That's good to know - I didn't roll up a fighter until rather recently (2010-2011), so I never got to see them.
Code:
Fighter’s Dodge
Official Text: Dodge grants you a greater Armor Class bonus.
Fighter’s Combat Expertise
Official Text: Combat Expertise grants you a greater Armor Class bonus.
Armored Agility
Official Text: Reduces the armor check penalty that applies to many of your skills by 3, regardless of armor worn.
Item Defense
Official Text: You are skilled at protecting your gear against damage, granting you a 60% chance to negate potential item wear before it occurs.
Fighter’s Mobility
Official Text: Mobility grants you a greater Armor Class bonus while tumbling.
Fighter’s Strength
Official Text: Grants a +3 increase to Strength score.
Critical Accuracy
Official Text: Grants +12 bonus to confirm critical hits.
Fighter’s Action Boost
Official Text: This enhancement grants the ability to receive short-term boosts to attacks, Armor Class, or attack speed.
Fighter’s Armor Mastery
Official Text: Grants +4 to the max Dex bonus on your armor.
Fighter’s Strategy
Official Text: Grants +6 to the DC of all your combat feats.
Fighter’s Tower Shield Mastery
Official Text: Grants +4 to the max Dex bonus on your tower shield.
Skill Recovery
Official Text: Grants a +8 bonus to Heal and Repair skills.
Skill Tactics
Official Text: Grants a +8 bonus to Intimidate and Tumble skills.
Does this look right to those of you who played Fighters back then? Some of them look so tasty that I can't imagine they were available to a level 1 Fighter splash... which would support the theory that better enhancements were unlocked as you climbed higher in your class.