The main focus of this build is to use what sorcerers can do best: DPS. There is a secondary focus on Enchantment through the use of specific gear and the spell selection to ensure the CC role in throughout most of the game and the hardest quests and raids. This build, but the class in general played a nuker, is very Clicky intensive, requiring many different pieces of Gear to allow fast swap in to be the most efficient possible with the consume of Spell Points. I will not focus on Necromancy school because I do not like that kind of playstyle. On top of that, I would need too many Feats and I would have to sacrifice Feats that I'm not willing to sacrifice.
Past lives:
This build makes use of 3x Sorcerers Past Lives and 3x Wizard Past lives. It can be done without them but I highly suggest you to get them. 3 DC for your Evocation spells is awesome for those nasty EE mobs and 60 Spell Points are always handy. The Wizard past lives are not necessary but that +6 Spell Pen is nice to have for the mobs with some Spell Resistance, specially in the latest updates.
Stats:
Pure Human, Lv30, 36 points, True neutral:
STR: 27 (8 base + 4 tome + 8 item + 1 Exceptional + 2 Epic Litany + 2 Ship + 2 Lasting Elixir) = 27 STR
DEX: 30 (8 base + 4 tome + 11 item + 1 exceptional + 2 Epic Litany + 2 Ship + 2 Lasting Elixir) = 30 DEX
CON: 48 (18 base + 6 Tome + 15 Item + 1 Exceptional + 2 Insight + 2 Epic Litany + 2 Ship + 2 Lasting Elixir) = 48 CON (+19)
INT: 35 (12 base + 5 tome + 11 Item + 1 Exceptional + 2 Epic Litany + 2 Ship + 2 Lasting Elixir) = 33 INT (+12)
WIS: 31 (8 base + 5 Tome + 11 item + 1 Exceptional + 2 Epic Litany + 2 Ship + 2 Lasting Elixir) = 31 WIS
CHA: 76 (18 Base + 7 level ups + 6 Tome + 5 Enhancements + 17 Item + 1 Exceptional + 7 Insight + 2 Capstone + 2 Destiny + 2 Epic Litany + 1 Twists + 2 Ship + 4 Quality + 2 Lasting Elixir) = 76 CHA (+34)
HP
4*20 = 80 HP
48 con (+19 mod) = 570 HP
Heroic Durability = 30 HP
Improved Heroic Durability = 15 HP
Vitality = 20 HP
False life = 40 HP
Epic levels = 100 HP
Draconic Vitality = 10 HP
Toughness Enhancements from EK tree = 15 HP
Epic Primal Past Life x9 = 99 HP
Hag's Apotecary (Ship buff) = 20 HP
Unknown = 6 HP
------------------------------
1005 unbuffed HP
50 Yugo Pot
30 +2 Con Rage spell
30 Lasting Elixir of Supreme Ability
------------------------------
1115 HP sustainable
115 Positive Energy Infusion (Toven Cookies, 5min)
------------------------------
1230 HP
PRR:
Air savant capstone: +20
Legendary Boots of the Devil Commander: +18 Insightful, +9 Quality, +1 Mythic bonus
Robe of the Celestial Sage: +38
3x Block Energy PL: +9
1x Brace PL: +3
3x Power over Life and Death: +9
Scion of the Plane of Fire: +10
Total: 117 PRR
Dodge:
Air savant capstone: +3%
Legendary Brazenband: +6%
Robe of the Celestial Sage: +15%
Unknown: +1%
Total: 25% Dodge
Feats:
1: Maximize
1: Empower
3: Past life: Wizard
6: Quicken
9: Heighten
12: Spell focus: Evocation
15: Spell Penetration
18: Greater Spell Penetration
21: Epic Spell Penetration
24: Burst of Glacial Wrath
26: Epic Spell power: Electrical
27: Ruin
28: Hellball
29: Arcane Pulse
30: Greater Ruin
30: Scion of the Plane of Fire
Epic Past lifes:
Arcane Sphere:
- 3x Energy Criticals (9% Critical chance)
- 1x Arcane Alacrity
Martial Sphere:
- 3x Skill Mastery (+3 to all Skills)
Primal Sphere:
- 3x Colors of the Queen (Your spells have a 7% chance to produce a random effect every 10 seconds)
- 3x Fast Healing (Each minute you heal with positive energy, 15 HP + 15 HP per every 5 character levels)
- 3x Doubleshot
Divine Sphere:
- 3x Power over Life and Death (+30 Positive and Energy Spellpower)
- 3x Block Energy (While blocking, +10% damage absorption against Acid, Cold, Electric and Fire damage)
- 1x Brace (+1 to all Saving Throws)
Enhancements:
Skills:
Max UMD, Spellcraft, Heal and Concentration.
