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  1. #141
    Community Member Wizza's Avatar
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    Quote Originally Posted by Vanhooger View Post
    it's just because I still don't know the raid well, jut did it 2 times and I don't have your skill, still working on it tho Another thing is that those mob at final battle on dethwyrm give me slow, and often there is the bloody hell dungeon alert, so for me just cocoon wasn't enough. Maybe with more runs I will do better and just with cocoon.
    How are you getting Dungeon alert? Unless someone falls and they have to go through Red/Green light or the Bone Guardian fight room, you should have max green alert in the end fight.

    Are you talking about Slow from the Kuldjs? If you are kiting the Kuldjargs on Normal or Hard, kite them close to the edge on the west side. There is a small wall there, you can just jump in and out of the main platform, making it kinda easier. I don't really recommend kiting them in the main platform all the time on EN or EH, that slow is really annoying.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  2. #142
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by Wizza View Post
    How are you getting Dungeon alert? Unless someone falls and they have to go through Red/Green light or the Bone Guardian fight room, you should have max green alert in the end fight.

    Are you talking about Slow from the Kuldjs? If you are kiting the Kuldjargs on Normal or Hard, kite them close to the edge on the west side. There is a small wall there, you can just jump in and out of the main platform, making it kinda easier. I don't really recommend kiting them in the main platform all the time on EN or EH, that slow is really annoying.
    Both run were on EH.

    I saw the dungeon alert every time the dragon was calling the shadows, and 2 times a red alert for at least 1 min. Probably we where a bit slow killing thash mobs.

    Yes, I was kiting those skelly in the main room and frankly annoyed by the slow thing....

  3. #143
    Community Member Wizza's Avatar
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    Quote Originally Posted by Vanhooger View Post
    Both run were on EH.

    I saw the dungeon alert every time the dragon was calling the shadows, and 2 times a red alert for at least 1 min. Probably we where a bit slow killing thash mobs.

    Yes, I was kiting those skelly in the main room and frankly annoyed by the slow thing....
    Weird. We only get DA when someone fall down and have to run there again. Make sure that you leave only one mob in the Bone Guardian room so even if someone falls down, he won't make all other mobs spawn.


    I've updated the OP anyway.

    Equip wise, changed my main weapons. Got rid of Libram, I don't like losing my second element. Put a lantern ring in my 2nd ring slot. My first ring is still Calitomes Sash but no TOD set so it's kinda free. No idea what to put in there honestly.

    Added my Epic past lifes, more will come soon. Taking a break from eTRing but I will need more Fate points to get Echoes of the Ancestor from Shiradi.

    Posted the new enhancement for Air/Fire and Wand and Scroll Matery finally.

    Updated the skills, the spells, the Epic destiny to include Vortex (still not sold on this, I don't like the centered on caster thing, might get rid of it and take 1 Charisma that coupled with Echoes of Ancestor is another +1 DC).

    Updated my twists of Fate, got the 4th slot as I said for Empyrean Magic at the moment. Fey form will go away for Echoes probably but no Fate points at the moment.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  4. #144
    Community Member HuneyMunster's Avatar
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    I noticed you have 3/3 Empower in Fire and 2/3 Maximize in Air. Shouldnt you change these around so that max is in fire and emp is in air?
    It only saves 1 extra spell point when spells are fully meta'd. Don't know about yourself, but I sometimes turn off empower for non SLAs for when I need to save some spell points, but rarely turn off maximize.

  5. #145
    Community Member Wizza's Avatar
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    Quote Originally Posted by HuneyMunster View Post
    I noticed you have 3/3 Empower in Fire and 2/3 Maximize in Air. Shouldnt you change these around so that max is in fire and emp is in air?
    It only saves 1 extra spell point when spells are fully meta'd. Don't know about yourself, but I sometimes turn off empower for non SLAs for when I need to save some spell points, but rarely turn off maximize.
    I have Empower rather than Maximize simply because I have 8 Lesser Maximize clickies. With those, Maximize costs 0 Spell points anyway and I get more benefits out of Empower Efficient this way.

    I never turn off Empower nor Maximize.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  6. #146
    Community Member Wizza's Avatar
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    Done with my Epic past lifes for a while. Done 9x Primal to get 100-ish HP and Epic completionist. Posted my latest EE WGU solo run. Changed my enhancements (pics soon): basically gave up 1 rank of Efficient Maximize and Efficient Empower in the Air tree and Fire tree to get the +1 Spell Pen in each tree for the rare mobs with Spell Resistance.

    Also got Eidolons Necklace for 28 HP which is meh but nothing better at the moment. Sitting at 831 HP UNBUFFED which is awesome.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  7. #147
    Community Member Sokól's Avatar
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    Quote Originally Posted by Wizza View Post
    Done with my Epic past lifes for a while. Done 9x Primal to get 100-ish HP and Epic completionist. Posted my latest EE WGU solo run. Changed my enhancements (pics soon): basically gave up 1 rank of Efficient Maximize and Efficient Empower in the Air tree and Fire tree to get the +1 Spell Pen in each tree for the rare mobs with Spell Resistance.

    Also got Eidolons Necklace for 28 HP which is meh but nothing better at the moment. Sitting at 831 HP UNBUFFED which is awesome.
    Gratz on your toon looks awesome
    Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s

  8. #148
    Community Member Wizza's Avatar
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    Quote Originally Posted by Sokól View Post
    Gratz on your toon looks awesome
    Thank you. Sadly, not much to do at cap. I'll probably just go on and eTR this guy some more just to not get bored.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  9. #149
    Eternally Mediocre Girl Maelodic's Avatar
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    Hey there

    I was wondering how this build would do with 1 Sorc PL and 1 Wizzy PL- I still plan on eventually grabbing the ETRs.

    I really, really want to run in DI but that's really hard without good Evo DCs.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  10. #150
    Community Member Wizza's Avatar
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    Quote Originally Posted by Maelodic View Post
    Hey there

    I was wondering how this build would do with 1 Sorc PL and 1 Wizzy PL- I still plan on eventually grabbing the ETRs.

    I really, really want to run in DI but that's really hard without good Evo DCs.
    You will do fine I think. Make sure that you go for Enchantment as secondary and you shouldn't have many problems. Where you most need Evocation (Assassins and Archers), just dance/Mass hold them.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  11. #151
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by Wizza View Post
    You will do fine I think. Make sure that you go for Enchantment as secondary and you shouldn't have many problems. Where you most need Evocation (Assassins and Archers), just dance/Mass hold them.
    Thanks Wizza!

    Looking forward to playing around more with this when I'm not on Lama.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  12. #152
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    Quote Originally Posted by Wizza View Post
    You will do fine I think. Make sure that you go for Enchantment as secondary and you shouldn't have many problems. Where you most need Evocation (Assassins and Archers), just dance/Mass hold them.
    Excuse me Wizza.I like ur build and all but...

    Wouldnt it be better if u played a warforged or BF?

    They can self heal and are considered the best race for sorc

  13. #153
    Community Member Wizza's Avatar
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    Quote Originally Posted by Lionheart91 View Post
    Excuse me Wizza.I like ur build and all but...

    Wouldnt it be better if u played a warforged or BF?

    They can self heal and are considered the best race for sorc
    For survavibility sure, they are much more better. Even if the Elemental form gives some nice benefits, Reconstrct is just too strong.

    However, I have done one life as a WF in the past and simply found too easy the 1-hit healing. Didn't enjoy it, these was no "thrill" in playing it.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  14. #154
    Community Member HuneyMunster's Avatar
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    How much damage are you usually getting from Lantern Ring proc? As far as I no it is effected by spell power of the spell that is cast.

    Also, have you tried twisting Sense Weakness as description says "You deal [10/20/30]% extra damage to helpless targets" and only the second parts states melee damage. Is this working with spells? If your using mass hold and PW:stun then that is a lot of bonus damage.

