Page 3 of 3 FirstFirst 123
Results 41 to 46 of 46

Thread: New Minos

  1. #41
    Community Member sudzz's Avatar
    Join Date
    Jan 2011
    Posts
    344

    Default

    Quote Originally Posted by FestusHood View Post
    Will the toughness enchantment that is built into some items be changed to a vitality bonus? Or is it already? I never really looked at it.
    Yes, I have an item, cant remember which one but toughness was on there before the update and now it has vitality 20 in place of toughness, this is not an augment slotted version though just a regular effect on the item so cannot be swapped out or upgraded should higher values of vitality come along, other items may vary though.

  2. #42
    Community Member
    Join Date
    Feb 2007
    Posts
    553

    Default

    Quote Originally Posted by CoasterHops View Post
    -Vitality +25/30: Any Amrath Elite. (the pack needs buffing)
    That pack needs more buffing than just adding some Vitality crystals to it.

  3. #43
    Community Member Jay203's Avatar
    Join Date
    Feb 2007
    Posts
    2,057

    Default

    Quote Originally Posted by danzig138 View Post
    That pack needs more buffing than just adding some Vitality crystals to it.
    yah, it needs to actually be fun to play
    i place them in the same category as Hold for Reinforcements, that's how badly i think of the Amarath quests >_>
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  4. #44
    Community Member Dhalgren's Avatar
    Join Date
    Nov 2010
    Posts
    179

    Default

    Quote Originally Posted by Jay203 View Post
    yah, it needs to actually be fun to play
    i place them in the same category as Hold for Reinforcements, that's how badly i think of the Amarath quests >_>
    Different strokes, I guess. Not a fan of Coyle at all, but the Amrath quests are some of my favourites in the game.
    Heatherx (Completionist--honest, no stones)
    Toryen Warchanter 24 ~ Treslyn Cleric 26 ~ Lohikaerme Druid 24 ~ Khenshii Monk 28

    Heroes of Light and Darkness ~ Argonnessen

  5. #45
    Community Member DogMania's Avatar
    Join Date
    Feb 2010
    Posts
    477

    Default

    Quote Originally Posted by fuzzy1guy View Post
    Knowing it was never the problem.

    Getting a rogue who knows what he's doing is a major problem.

    Personally tho i get really tired of 1: looking for that rogue... 2: standing around for half an hour while they do their thing on two parts.


    If they're going full ****** with this not optional augment... Why not put it in the pit... or blood road. everyone hates those too. or how about coal.
    Why do you need a rogue?, evasion is what you need and a pure monk has that also anyone splashing 2 levels monk will have the basic evasion

  6. #46
    Community Member
    Join Date
    Sep 2009
    Posts
    2,364

    Default

    Quote Originally Posted by DogMania View Post
    Why do you need a rogue?, evasion is what you need and a pure monk has that also anyone splashing 2 levels monk will have the basic evasion
    Also anyone with Shadow Dancer.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload