here's what i have :
for epic lvls : combat archery and overwelming critCode:Character Plan by DDO Character Planner Version 03.12.02 DDO Character Planner Home Page bwuaaa Level 20 Chaotic Good Half-Elf Male (20 Ranger) Hit Points: 302 Spell Points: 405 BAB: 20\20\25\30\30 Fortitude: 16 Reflex: 19 Will: 6 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 20) (Level 20) Strength 16 24 25 Dexterity 18 20 24 Constitution 16 18 18 Intelligence 8 10 10 Wisdom 8 10 10 Charisma 8 11 11 Tomes Used +1 Tome of Strength used at level 4 +1 Tome of Dexterity used at level 4 +1 Tome of Constitution used at level 4 +1 Tome of Intelligence used at level 4 +1 Tome of Wisdom used at level 4 +1 Tome of Charisma used at level 4 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Charisma used at level 11 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 4 7 7 Bluff -1 0 0 Concentration 7 27 27 Diplomacy -1 0 0 Disable Device n/a n/a n/a Haggle -1 0 0 Heal -1 0 0 Hide 8 30 30 Intimidate -1 0 0 Jump 3 19 19 Listen -1 0 0 Move Silently 8 30 30 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 0 2 Search -1 0 2 Spot 1 23 23 Swim 3 7 7 Tumble 5 8 8 Use Magic Device 1 11 13 Level 1 (Ranger) Skill: Concentration (+4) Skill: Hide (+4) Skill: Move Silently (+4) Skill: Spot (+2) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Favored Enemy) Favored Enemy: Elf Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Ranger Feat: (Selected) Point Blank Shot Level 2 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 3 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Weapon Focus: Ranged Weapons Level 4 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 5 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Construct Level 6 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Mental Toughness Level 7 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 8 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+2) Skill: Use Magic Device (+0.5) Level 9 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+2) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Level 10 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 11 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 12 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Critical: Ranged Weapons Level 13 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 14 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 15 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Empower Healing Spell Feat: (Favored Enemy) Favored Enemy: Elemental Level 16 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 17 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 18 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Precision Level 19 (Ranger) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Level 20 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+2) Skill: Move Silently (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Undead Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Ranger Sprint Boost III Enhancement: Ranger Arcane Archer: Imbue Acid Arrows Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows Enhancement: Ranger Arcane Archer: Imbue Force Arrows Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows Enhancement: Ranger Arcane Archer: Imbue Terror Arrows Enhancement: Ranger Master of Archery Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Adaptability Strength I Enhancement: Human Greater Adaptability Dexterity I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage I Enhancement: Ranger Arcane Archer: Conjure +2 Arrows Enhancement: Ranger Arcane Archer: Conjure +3 Arrows Enhancement: Ranger Arcane Archer: Conjure +4 Arrows Enhancement: Ranger Arcane Archer: Conjure +5 Arrows Enhancement: Ranger Arcane Archer I Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Devotion IV Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III Enhancement: Half-Elf Improved Trap Sense I Enhancement: Half-Elf Improved Trap Sense II