Originally Posted by
ZeebaNeighba
Perform I admit is a little stupid since only bards and bard splashes can even have the skill. Then again, Wizards, Sorcs, Clerics and Favored souls only use their sonic spells for the stun chances, and have much better damaging options, while that isn't the case for bard.
Repair isn't a class skill for sorcerers, so they'll be short 12 points compared to a wiz/arti (assuming they even have the skill point to throw into repair each level, which is less likely as wiz/arti are int classes)
Heal is only a class skill for clerics, favored souls, paladins, druids and rangers, all of whom except ranger are tight on skill points already. Druids are 4+int mod per level, which is enough for Concentration, UMD, Heal and Spellcraft if you boost your int up to 10. Bards, artis, dragonmarked halflings (remember dragonmarks are enhancements on Lam so easier to get), pale masters, and characters that use renewal/rejuvenation cocoon won't have heal as a class skill, but at least they can put half a point in.