Preliminaries:
This isn't my first character, I have a 4th life monk, a 4th life ranged-focus character (currently an artificer), and an 11th life caster-only character (currently leveling on 3rd cleric life). This will be a side project, but he'll have full access to a shared bank/plat bank, hand-me-downs from other characters, and access to plenty of non-btcoa items.
I've always had a fascination with sword-and-board classes in games. I figured I would love to see how it would play in
Specifics:
1- Character is not a 'true' tank, but will follow the defender of siberys PrE. The focus is on dps WITH a shield equipped, giving good PRR, acceptable AC (not top priority), self-sufficiency, and high doublestrike capabilities with shield masteries and shield bashing. In other words, a very survivable character, not meant for high-end dps, but able to hold his own and tank when needed. The Sentinel destiny will most likely be his main destiny once I get into epics.
2- I know the damage is lower compared to a THF or TWF paladin or other class, but this isn't about how uber my damage can be with my pretty khopeshes. I really have no interest in TWF or anything like that, in fact the only melee I really ever played was my monk (which I enjoyed) and a fledgling THF fighter that never got past level 10 (because I didn't like it).
3- Character will start clean on a 32 point first lifer human (half-elf not owned, and I want human for the extra feat and healing amp, and because half-elves are fugly). Access to veteran status 7 is available as well as full +2 tomes and a few +3's.
Stats:
I was thinking of a 16 strength/16 con/14 charisma to start, which leaves 6 points left over. Should I make charisma 16 and put 2 points into intelligence for skill points or wisdom for more SP and flexibility with wisdom items? Should I put those 6 points into strength, making 18? Or constitution?
Should all level up points go into strength? If I put 18 constitution to start, I can put 1 in constitution to gain access to epic toughness and put the other 4 in strength. I'm undecided if epic toughness is worth it.
Feats:
I haven't worked out the complete details, but I have a good idea of what I want.
lvl 1 - toughness
lvl 1 - (human bonus feat) bastard sword proficiency (necessary later on?)
lvl 3 - shield mastery
lvl 3 - (fighter level feat) power attack
lvl 4 - (fighter level feat) improved shield bashing
lvl 6 - -----not sure what to put here-----
lvl 9 - improved shield mastery OR improved critical: slashing----} interchangeable, not sure which to have first
lvl 12 - improved critical: slashing OR improved shield mastery---}
lvl 15 - -----not sure what to put here-----
lvl 18 - -----not sure what to put here-----
lvl 21 - -----not sure what to put here-----
lvl 24 - -----not sure what to put here-----
So, there's 5 open slots that I don't know what to do with. I thought of the THF line for making bastard swords strong with a shield. I also thought of cleave and great cleave, which would allow me to get overwhelming critical at 21 or 24. Extend and empower healing would be useful to make the most of my SP and self-healing.
Other than the above, there any useful tips for a first-time paladin?