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  1. #1
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    Default Worried about Spellpower changes and its influence on Spellswords

    atm live its possible to reach almost full spellpower on Spellswords
    but it seems this will be a lot harder to reach (if even possible) with the changes that come

    WF Spellsword
    I see that WF repair amp will cushion repair spellpower a bit but i see no way to mitigate the reduced Element Spellpower because Sorc have so little Skillpoints that investing in Spellcraft is not an option and most points have to be invested in melee trees to keep the build capable of melee.

    PM Spellsword
    Heal as crossclass skill?
    Heal & Concentration & Spellcraft & Balance as must have.
    Seems a bit hard on PM Spellswords when you consider that Int is dump stat for at least 50% of those builds.
    Also neg energy healing is meh live because the damage has gone up so much and the heal value from it remained the same.
    Also low Element Spellpower because all a Spellsword wants from the tree is PM form and a single Element Spellpower.
    This worries me a lot.
    Taenebrae, Daemonsoul, Daemoneyes and Daemonheart of Argonessen
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  2. #2
    Community Member Forzah's Avatar
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    Quote Originally Posted by Daemoneyes View Post
    atm live its possible to reach almost full spellpower on Spellswords
    but it seems this will be a lot harder to reach (if even possible) with the changes that come

    WF Spellsword
    I see that WF repair amp will cushion repair spellpower a bit but i see no way to mitigate the reduced Element Spellpower because Sorc have so little Skillpoints that investing in Spellcraft is not an option and most points have to be invested in melee trees to keep the build capable of melee.

    PM Spellsword
    Heal as crossclass skill?
    Heal & Concentration & Spellcraft & Balance as must have.
    Seems a bit hard on PM Spellswords when you consider that Int is dump stat for at least 50% of those builds.
    Also neg energy healing is meh live because the damage has gone up so much and the heal value from it remained the same.
    Also low Element Spellpower because all a Spellsword wants from the tree is PM form and a single Element Spellpower.
    This worries me a lot.
    Take 1 strength less, take 3 int more: problem solved. Just adapt.
    Last edited by Forzah; 04-15-2013 at 10:02 AM.
    Quote Originally Posted by Steelstar View Post
    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  3. #3
    Community Member voodoogroves's Avatar
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    Some of this tweaking Lamannia will never be able to get right and it'll need to be adjusted once it goes live. With limited players, non-realistic grouping - scaling on this will be hard.

    We honestly need to see more of the system and burn it in on some real runs before passing too much judgement. With only some of the classes and no understanding on how (or if) some things will still work.

    Caution and worry is fine ... I just think it's too early on this one to make changes.
    Ghallanda - now with fewer alts and more ghostbane

  4. #4
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    Quote Originally Posted by Forzah View Post
    Take 1 strength less, take 4 int more: problem solved. Just adapt.
    Care to explain how i can increase int by 4 with 2 building points?
    Also even higher int help much when you consider the limit of skills,
    it remains a problem that Spellpower is directly bound to investment in Casting Trees.
    Taenebrae, Daemonsoul, Daemoneyes and Daemonheart of Argonessen
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  5. #5
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    Quote Originally Posted by voodoogroves View Post
    Some of this tweaking Lamannia will never be able to get right and it'll need to be adjusted once it goes live. With limited players, non-realistic grouping - scaling on this will be hard.

    We honestly need to see more of the system and burn it in on some real runs before passing too much judgement. With only some of the classes and no understanding on how (or if) some things will still work.

    Caution and worry is fine ... I just think it's too early on this one to make changes.
    Well i have not much hope that a lot will get changed & balanced before it hits live.
    Given the history of the "testserver" its more likely that they will adjust point costs of the trees and thats it..

    Which leaves me extreme worrisome,
    because the Spellpower i can achieve live and the Spellpower on Lam are 2 completely different Worlds.
    Taenebrae, Daemonsoul, Daemoneyes and Daemonheart of Argonessen
    Glitzakram - Trade Thread

  6. #6
    Community Member Forzah's Avatar
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    Quote Originally Posted by Daemoneyes View Post
    Care to explain how i can increase int by 4 with 2 building points?
    Also even higher int help much when you consider the limit of skills,
    it remains a problem that Spellpower is directly bound to investment in Casting Trees.
    I meant 3 if your strength is 17/18. 2 if your strength is 15/16.
    Quote Originally Posted by Steelstar View Post
    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  7. #7
    Community Member Flavilandile's Avatar
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    Quote Originally Posted by Daemoneyes View Post
    atm live its possible to reach almost full spellpower on Spellswords.

    I beg to differ... There is not problem with The Spellswords

    sorry I couldn't resist
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

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