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  1. #1
    Community Member pappo's Avatar
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    Default Looking for Barb/Wiz/rog build

    Looking for a build example for a Barb/Rog/Wiz WF build. I ran with a guy the other night with one and it was an impressive melee DPS dealer.

    Thanks

  2. #2
    Community Member skullzz's Avatar
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    Quote Originally Posted by pappo View Post
    Looking for a build example for a Barb/Rog/Wiz WF build. I ran with a guy the other night with one and it was an impressive melee DPS dealer.

    Thanks
    What exactly are you looking for?

    Barb and any caster class do not mix since you cannot utilize all either class to the fullest extent.

    I.E. if you rage then you can no longer cast, or if you want to cast you lose 4 str and con from not raging.

    Also the big draw for a wizard is at level 12 to have tensors and reconstruct and for reconstruct you cannot rage or you lose that form of self healing.

    More details please.
    Schadel TR FVS | Whathitme 2TR human stalwart tank |Whatwas TR Barbarian/Fighter--FuryoftheWild | Kpavio Monk/fighter| Whatsnyp Artificer | Skullzz all purpose Druid| Whatcast elf AM| Nobuffforu Acrobat Warchanter

  3. #3
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    I run a wiz/ftr/rog 12/6/2 build.

    HOrc wraith fighter.
    Run with both auras about 30 per tick 80 for crits + displace + wraith + ppr (24) + dodge (7%)
    56 str with tensors, primal and 62 with +6 from titan clickie for raid boss.
    First number from eAGA without extras (like blitzing or dmg boost) = 100-130 (non-crit naturally)
    1020 hp (or somthing like that)
    Full UMD

    6 ftr = stalwart for hp ppr

    Run either in Leg dred or Fury. I use Fury if alot of portals or in raids.
    You destroy solo EH where the only time you are losing hp is when your buffs run out and you stop paying attention.

    I put stunning blow in this build and it does OK in EE but I have to change weapons, so not the most efficient when a monk is in the group.

    I run normal form when in raids but you have to make sure you slot a heavy fort item/augment when running this way. You can run in full plate with the right items for extra ppr but you would lose dodge.
    I have sword and shield for the 'oh poo' moments.


    I think the build does great dps, but I have read that barbs do 300 per hit first number, but if raging only gives you + 13 strength, I don't know how they achieve that number.
    Flufty, Flufs, Fluffi, Fluffit

  4. #4
    Community Member pappo's Avatar
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    Quote Originally Posted by skullzz View Post
    What exactly are you looking for?

    Barb and any caster class do not mix since you cannot utilize all either class to the fullest extent.

    I.E. if you rage then you can no longer cast, or if you want to cast you lose 4 str and con from not raging.

    Also the big draw for a wizard is at level 12 to have tensors and reconstruct and for reconstruct you cannot rage or you lose that form of self healing.

    More details please.
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance. Do all the buffs come off if you buff, and then rage ??

    It just looked interesting

  5. #5
    Community Member pappo's Avatar
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    Quote Originally Posted by skullzz View Post
    What exactly are you looking for?

    Barb and any caster class do not mix since you cannot utilize all either class to the fullest extent.

    I.E. if you rage then you can no longer cast, or if you want to cast you lose 4 str and con from not raging.

    Also the big draw for a wizard is at level 12 to have tensors and reconstruct and for reconstruct you cannot rage or you lose that form of self healing.

    More details please.
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance. Do all the buffs come off if you buff, and then rage ??

    It just looked interesting

  6. #6
    Community Member pappo's Avatar
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    Quote Originally Posted by skullzz View Post
    What exactly are you looking for?

    Barb and any caster class do not mix since you cannot utilize all either class to the fullest extent.

    I.E. if you rage then you can no longer cast, or if you want to cast you lose 4 str and con from not raging.

    Also the big draw for a wizard is at level 12 to have tensors and reconstruct and for reconstruct you cannot rage or you lose that form of self healing.

    More details please.
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance. Do all the buffs come off if you buff, and then rage ??

    It just looked interesting

  7. #7
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by pappo View Post
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance. Do all the buffs come off if you buff, and then rage ??

    It just looked interesting
    It does looks interesting.. I'd rather a Helf pure barb with cleric dill.. (and /showhlemet on)
    Or, 1 arti for max UMD.. Buff before rage (same as him) while getting higher dps..
    Or both, if UMD is hard to max. 95% on heal + assorted buffs > 70% reconstruct + more buffs.

  8. #8
    Community Member skullzz's Avatar
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    Quote Originally Posted by pappo View Post
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance. Do all the buffs come off if you buff, and then rage ??

    It just looked interesting
    No the buffs stay on.
    The combo can work you just cannot have the best of both at the same time.
    If he was just using the wizard part for the buffs you can get max umd and buff before fights and still have umd for scroll healing.
    I would recommend going 18/2 barb/rog if the wizard is just for the buffs.

    Though if this is what you want.

    STR 16
    DEX 10
    Con 16
    INT 12
    WIS 6
    CHA 8(10)

    If there are left overs rest into STR
    All level ups into STR

    FEATS
    WIZ (1) Extend
    Granted (up to level 18: 7): Toughness, PA, Cleave, G. Cleave, Stunning Blows, THF, iTHF

    Enhancments: Frenzy 1 and pre-req's
    As much of the repair line as you can get
    rogue scroll mastery (not sure can get first tier from 2 lvl's)
    WF tactics and PA
    Schadel TR FVS | Whathitme 2TR human stalwart tank |Whatwas TR Barbarian/Fighter--FuryoftheWild | Kpavio Monk/fighter| Whatsnyp Artificer | Skullzz all purpose Druid| Whatcast elf AM| Nobuffforu Acrobat Warchanter

  9. #9
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    Quote Originally Posted by pappo View Post
    The build I saw was 8/2/8 barb/rog/wiz when I played with him. I don't know if he was using rage, but he said he only was using the Wiz part for the self buffs,.. haste/blur/displacement/GH/etc.etc. he was using reconstruct scrolls with a 70% chance.
    Quote Originally Posted by pappo View Post
    I ran with a guy the other night with one and it was an impressive melee DPS dealer.
    This is mutually exclusive. The impressive melee DPS that you saw was likely just the character being over geared. There is no actual synergy going on there, it seems much more like something that someone would run just to get a Barbarian PL without playing like a Barbarian.

  10. #10
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    I personally don't like heavy investment in barbarian any time I have a casting option. I also don't like trying to fit in rogue skills without several rogue levels. Unless you're doing this specifically for the barbarian past life here's my favorite takes on a mix of those 3 classes:

    Option 1: WF 12 wizard/7 rogue/1 barbarian

    The single barbarian level is actually a very powerful splash - 10% run speed and the ability to take a sprint boost. 7 rogue gives us the levels to afford trapping, 4 sneak attack die before enhancements, evasion, uncanny dodge. The 12 wizard gets us Tensors/Reconstruct. I'm undecided about what PrE to take if any. I haven't fleshed out the feats here. You get 3 bonus feats from 12 wizard but taking AM costs all 3 of them and taking PM for Wraith form would also cost all 3.

    My initial thought would be to do AM anyways and probably go with Illusion, tossing in Extend as well as the 3 pre-req's for Illusion. Being able to pop off 1sp quickened extended invis makes deciding to invis an easy choice. Blur on the cheap is nice and Displacement on the cheap is amazing. I thought about going for Haste from Transmutation instead but Jump/Knock don't offer as much as Invis/Blur.

    So our casting feats would be Quicken, Extend, SF: Illusion, GSF: Illusion, and Mental Toughness. Extend is optional here. Other feats would be Toughness, PA, Cleave, GClv, Improved Critical. I'd go with just enough int to cast/skills (probably 14), 16-18con, and max out str. 18str/18con/14int would be it on a 32 point build. Optionally you could drop to 16con on a 32-point build for some dex to boost reflex saves and a higher point build could put the extra points there. 28 point builds could drop to 16 con. Epic feats would be overwhelming critical (no tomes required) and Epic Toughness if you have some combination of 21 con between your starting stat, level 24 level-up, and tome. If you don't meet the Epic Toughness pre-req then Stunning Blow could be interesting.

    Option 2: Any race 13 rogue/6 wizard/1 barb

    I don't like this option nearly as well but it's there. Feats are basically the same as you drop the GSF but also drop 1 feat from 10 wizard. Given that we're going THF on both these builds Thief Acrobat's a pretty solid choice for PrE. Stats would be the same other than I'd definitely go to 14dex before pumping con past 16. 16 con is still the priority but any extra points beyond that go to dex for the additional sneak damage. 13 rogue gives us both Improved Evasion and Opportunist. We get 7 sneak die before enhancements and Improved Uncanny Dodge. Thief Acrobat II makes us even faster than we were already. And given the good end-game quarterstaves now TA isn't nearly as much of a flavor choice as it was in the past. Our UMD will be very solid, especially with gear and epic levels, so self-healing through scrolls/epic destinies is fairly easy.

    What we lose is the easy button quickened reconstruct as well as being able to extend level 12 wizard castings of tensors. I would definitely recommend this build though if your main wants are haste/displacement. With Extend they'd be 1:12 on this build and while that's not long by any stretch of the imagination it's workable. And I'd never take it from another player that needed it but Twilight is really useful in that case - it gives the extended short-term buffs another 24 seconds when equipped (and long-term buffs 4 minutes) so could be handy to swap in while buffing if you happen to have one and TR to this build.
    Tajawuka 20 Bladeforged Paladin running divine ETR's (3 ranger/monk/fighter pl's, 3 martial epl's) - Toolbots working on Morninglord Cleric life #2 (3 wizard/sorc/druid pl) - Evisra 28 rogue

  11. #11
    Community Member ThePrincipal's Avatar
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    a 17wiz/2rog/1barb could work.

    barb for the movement rate and marital weapons. rogue for evasion and umd.

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