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  1. #1
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    Default How Epic Destinies Work?

    I have Level 13 chr (11 druid 2 monk) and i have been told that i can take two Epic Destinies, and my options are: Fury Of The Wild and Primal Avatar.

    I'm using two weapon fighting and some spells, and i don't know which Epic Destiny should i take and if i take both than how does it work?

  2. #2
    Community Member AzB's Avatar
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    Quote Originally Posted by Guy7 View Post
    I have Level 13 chr (11 druid 2 monk) and i have been told that i can take two Epic Destinies, and my options are: Fury Of The Wild and Primal Avatar.

    I'm using two weapon fighting and some spells, and i don't know which Epic Destiny should i take and if i take both than how does it work?
    The first thing you have to do is raise 7 more levels. Epic Destinies are not available until you reach level 20.

    And then you have to buy them... yes, even if you're VIP.

  3. #3
    Community Member Soulfurnace's Avatar
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    You can also take Shiradi, which I would. Then get dreadnought. Dreadnought is fun.

    I'd check (sorry to say it) ddo wiki though, lots of good information, and the epic destiny section has pretty much everything there is to state.
    Also, Menace gives you destinies

  4. #4
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    Quote Originally Posted by AzB View Post
    The first thing you have to do is raise 7 more levels. Epic Destinies are not available until you reach level 20.

    And then you have to buy them... yes, even if you're VIP.
    First thing i know, and i already bought the epic destinies

  5. #5
    Community Member ~Grubbby's Avatar
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    Default Try them all

    You have to choose one ED to start with. You have to choose something from the sphere your class(es) place you in. Druid puts you in the primal sphere, so your choices are: Primal Avatar, Fury of the Wild or Shiradi Champion. Once you choose a destiny, you must level it to level 3 before you can switch to an other destiny. Note this is a switch, you only have one active destiny at a time.

    Level 3 allows you to move to another destiny in the same sphere. There are also specific destinies in the destiny map that act as gateways to other spheres. Shirardi Champion for instance is the gateway from the Primal Sphere to the Melee sphere, so once you level Shirardi to level 4, you can move over into the melee sphere.

    Your Experience points from quests also level your active destiny. You continue to level your destinies even after you reach level 25 and are capped from an epic level standpoint.

    For each 3 levels you earn in any destiny, you also get 1 fate point. You use fate points to open up or increase the level of twist of fate slots. A twist allows you to borrow one ability that you have already earned in a non-active destiny. Twists are pretty useful, so in general you end up runnning up a lot of destinies just to earn fate points so that you can have more and higher level twist of fate.

    Here is a site that lets you see the destiny map, and look at the features of any given destiny. Click on the Map tab to see how the destinys connect to each other, or the tree view to see what features are available in a particular destiny: http://ddodestiny.info

    Destinies level pretty fast, and you want to level several of them, so choosing the wrong one is a minor annoyance not a set back. You will want to eventually level all three of the primal destinies at least to level 3 or 4. If you are primarily melee, I'd start with Fury, if you are an active caster, give Primal a try. But you will be able to switch to another after you run a few epic dungeons so it doesn't make that much difference.
    Last edited by Grubbby; 05-14-2013 at 08:59 AM.
    The poster formerly known as TPICKRELL.... Hopefully will be again if Turbine support ever gets it straightened out. .. Grubby WF Shintao, Grubonon Human HAMP Shintao, GrubbyDark Halfling Ninja Spy, GrubbSmash Horc soon to be Henshin, GrubbyTrap Monk/Rogue/Fighter, Gralak Shirardi Sorc (soon to be PM Wiz again) and other Grubs... All on Khyber

  6. #6
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    Quote Originally Posted by Grubbby View Post
    You have to choose one ED to start with. You have to choose something from the sphere your class(es) place you in. Druid puts you in the primal sphere, so your choices are: Primal Avatar, Fury of the Wild or Shiradi Champion. Once you choose a destiny, you must level it to level 3 before you can switch to an other destiny. Note this is a switch, you only have one active destiny at a time.

    Level 3 allows you to move to another destiny in the same sphere. There are also specific destinies in the destiny map that act as gateways to other spheres. Shirardi Champion for instance is the gateway from the Primal Sphere to the Melee sphere, so once you level Shirardi to level 4, you can move over into the melee sphere.

    Your Experience points from quests also level your active destiny. You continue to level your destinies even after you reach level 25 and are capped from an epic level standpoint.

    For each 3 levels you earn in any destiny, you also get 1 fate point. You use fate points to open up or increase the level of twist of fate slots. A twist allows you to borrow one ability that you have already earned in a non-active destiny. Twists are pretty useful, so in general you end up runnning up a lot of destinies just to earn fate points so that you can have more and higher level twist of fate.

