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  1. #41
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    I have - And I love it. However, I think the ability is a better fit in the sniper-esque PrE rather than the magical arrows that I shoot really fast PrE.

    Really fun to instantly do say 20k damage to a boss or w/e though

  2. #42
    Community Member Jay203's Avatar
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    Quote Originally Posted by Fecerak View Post
    I have - And I love it. However, I think the ability is a better fit in the sniper-esque PrE rather than the magical arrows that I shoot really fast PrE.

    Really fun to instantly do say 20k damage to a boss or w/e though
    frankly i think AA got buffed, it's really solid except for the general flaws in the enhancement system


    fun fact: Arrow of slaying works with crossbows
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  3. #43
    The Hatchery BruceTheHoon's Avatar
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    Quote Originally Posted by Chai View Post
    I see alot of worries about this ALONE but people arent seeing the big picture.
    Quote Originally Posted by Jay203 View Post
    the new AA is a lot more brutal than what it used to be
    No, it's not AA that is more brutal than it used to be. The new FotW is. Although I mostly play FotW archer, for me, this is a big problem. It throws whatever balance there might be between FotW and SC out the window.
    That's the big picture in end game and I don't like it at all.

  4. #44
    Community Member Jay203's Avatar
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    Quote Originally Posted by BruceTheHoon View Post
    No, it's not AA that is more brutal than it used to be. The new FotW is. Although I mostly play FotW archer, for me, this is a big problem. It throws whatever balance there might be between FotW and SC out the window.
    That's the big picture in end game and I don't like it at all.
    a bit too late to be worrying about that don't you think??
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  5. #45
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    I agree that slaying clickie shot should go into the DWS thematically. Also might help prevent OP fotw combinations.

    AA has gotten better, but also costs a lot more. I think this is good, and I also think most melee/AA hybrids will only go up to tier 2 or so, which I am ok with.
    The Silver Legion - Guild Medieval
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  6. #46
    The Hatchery BruceTheHoon's Avatar
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    Quote Originally Posted by Jay203 View Post
    a bit too late to be worrying about that don't you think??
    No, I don't. By my experience Shiradi is very powerful and still comparable to FotW. It's just that FotW's power is more controllable, easier to play and that sudden big numbers make people cream pants.

    Even so, if You (or anyone else) believe, that FotW is already much better, is the solution then to widen the gap even further?

  7. #47
    Community Member Shmuel's Avatar
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    All this argument is a distraction from the real issue. By debating the pros and cons of different gbuilds and tactics regarding this change you are losing sight of the simple fact:

    This is a 20 point per arrow damage nerf to anyone who doesn't feel like mashing even more buttons and drinking SP pots. It should not be, for that reason alone. It is a nerf to damage. Lets understand that is what it is, that is what was intended by the devs, and that is teh problem.
    Shmuel Xadin Xadins Errand Mohnster Yitzhak

  8. #48
    Community Member Bolo_Grubb's Avatar
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    Quote Originally Posted by rdasca View Post
    If you care to read what I wrote you will see the words "Seems to me everyone liking these changes are FotW ED users" which given your write up and others posted in this very thread as well as other threads where people are defending this ludicrous change, just about every example is someone using FotW to justify their point of view.

    Have your point, cool, fine, whatever, I have no problem with people expressing their opinions, but I will express mine as well, and as I said, most if not all the people posting they like this change are FotW users or at least are using FotW as their example as to why it is not a nerf.

    Personally I hate button mashing; I like casting my buffs or setting my stances and questing, if I wanted to play the button mashing game I would play a monk.

    That is why I see this as less choice not more.
    I agree about button mashing. I hate it. I want to be able to set a few things and forget about it, and just have fun. I don't care about min max characters, I want options. I want to be able to play something different.

    Currently I can play something for fun and flavor and still contribute. I do not want to be forced to play the same exact character as everyone else.


    But I still am not able to install or log into Lamannia to see these things for myself so I have to rely on what I read here.
    Last edited by Bolo_Grubb; 04-15-2013 at 07:03 PM.
    Kill'em all and let their favorite deity sort'em out
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    Proud member of the HighLords of Malkier

  9. #49
    Community Member SealedInSong's Avatar
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    Default We should start a petition

    to at least decrease the SP cost. It's radically high. It should be more like 10-12 SP.

    Other than that, I don't think any amount of railing at the devs will get them to reconsider their position on the new slayer arrow.

    I mean, look at how many of us have been crying blood about how crappy the cleric trees are--they haven't commented at all on it, and who knows what their beta will look like.
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  10. #50

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    Changes like this (perm stance to clickable attack) I usally don't like, mostly because it feels like a nerf perse, because it adds buttons to mash, cooldowns to check, hotbars to fill...
    But I have to say that at least for the moment on Llamaland, Adrenaline Overload + Manyshot + Arrow of Slaying = 5k damage per arrow. Which is nice, imo.

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