UMD: 11 Rank + 27 Modifier + 4 GS item cha skills + 10 Epic levels + 4 GH + 2 Epic Litany + 1 Mask + 2 Tome = 61 sustainable UMD
Spellcraft: 23 Rank + 12 Modifier + 10 Epic levels + 4 GH + 20 Item + 4 Tome + 3 Epic past life x3 + 1 Mask + 2 Epic Litany + 1 EK Enhancement = 80 Spellcraft
Heal: 11 Rank + 10 Modifier + 8 Epic levels + 5 Tome + 15 Item + 4 GH + 1 Mask + 2 Epic Litany = 56 Heal
Spells:
L1: Magic Missile, Jump, Protection from Evil, Nightshield
L2: Blur, Invisibility, Gust of Wind, Knock
L3: Frost Lance, Rage, Displacement, Lightning Bolt
L4: DDoor, Ice Storm, Solid fog, Crushing Despair
L5: Eladar's Electric Surge, Niac's Biting Cold, Ball Lightning, Mind Fog
L6: Chain Lightning, Greater Heroism, Otiluke's Freezing Sphere
L7: Otto's Sphere, Protection from Elements Mass, Waves of Exhaustion.
L8: Polar Ray, Ottos Irresistible, PW: Stun
L9: Mass Hold Monster, PW: Kill, Enervation
Epic Destiny: Draconic Incarnation
This is where things start to get a little bit tricky. There are many things useful in this destiny but I have to give up to some of them. The numbers before the ability means their Tier.
1) Energy Sheathe: Electric - Rank 3
1) Charisma 1
2) Go out with a Bang - Rank 3
2) Precise Evocation - Rank 2
2) Charisma 1
3) Blue Dragon Heritage - Rank 3
3) Piercing Spellcraft - Rank 2
4) Energy Burst - Rank 3
4) Blue Dragon Spell Knowledge - Rank 3
5) Blue Dragon Breath
Twists of Fate:
Epic Completionist:
- Piercing Spellcraft (Exalted Angel): +3 to Spell Penetration
- Echoes of the Ancestor (Fatesinger): +1 Charisma, +9 Spell power
- Evocation Specialist (Magister): +3 Evocation DC
- Rejuvenation Cocoon (Primal Avatar):Protect target ally with a shield of [90/120/150] temporary HP for 9 seconds. Heals 5d6 HP every 2 seconds while the shield persists. Very awesome for self-healing.
- Interrogation (Divine Crusader): +5 Universal Spell Power and +1% Spell Critical Chance.
Evocation DC:
10 base + 9 Heighten + 34 Modifier + 1 Spell focus feat + 6 Equipment bonus item + 3 Past lives + 2 Draconic Incarnation Destiny + 3 Magister ED + 2 Topaz of Greater Evocation Augment + 1 Ship buff + 1 Wizard Past life + 1 Quality DC (on Gauntlets of the Arcane Soldier) + 3 Insightful Evocation = 76 Evocation DC.
With sustainable buffs:
76 + 1 Yugo Pot + 1 Lasting Elixirs of Supreme Ability = 78 DC running most of the times. You can have many other buffs but those are not sustainable like these two. 78 DC is enough for every mob in the game, specially if you abuse Solid Fog like I do.
Enchantment DC:
10 base + 9 Heighten + 34 Modifier + 6 Enchantment bonus item + 2 Topaz of Greater Enchantment Augment + 1 Quality DC (on Gauntlets of the Arcane Soldier) + 1 Ship buff + 1 Wizard Past life + 3 Insightful Enchantment = 67 Enchantment DC.
With sustainable buffs:
67 + 1 Yugo Pot + 1 Lasting Elixirs of Supreme Ability = 69 DC running most of the times. Probably not good enough for LE Raids at the moment but I'm not running much of those. This DC holds almost anything in every quest, which is good enough for me.
Equipment:
Another tricky point
- Head: Legendary Pasophic Circlet
- Necklace: Wizardry +381/+27% Electric Spell lore/+6 Enchantment Focus Slave Lord's Necklace
- Trinket: Epic Litany of the Dead
- Cloak: Legendary Earthen Mantle
- Belt: +15 Constitution/+7 Insightful Constitution Cannith Crafted Belt
- Ring1: Legendary Spinneret
- Boots: Legendary Boots of the Devil Commander
- Gloves: Gloves of the Arcane Soldier
- Bracers: GS Bracers with 20/10/5 Electric Spell Critical Damage
- Armor: Robe of the Celestial Sage
- Goggles: Enchantment focus of Insightful Spell Penetration Cannith Crafted
- Ring2: +17 Charisma/+185 Electric Spellpower/+4 Quality Charisma Slave Lord's Crafted Ring
- Main Hand: Golden Orb of Death
- Off-hand: GS Scepter with 150 Equipment Electric SP/+7 Insightful CHA/+37 Exception electric SP
Different set weapons:
- Main Hand: GS Scepter with 150 Equipment Electric SP/+7 Insightful CHA/+37 Exception electric SP
- Off Hand: 10/20/30% Heal amp Scepter
Spell Power and Spell Pool:
Everything is counted with Superior Potions bought in House Jorasco, giving 25 Alchemical Spell Power (5 more than Shavarath belts) and Potions of Spellpower (+25 stacking Spell Power) from CoVs:
Electric: 888, Electrocution (+25 SP), Meridian Fragment (+24 SP) for a max total of 937
Cold: 592, Hoarfrost (+25 SP), Meridian Fragment (+24 SP) for a max total of 641
Force: 597
I took a picture of what my usually spellpower is most throughout the quests and especially in boss fights:
Notice: this spellpower is counted without 3 piece Slave Lord's Sorcery set and no +185 Equipment bonus from Slave Lord's, which means the total is +40 once gear is finalized.
Total Electric: 1.007 + 300 Feats = 1.307 Electric Spellpower
Total Force: 671 + 300 Feats = 971 Force Spellpower
Of this, the non-sustainable ones are: +50 Draconic Fury (5 minute cooldown clicky), and +20 Action boost (only because I have 5 Action boosts per shrine, sustainable in every quest). Which in the end makes up for:
937 sustainable Electric Spellpower
702 sustainable Force Spellpower
I have 6330 SP with just Ship buffs, more than enough for every quest in game at the moment and happy with it.
Reaper Setup:
Stats:
CON: 53 (18 base + 6 Tome + 15 Item + 1 Exceptional + 7 Insight + 2 Epic Litany + 2 Ship + 2 Yugo) = 53 CON (+22)
CHA: 82 (18 Base + 7 level ups + 6 Tome + 5 Enhancements + 17 Item + 1 Exceptional + 7 Insight + 2 Capstone + 6 Destiny + 2 Epic Litany + 1 Twists + 2 Ship + 4 Quality + 2 Yugo + 2 Reaper Enhancements ) = 82 CHA (+36)
HP
4*20 = 80 HP
53 con (+22 mod) = 660 HP
Heroic Durability = 30 HP
Improved Heroic Durability = 15 HP
Vitality = 20 HP
False life = 57 HP
Epic levels = 100 HP
Draconic Vitality = 10 HP
Toughness Enhancements from EK tree = 15 HP
Toughness Enhancements from HA tree = 15 HP
Epic Primal Past Life x9 = 99 HP
Hag's Apotecary (Ship buff) = 20 HP
Unknown = 6 HP
------------------------------
1127 unbuffed HP
20 Yugo Pot
30 +2 Con Rage spell
30 Lasting Elixir of Supreme Ability
------------------------------
1207 HP sustainable
36 Reaper mode
------------------------------
1243 HP in Reaper
124 Positive Energy Infusion (Toven Cookies, 5min)
------------------------------
1367 HP
Equipment:
- Head: Legendary Boundless
- Necklace: LGS Dominion
- Trinket: Epic Litany of the Dead
- Cloak: Legendary Earthen Mantle/Jeweled Cloak/Symphony
- Belt: +15 Constitution/+57 False Life/+7 Insightful Constitution Cannith Crafted Belt
- Ring1: Legendary Brazenband
- Boots: Legendary Boots of the Devil Commander
- Gloves: CC Wizardry +310/+61 Heal amp/+3 Insightful Spell Penetration
- Bracers: GS Bracers with 20/10/5 Electric Spell Critical Damage
- Armor: Robe of the Celestial Sage/TF Robe
- Goggles: CC Necromancy focus/Spell Penetration/Insightful Necromancy Focus
- Ring2: +17 Charisma Ring
- Main Hand: Epic Increased Potential for +2 Quality DC
- Off-hand: GS Scepter with 150 Equipment Electric SP/+7 Insightful CHA/+2 Exceptional CHA
Feats:
1: Maximize
1: Spell Focus: Enchantment
3: Past life: Wizard
6: Quicken
9: Heighten
12: Enlarge
15: Spell Penetration
18: Greater Spell Penetration
21: Epic Spell Penetration
24: Embolden
26: Epic Spell power: Electrical
27: Ruin
28: Hellball
29: Arcane Pulse
30: Greater Ruin
30: Scion of the Feywild
Enhancements:
Epic Destiny: Exalted Angel
1) Radiant Power - Rank 2
1) Endless Faith - Rank 2
1) Healing Power - Rank 2
1) Charisma 1
2) Soundburst - Rank 3
2) Charisma 1
3) Piercing Spellcraft - Rank 3
3) Charisma 1
4) Charisma 1
5) Charisma 1
6) Charisma 1
Twists of Fate:
Spells:
Enchantment DC:
10 base + 9 Heighten + 36 Modifier + 6 Enchantment bonus item + 2 Topaz of Greater Enchantment Augment + 2 Quality DC (on Epic Increased Potential) + 1 Ship buff + 1 Wizard Past life + 3 Insightful Enchantment + 4 Scion of the Feywild + 3 Enchantment Specialist Twist + 3 DC Exalted Angel Core 4 + 2 DC Reaper tree = 82 Enchantment DC.