    Here is a site that lets you see the destiny map, and look at the features of any given destiny. Click on the Map tab to see how the destinys connect to each other, or the tree view to see what features are available in a particular destiny: http://ddodestiny.info

    Destinies level pretty fast, and you want to level several of them, so choosing the wrong one is a minor annoyance not a set back. You will want to eventually level all three of the primal destinies at least to level 3 or 4. If you are primarily melee, I'd start with Fury, if you are an active caster, give Primal a try. But you will be able to switch to another after you run a few epic dungeons so it doesn't make that much difference.

    Thanks

  7. #7
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    It's already been mentioned but I would HIGHLY recommend you read the wiki page (although don't worry about it at all until you hit L20)

    The wiki page is very comprehensive on the destinies and with wiki in hand I figured out 99% of the stuff without having to ask guildies too many stupid questions http://ddowiki.com/page/Epic_Destinies
    Addicted to DDO since 2006
    Officer of Chaos Knights and primary cause of -10%XP in guild runs

  8. #8
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    If i got an inactive destiny tree any power from this tree doesn't work? passive or active?

  9. #9
    Community Member ~Grubbby's Avatar
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    Quote Originally Posted by Guy7 View Post
    If i got an inactive destiny tree any power from this tree doesn't work? passive or active?
    Nope, the only thing you can get from an inactive tree is a twist of fate. Everything else only comes from your active tree. So ED's are a painful leveling process. You earn something nice then have to loose pretty much everything in order to level up some other ED. This is especially painful when leveling a caster oriented ED on a melee or a melee oriented ED on a caster. Fortunately, Epic quests give a lot of XP so ED's go by fairly quickly.
    The poster formerly known as TPICKRELL.... Hopefully will be again if Turbine support ever gets it straightened out. .. Grubby WF Shintao, Grubonon Human HAMP Shintao, GrubbyDark Halfling Ninja Spy, GrubbSmash Horc soon to be Henshin, GrubbyTrap Monk/Rogue/Fighter, Gralak Shirardi Sorc (soon to be PM Wiz again) and other Grubs... All on Khyber

  10. #10
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    After i unlock another destiny tree my first become inactive or i choose? can i active an inactive tree?

  11. #11
    Community Member ~Grubbby's Avatar
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    You can change to any unlocked destiny tree at any point in the market (or any public area if you are VIP). I switch destinies for my role in a specific quest all the time. I'll often run Epic Hard on a quest in a useful destiny then switch to a bad destiny for my toon for Epic Normal.

    For my toons (mostly monks) the power of ED's is in the flexibility. I change my active ED and twists to match my role for a group in a particular quest.
    The poster formerly known as TPICKRELL.... Hopefully will be again if Turbine support ever gets it straightened out. .. Grubby WF Shintao, Grubonon Human HAMP Shintao, GrubbyDark Halfling Ninja Spy, GrubbSmash Horc soon to be Henshin, GrubbyTrap Monk/Rogue/Fighter, Gralak Shirardi Sorc (soon to be PM Wiz again) and other Grubs... All on Khyber

  12. #12
    Community Member Soulfurnace's Avatar
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    After you unlock your first tree, you need to get it to level 3. Then you can pick another destiny in the same sphere. Some of them unlock another sphere at lv 4, such as Shradi unlocks Dreadnought, and then the martial sphere. It really helps if you look at a destiny tree, as it shows what destinies unlock what.
    So, let's say you start as Fury of The Wild. You level that to three, then you can use both of the other destinies (Shiradi and Avatar) located in the primal sphere.

  13. #13
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    Quote Originally Posted by ~Grubbby View Post
    Your Experience points from quests also level your active destiny. You continue to level your destinies even after you reach level 25 and are capped from an epic level standpoint.

    Does it mean i can get more experience points and get more EDP even if i'm level 25?
    Last edited by Treepower; 05-17-2013 at 06:04 AM.

  14. #14
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    Quote Originally Posted by Treepower View Post
    Does it mean i can get more experience points and get more EDP even if i'm level 25?
    Provided that you're not fully capped on your Destiny, yes.

    What I tend to do is stop taking levels when my char is level 23. Once you hit 3 million xp you stop gaining repeat penalties for quests, all previous repeat penalties remain, but won't build any higher. 3 million xp is how much xp you need to go from 20 to 25 btw. Be aware though that to level all Destinies you need something like 21 million xp.

    By staying at level 23 there are just more options for xp IMO, some people say 24, some just go straight to 25, but to me 23 is the sweet spot and of those I've talked to that took 25 before they were done levelling Destinies, they've regretted it.
    Last edited by Archangel_666; 05-17-2013 at 09:53 AM.

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