Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
Lots of pages, sorry but I did not read them all.
Would it be worth splashing ranger prior to picking up the ED just to start in Shiradi and then undoing the splash after picking the destiny? It is a long walk from Fatesinger to Shiradi.
Last edited by anivaj; 04-11-2013 at 03:03 PM.
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
Just because I enjoy statistics...
The probability of running CitW 100 times in full parties and not seeing Twilight drop even once is 0.245% *if* Twilight has a drop rate of 0.5% chance per person per raid.
I'm fairly sure that Twilight drops more often than 1/2 percent of the time per person in the raid, so the actual chance of running CitW 100 times in full parties and not seeing Twilight drop is WELL under the 1/4 percent chance that I calculated here.
...of course, you could just be really, really unlucky. Or maybe they introduced a loot verson of the Wi Flag.
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
Compare it to pre-nerf wail, it basically is the same thing, but instead of maxing out DC, people maxing out spellpower. Fix DC, people will start using wail again, none of this shiradi talk has been happen until EE GH hit. Why? Mobs save are too high. Conjunction it with chain missle even, the proc chance for nerve venom on individual mobs is not that high.
Shiradi requires no skill? Go solo ee w/o drinking pots, re-entering and see how it is. Oh and don't do easy epics.
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
One mob per cast doesn't happen unless your Nerve Venom luck is insane enough to make up for your CitW loot luck. The chance for a proc of Nerve Venom on a target is (1-0.7)^n where "n" is the number of hits you make with the spell. The probability of stunning an enemy with a magic missile, for instance is actually just over 30% and not the 35% that Viconiax had mentioned earlier.
If you are gathering up enough enemies on an EE quest to get one mob stunned per cast, then playing a Shiradi caster certainly does require a lot of skill because you have to deal with all of the enemies that aren't stunned in addition to the one that you have.
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
My opinion? No. Not because you're wrong on it being a long walk from Fatesinger to Shiradi. More because it's worth taking that walk from Fatesinger to Shiradi (and more to boot) for the twist points. Especially useful is getting enough levels overall to twist Energy Burst. That would be a level 4 twist so would be 1 + 2 + 3 + 4 fate points needed for a total of 10 points, or 30 levels, to get there. So just that twist alone would take far more than the walk from Fatesinger to Shiradi (Fatesinger 4, Shadowdancer 3, LD 4). I highly recommend at least getting Energy Burst opened before you go into Shiradi just so you don't have to switch out of Shiradi as often to level.
Tajawuka 20 Bladeforged Paladin running divine ETR's (3 ranger/monk/fighter pl's, 3 martial epl's) - Toolbots working on Morninglord Cleric life #2 (3 wizard/sorc/druid pl) - Evisra 28 rogue
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
I think you're on to something....his insanely bad luck in CitW was translated into insanely good luck with Shiradi in his ability to always stun his targets and stun "numerous" mobs at that ! I've only ever been able to stun two at a time...
Just goes to show, bad luck in one arena gets translated into great luck in another !
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
1-(1-0.07)^10 = 51%
51% chance of stunning the second enemy. That's less than one per chain missile. It turns out to be an average of one per two chain missiles.
I think the fact that you're using numbers that aren't at all accurate might be some of the reason why you think that Shiradi is so very overpowered.
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
You're not adding in the primary missile proc, AND you're not acknowledging the number of cheap spells you can throw in seconds before a mob reaches you.
Also, Shiradi is a cheap DPS ED. Using chain missiles is already adding DPS, throwing in CC for free is what puts it one step over balanced.
Last edited by anivaj; 04-11-2013 at 03:30 PM.
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful