So having just become a Completionist I've learned a few things about this game. I also feel i know a way to improve the current system without changing it overly much.
It starts as a Tree view much like EDs
The bottom row, row A
A1 - A2 - A3 - A4 - A5
In this row is an Destroyer, Restorer, Primal, Survivor, General abilities.
Destroyer = Wizard, Sorc, Arti
Restorer = Cleric, Pally, FvS, Bard
Primal = Barbarian, Druid, Ranger
Survivor = Monk, Rogue, Fighter
Each past life in a class, up to 3 maximum per class gives you a Past life Point of one of the 4 types.
Where the innate in EDs are is a purchasable Past life Active feat slot for 4 points. You can still use a feat slot to get an active past life. You still have to have it unlocked.
A1 Grants +1 Spell Pen +20 SP / 2 tiers
B1 Grants +1 Spell Pen +1 Evo and Wand DCs / 2 Tiers Requires 1 Past life points spent anywhere for tier 1.
C1 Grants +1 UMD and INT skills and Wand DCs / 3 Tiers Requires 2 Past life points spent anywhere for tier 1.
D1 Grants +2 Spell Pen +10 SP +1 Evo DCs / 1 Tier Requires 6 Past life points spent in this tree for tier 1.
E1 Grants +1 All Spell and Wand DCs and is required for Completionist. / 1 Tier Requires 9 Past Life Points for tier 1.
A2 Grants +1 Songs, Turns and Will saves / 3 Tiers
B2 Grants +1 Turn Levels, Spell pen and +10 SP / 3 Tiers Requires 1 Past life points spent anywhere for tier 1.
C2 Grants +1 Conj DCs and +10 SP / 3 Tiers Requires 2 Past life points spent anywhere for tier 1.
D2 Grants 5% Healing Amp and +10 Light / Pos Power /2 Tier Requires 6 Past life points spent in this tree for tier 1.
E2 Grants 5% Healing Amp +3 to concentration and is required for Completionist. / 1 Tier Requires 9 Past Life Points for tier 1.
A3 Grants 5 HP 2 Elemental Resistances / 2 Tiers
B3 Grants 2 to Summon Stats 5% Summon Fort / 2 Tiers Requires 1 Past life points spent anywhere for tier 1.
C3 Grants 10 HP, 2 to Summon Stats 5% Summon Fort / 1 Tiers Requires 2 Past life points spent anywhere for tier 1.
D3 Grants +2 Ranged Weapon Damage, 5% Summon Fort / 3 Tiers Requires 6 Past life points spent in this tree for tier 1.
E3 Grants 10 HP 20% Summon fort and is required for Completionist. / 1 Tier Requires 9 Past Life Points for tier 1.
A4 +1 Damage +1 SA Damage / 2 Tiers
B4 +1 Tactical Feats +1 Save Vrs Traps / 2 Tiers Requires 1 Past life points spent anywhere for tier 1.
C4 +1 SA Damage +1 Reflex Save / 1 Tiers Requires 2 Past life points spent anywhere for tier 1.
D4 +1 Tactical Feats +1 Reflex Save / 2 Tiers Requires 6 Past life points spent in this tree for tier 1.
E4 +2 Damage +2 Save vrs Traps and is required for Completionist. / 1 Tier Requires 9 Past Life Points for tier 1.
A5 Grants +1 HP and SP per level up to level 20. / 2 Tiers
B5 Grants 1 Elemental Resistances per 4 Levels up to level 20. / 2 Tiers
C5 Grants 1 to all Saves. / 2 Tiers
D5 Grants 1% to hit and AC. / 2 Tiers
E5 Grants 5 PRR / 2 Tiers
F5 Completionist Merit requires A5 + B5 + C5 + D5. Cost 2 Past Life Points and does not stack with the Completionost Feat.
Maximum Past Life Point Possible is 39. Points to get Completionist Merit is 15. Completionist Merit still requires 1 of each class.
Every Primary Tree can be capped but only if Completionist is not taken and tree 5 is untouched.
Your input would be helpful. This is not intended to make past lives Vastly more powerful Just more versatile. With rewards for heavy TRs.