  15. #155
    Community Member Wizza's Avatar
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    Quote Originally Posted by HuneyMunster View Post
    How much damage are you usually getting from Lantern Ring proc? As far as I no it is effected by spell power of the spell that is cast.

    Also, have you tried twisting Sense Weakness as description says "You deal [10/20/30]% extra damage to helpless targets" and only the second parts states melee damage. Is this working with spells? If your using mass hold and PW:stun then that is a lot of bonus damage.
    I did actually try Sense Weakness, and yes it does work with spells. The damage on helpless mobs is crazy. However, most of the times (specially when NOT fighting Giants or Orcs), it is going to be overkill. I still plan to get it thou and get rid of Echoes of the Ancestor as tier 3 but I need 16!!! more epic past lives to be able to afford it. It's not going to happen anytime soon unfortunately as I'm playing DDO kinda less these days. I'm planning to go Sense Weakness, Empyrean Magic, Enchantment Specialist and Cocoon in the end but it's a long road. Definetely keep it mind thou, bigger numbers = more fun!

    I don't remember off the head the numbers with Lantern but it is affected by Light Spell power which comes on the ring itself. The numbers go around 100 and sometimes even more as far as I remember. Need to double check that when I log in.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  16. #156
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Wizza View Post
    I did actually try Sense Weakness, and yes it does work with spells. The damage on helpless mobs is crazy. However, most of the times (specially when NOT fighting Giants or Orcs), it is going to be overkill. I still plan to get it thou and get rid of Echoes of the Ancestor as tier 3 but I need 16!!! more epic past lives to be able to afford it. It's not going to happen anytime soon unfortunately as I'm playing DDO kinda less these days. I'm planning to go Sense Weakness, Empyrean Magic, Enchantment Specialist and Cocoon in the end but it's a long road. Definetely keep it mind thou, bigger numbers = more fun!

    I don't remember off the head the numbers with Lantern but it is affected by Light Spell power which comes on the ring itself. The numbers go around 100 and sometimes even more as far as I remember. Need to double check that when I log in.
    Exactly the split im doing this life with twists, doing pure drow sorc /playing to many humans after tri ico completionist and more enchant dc overall and will be good since i have 6 char tome now.

    Got the fate points for it, got the gear got the plifes, should be amazingly huge ammount of fun.

    Only thing im arguing with myself is, do i want to drop 1 enchant feat /taking all 3 and droping evoc line totaly- doing that way since i started playing sorc in ee-s/ for dodge since with drow i could get 6% giving me a total of 3plife 3 air form 1 air upgrade 3 feat 3 enchantment from drow and 10 item.
    Would be a total of 23 dodge as pure air savant fleshie drow.
    Also prr should be high, 30 from plifes 30 dum bracers 20 form.
    Suggestion welcome, if droping 1 enchant dc is worth the 6% dodge
    Last edited by Blackheartox; 07-09-2014 at 07:57 PM.

  17. #157
    Community Member Mav145's Avatar
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    Just TR'd into this build after being a Wizard AM running in Shiradi. Can you elaborate a little on the playstyle and the rotations that you use?

  18. #158
    Community Member Wizza's Avatar
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    Quote Originally Posted by Mav145 View Post
    Just TR'd into this build after being a Wizard AM running in Shiradi. Can you elaborate a little on the playstyle and the rotations that you use?
    Forums is loading so slowly these days that I couldn't reply to you earlier.

    What I usually do after the buffs is run. I like zerging and I like gathering tons of mobs. While running and some seconds before stopping (you have to know the quests), I usually activate Lesser Heighten from Deific Diadem and cast Mind fog + Ottos to CC everything. Then Mass Hold + Burst/Breath to kill most of them (maybe casting a Crushing Despair before the Mass Hold if I really want to hold the mobs, such as assassins), SLAs to finish the few remaining or, if there are more then 1-2 mobs, Chain Lightning/Hellball.

