragon Bolt
Spell (7): Banishment
Enhancement: Racial Toughness III
Enhancement: Sorcerer Energy of the Dragonblooded III
Level 18 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Penetration
Spell (9): Power Word: Kill
Enhancement: Sorcerer Earth Savant III
Enhancement: Corrosive Spellcasting VI
Enhancement: Deadly Acid VI
Level 19 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Meteor Swarm
Spell (8): Incendiary Cloud
Enhancement: Sorcerer Wand and Scroll Mastery II
Level 20 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Dominate Monster
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Energy of the Dragonblooded IV