I actually like playing Tempest Trapmonkeys. I wondered if i could get a fighter style of play, retain the self-healing abilities without a wand, pot or scroll. I have 18/1/1 ran./ftr./rog. and 12/7/1 ran./ftr./rog. Trapmonkeys so i was trying to be more of a fighter w/ heals via spells and pally seemed to fit the bill, over ranger, for decent healing with equipped items, enhancements and buffs. Im not tanking. Seems a trade-off for the rangers abilities lost and the pallys gained. I steered away from the pally prestige enh. and took advantage of healing amps with his 6 levels. Will i lose too much dps not taking a pally prestige and if so what should i drop to take KotC. Its just a prototype so give me ur thoughts and recommendations. Thanks
Code:
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dattrtry3
Level 20 Lawful Good Human Male
(12 Fighter \ 6 Paladin \ 2 Monk)
Hit Points: 494
Spell Points: 190
BAB: 19\19\24\29\29
Fortitude: 26
Reflex: 16
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 14 16
Constitution 16 22
Intelligence 10 12
Wisdom 8 12
Charisma 14 17
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 17
Bluff 2 5
Concentration 7 25
Diplomacy 2 5
Disable Device n/a n/a
Haggle 2 3
Heal -1 1
Hide 2 3
Intimidate 2 7
Jump 7 27
Listen -1 1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 3 5
Swim 3 7
Tumble 3 4
Use Magic Device 3.5 12
Level 1 (Monk)
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Power Attack
Feat: (Monk Bonus) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Paladin)
Feat: (Selected) Toughness
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Enhancement: Paladin Devotion I
Enhancement: Monk Wisdom I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Level 5 (Paladin)
Enhancement: Paladin Extra Lay on Hands I
Level 6 (Paladin)
Feat: (Selected) Mental Toughness
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Fighter)
Feat: (Selected) Empower Healing Spell
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Paladin Devotion II
Enhancement: Human Adaptability Strength I
Enhancement: Unyielding Sovereignty
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Paladin Energy of the Templar I
Enhancement: Fighter Toughness I
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Strength I
Enhancement: Human Improved Recovery III
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Two Handed Fighting
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 13 (Fighter)
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness III
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Enhancement: Fighter Kensei I
Enhancement: Kensei Falchion Mastery I
Level 15 (Fighter)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Fighter Haste Boost III
Level 16 (Fighter)
Feat: (Fighter Bonus) Cleave
Enhancement: Fighter Falchion Specialization I
Enhancement: Fighter Strength II
Level 17 (Fighter)
Enhancement: Fighter Toughness III
Level 18 (Fighter)
Feat: (Fighter Bonus) Great Cleave
Feat: (Selected) Toughness
Enhancement: Fighter Toughness IV
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Kensei II
Enhancement: Kensei Falchion Mastery II
Enhancement: Fighter Strength III