Necromancy DC:
10 base + 9 Heighten + 36 Modifier + 6 Necromancy bonus item + 2 Topaz of Greater Necromancy Augment + 2 Quality DC (on Epic Increased Potential) + 1 Ship buff + 1 Wizard Past life + 3 Insightful Necromancy + 2 Scion of the Feywild + 3 DC Exalted Angel Core 4 + 2 DC Reaper tree = 77 Necromancy DC.
Achievements and Videos:
- Rys' YT Channel: check out Rys' channel. Not only there are our Raid duos togheter, which are very fun and entertaining, where you can see this build (and many variants of it) in action, she is an amazing person and player (when she is not graze hitting the mobs) and has tons of cool videos.
- Farwil's YT Channel: I don't update it very often since my computer is not that good to handle it but there are 2-3 solo runs that I recorded a few ago, that are also linked below.
- What Goes Up, Video
- The Temple of Elemental Evil Part 1, Video
- The Temple of Elemental Evil Part 2, Video
- Creeping Death, Video
- To Curse the Sky, Video
- The Devil's Details, Video
- Lines of Supply, Video
- A Study in Sable, Video
- Memoirs of an Illusory Larcener, Video
- Good Intentions, Video
- Search and Rescue, Video
- Search and Rescue (Optional only), Video
- Return to Madstone Crater
- What Goes Up
- What Goes Up trying a Speed run
- EN Defiler of the Just DUO w/ Ryswell
- EE Fall of Truth DUO w/ Ryswell, Video
- EE Fire on Thunder Peaks DUO w/ Ryswell (thanks for the raises <3 ), Video made by Ryswell here
- LH Hound of Xoriat DUO w/ Ryswell , Video made by Ryswell
- EE Temple of Deathwyrm DUO w/ Ryswell (amazing job <3 )
- EE The Mark of Death DUO w/ Ryswell, Video made by Ryswell
- LE Tempest's Spine DUO w/ Ryswell, Video
- LE Hound of Xoriat DUO w/ Ryswell (she came up with the plan <3 ), Video made by Ryswell
- EE Against the Demon Queen Part 2 DUO w/ Ryswell, Video
Reaper Achievements:
- A Journey into Reaper 10 skulls at cap w/ Ryswell
- Reaper 10 skulls Subversion DUO w/ Ryswell
- Reaper 10 skulls Haunted Halls DUO w/ Ryswell
- Reaper 10 skulls Tavern Brawl DUO w/ Ryswell
- Reaper 10 skulls What Goes Up DUO w/ Ryswell
- Reaper 10 skulls To Curse the Sky DUO w/ Ryswell
- Reaper 10 skulls The Tracker's Trap DUO w/ Ryswell
- Reaper 10 skulls Lines of Supply DUO w/ Ryswell
- Reaper 10 skulls A Break in the Ice DUO w/ Ryswell
- Reaper 10 skulls Memoirs of an Illusory Larcener DUO w/ Ryswell
- Reaper 10 skulls The Legend of Two-Toed Tobias DUO w/ Ryswell, flawless
Reaper Videos
- Reaper 10 skulls The Devil's Detail DUO w/ Ryswell
- Reaper 10 skulls Graveyard Shift DUO w/ Ryswell
- Reaper 10 skulls A Legend Revisited DUO w/ Ryswell
- Reaper 10 skulls Fashion Madness DUO w/ Ryswell
Conclusion:
I'm really enjoying the DPS and survavibility of this build. Whenever I'm in trouble, Wind Dance, Cocoon and a Heal scroll healing me for 400+ are great and the knockdown immunity is just something that I can't give up. I really hated when, with no savants avaible, every Cometfall or Trip made me fall on the ground forever, basically meaning death.