Hi folks!
As I said in my Druid thread (http://forums.ddo.com/showthread.php?t=413661) I'm thorn between a druid and a favored evoker.
Dunno which is more fun or effective, any ideas?
Please critique my build.
Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page FvS Caster human Level 20 Lawful Good Human Male (20 Favored Soul) Hit Points: 322 Spell Points: 1951 BAB: 15\15\20\25\25 Fortitude: 15 Reflex: 11 Will: 19 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 12 12 Dexterity 8 8 Constitution 16 16 Intelligence 12 12 Wisdom 16 24 Charisma 12 18 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 10 Bluff 1 4 Concentration 7 25 Diplomacy 1 4 Disable Device n/a n/a Haggle 1 4 Heal 3 9 Hide -1 -1 Intimidate 1 6 Jump 5 23 Listen 3 7 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 1 Spot 3 7 Swim 1 1 Tumble 0 0 Use Magic Device 2 14 Level 1 (Favored Soul) Skill: Balance (+2) Skill: Concentration (+4) Skill: Jump (+4) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Combat Casting Feat: (Deity) Favored by the Silver Flame Feat: (Human Bonus) Spell Focus: Evocation Level 2 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Improved Recovery I Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Energy of the Scion I Level 3 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Enhancement: Favored Soul Smiting I Enhancement: Favored Soul Charisma I Enhancement: Favored Soul Toughness I Level 4 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Racial Toughness I Enhancement: Favored Soul Prayer of Smiting I Enhancement: Favored Soul Wisdom I Level 5 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Soul Bonus) Energy Resistance: Fire Enhancement: Favored Soul Smiting II Enhancement: Favored Soul Energy of the Scion II Level 6 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Empower Healing Spell Enhancement: Favored Soul Angel of Vengeance I Level 7 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Adaptability Wisdom I Enhancement: Favored Soul Toughness II Level 8 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Favored Soul Wisdom II Level 9 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Maximize Spell Enhancement: Favored Soul Charisma II Level 10 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Enhancement: Favored Soul Smiting III Level 11 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Racial Toughness II Enhancement: Favored Soul Energy of the Scion III Level 12 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Spell Focus: Evocation Enhancement: Favored Soul Charisma III Level 13 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Greater Adaptability Charisma I Level 14 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Silver Flame Exorcism (Favored Soul) Level 15 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Soul Bonus) Energy Resistance: Cold Feat: (Selected) Heighten Spell Enhancement: Favored Soul Angel of Vengeance II Level 16 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Favored Soul Smiting IV Level 17 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Favored Soul Prayer of Smiting II Enhancement: Favored Soul Prayer of Incredible Smiting I Level 18 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Quicken Spell Enhancement: Favored Soul Prayer of Smiting III Enhancement: Favored Soul Toughness III Level 19 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Favored Soul Prayer of Incredible Smiting II Level 20 (Favored Soul) Ability Raise: WIS Feat: (Deity) Favored Soul Damage Reduction: Silver Enhancement: Favored Soul Ascendency: Silver Flame Enhancement: Favored Soul Prayer of Incredible Smiting III Enhancement: Favored Soul Toughness IV