    The potions from the cards and cocoon assure you any survavibility that you will ever need, specially if like me you have all the Primal Epic Past lifes. My HP can reach 1000 if I use potions, which are more than enough for everything. Even Disintegrates are not scary anymore when you have so many HP.


    As for my rotation against bosses, it usually is:

    SLA Lightning bolt, Chain Lightning, Lightning Bolt spell, Meteor Swarm, Hellball every 6s, Ruin every 15s.


    If boss is electric immune:

    Meteor Swarm, Delayed Fireball, Scorching Ray (Emp + Max on or off, depending if I have the mana to sustain it. Most of the times they are on. If I just want the Fire Dot to stack up, I turn them off just for this spell), Ruin every 15s.


    So basically, just don't stand there doing nothing. Always have a spell to cast. ALWAYS use Lesser Maximize clickies before a rotation, specially if you are using spells like Ruin which costs a lot. You can use Litany's Clicky combined with Lesser Maximize for the last 6 seconds to cast super cheap spells. Lesser Heighten is also good when nuking with spells like Lightning bolt, Chain Lightning, DBF.



    EDIT: Also updated OP with Enchantment DCs, new Evocation DCs, some gear layout changes, new Spell power, Feats
    Last edited by Wizza; 08-14-2014 at 05:31 AM.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  19. #159
    Community Member mistalley's Avatar
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    Hello, Wizza.
    I just get completionist for my main toon and plan to make a similar human sorc for end game. I will go air savant for the knock down immunity and wind dance.

    However I have several different views about feats.

    My feats order will be:
    1: Max
    1: Emp
    3: Com
    6: Quiken
    9: Spell focus: Evo
    12: Past life: wizard
    15: mental toughness
    18: greater mental toughness
    21: SPell Focus: Necro (or enhantment)
    24: epic mental toughness
    26: Spell power: Electric
    27: ruin
    28: Forced escape (wondering if Hellball worth taking

    I am still debating myself to go CC or instal kill for end game( Haven't played sorc for two years ). From my experience with EE groups, CC is currently possible for a fully twisted and geared wizard in EE storm horns. But I feel instant kill with 1 or 2 energy drain would be most efficient for solo runs, and I have seen a sorc killed through wheloon EE quests which impressed me. Any suggestions?

  20. #160
    Community Member Wizza's Avatar
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    Quote Originally Posted by mistalley View Post
    Hello, Wizza.
    I just get completionist for my main toon and plan to make a similar human sorc for end game. I will go air savant for the knock down immunity and wind dance.

    However I have several different views about feats.

    My feats order will be:
    1: Max
    1: Emp
    3: Com
    6: Quiken
    9: Spell focus: Evo
    12: Past life: wizard
    15: mental toughness
    18: greater mental toughness
    21: SPell Focus: Necro (or enhantment)
    24: epic mental toughness
    26: Spell power: Electric
    27: ruin
    28: Forced escape (wondering if Hellball worth taking

    I am still debating myself to go CC or instal kill for end game( Haven't played sorc for two years ). From my experience with EE groups, CC is currently possible for a fully twisted and geared wizard in EE storm horns. But I feel instant kill with 1 or 2 energy drain would be most efficient for solo runs, and I have seen a sorc killed through wheloon EE quests which impressed me. Any suggestions?
    Hellball is definetely worth taking and using. One of the most used spells by me, nice damage too.

    I usually don't go Necro route for a couple of reasons: 1) I don't like the playstyle, 2) you need a tons more DC to make it work realibly in Stormhorns (and with necropolis now it may be useless), 3) Enchantments works much better with a lower DC and works better coupled with Evocation.

    Was that Sorcerer in Exalted Angels? Because if he was necro specc'ed, you can make it work in EA, otherwise I'm not sure it's worth it.

    About the feats: I feel Epic Mental Toughness is wasted on a Sorcerer. 3 feats for 3% crit and some SP seems kinda meh.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

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