Originally Posted by
fink2008
-2 spell pen
-5 hp
-can't aura till 18
- -1 to hit and damage if you take 2 pts out of str to get heal skill
- heal skill giving more spell power than we currently have on live
this is restrictive?
I can understand the -2 spell pen being kinda crappy for those that like to cast offensive cc or instakill spells but really the rest is minor and will basically be not noticeable in game. If you are building a cleric where the -1 hit and damage matters, u can probably free up the 2 pts needed for int from another stat anyways.
IMO every cleric benefits from increased positive spellpower, "healbot" or not
Sure it could be less restrictive, sure we could have gotten offensive prestige(s), but what i'm getting at is it's barely different from live aside from the spell pen.
I have more than one, 18 cleric (retired) 18/2rog, 9clr/4ftr, 20 cleric (deleted), i really couldn't be bothered to list you the specific build for each one since i only have one in the ddo planner thing and have no clue how to export it. The name of my toon is pretty irrelevant to the topic at hand.