really in 1 tree and split up like it is.. 100% sure you do not know how to play your game turbine
really in 1 tree and split up like it is.. 100% sure you do not know how to play your game turbine
i find myself and others saying "glad im not paying for this ****" vip from ftp beta till 10.9.2012 fix it...fix it Now!
nailed it
Ghallandaish
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a constructive translation of the OP:
Placing the favored enemy enhancements in only 1 tree, split up as they are with high costs to try to get to them, severely hurts one of the iconic aspects of the ranger class.
And a suggestion to improve upon the design:
Since the dev's seem to want the deepwood stalker tree to be better at favored enemies, I would suggest the following: combine the favored defense enhancements into 1 enhancement, and the favored attack/damage into 1 enhancement called favored offense. Place these enhancements in tier 1/3 of each tree, with the bonuses being mutually exclusive so if you take favored defense in 1 tree you cannot take it again in another tree. Then, provide additional bonuses to rank 3 of both of the enhancements in the deepwood stalker tree so that it remains the "best" tree at fighting favored enemies. Possible additions for rank 3 would be increased fortification and spell resistance against your favored enemies for the favored defense enhancement, and increased crit range/crit multiplier against your favored enemies for the favored offense enhancement.