Build by request - this thread is for archive purposes and is an edited copy of my responce to the ops request.
CRITERIA
1. must look good with a mo-hawk.
2. swings 2 handed weapon.
3. fully self healing capable warrior.
4. new player (28pt, no tomes) freindly.
RACE: dwarf.
ALIGN: Chaotic good.
LVL SPLIT: 17 cleirc/2 fighter/1 barbarian.
LVL order: 1 cleric/1 ftr/1 barb/11 cleric/1 fighter/5 cleric.
-note for your first lvl you will have to hit thigns with a mace.. but from lvl 2 onwards its great axes
STATS: (28pt)
STR:16 - 10 bp - 5 lvl up points spent here.
DEX:8 - 0 bp
CON:18 - 10 bp - 1 lvl up point spent here.
INT:10 - 2 bp
WIS:14 - 6 bp
CHA:6 - 0 bp
While lvling up every 4 lvls you gain a stat point - as you have requested no tomes I will do my best to make sure you qualify for epic feats you may wish to take. Thus - 1 lvl up stat point to be spent in CON, the rest to be spent in STR. You will gain a FREE + 2 tome of your choice with 1750 favour, which i would encourage you to hunt down with this build as it is an excelent solo build. This tome should be for CON. That way you can reach 21 base STR and CON by epic lvls to qualify you for feats. This will likly not be an issue at all as by that lvl you will probably have aquired multiple tomes any way but im being 'safe'.
SELECTED FEATS (by lvl)
1.(cleric) - toughness.
2.(ftr) - Power attack.
3.(barb) - cleave.
4.(cleric)
5.(cleric)
6.(cleric) - empower healing.
7.(cleric)
8.(cleric)
9.(cleric) - great cleave.
10.(cleric)
11.(cleric)
12.(cleric) - improved crit slashing.
13.(cleric)
14.(cleric)
15.(ftr) - 2 handed fighting, improved 2 handed fighting.
16.(cleric)
17.(cleric)
18.(cleric) - metamagic quicken (used only for self heals to guarentee they land as dificulty increases.)
19.(cleric)
20.(cleric)
21.(epic) - greater 2 handed fighting.
22.(epic)
23.(epic)
24.(epic) - overwhelming critical OR epic toughness.. your choice hp or offence.
25.(epic)
SKILLS:
concentration + half ranks in jump.
ENHANCEMENTS:
There is some room to manouver here but I highly recomend the folowing:
Dwarven axe damage
toughness - both racial and ftr.
radiant servant prestige - the aura is a huge boon to battle clerics.
barbarian power attack.
sprint boost.
dwarven spell saves.
life magic.
extra turning.
dwarven con.
GEAR:
gear is prety simple... you will want a WIS item (to cast higher lvl spells), the best STR, and CON you can get. Any gear that adds extra damage is good but this tends to be at high lvls. A nice selection of great axes, a dwarven axe+tower sheild combo for when your defending. Good solid full plate armour. If you go to epic lvls i recomend a elemental great axe of fire (it is easy to aquire from canith challenges) and an epic antique great axe(not so easy to aquire). I also recomend using a devotion(or potency) item that resides on a body slot - this will boost your heals but not restirct you to weilding scepters. heavy fort is also a must have as soon as you can - recomend the minos legens hat from necro4.
EPIC DESTINY:
this build will work best in legendary drednaught - ESPECIALY if soloing due to masters blitz. Fury of the wild and sentinal will also work well. I do not recomend exalted angel for this build.
A NOTE ABOUT THE BARB LVL:
you will have 1 small rage - dont use it - it prevents spell casting, the barb lvl is there for fast run speed, and +2 damage from enhanced power attack.
A NOTE ABOUT SPELLS:
your offensive spell DC's will suck, so dont use offensive spells that rely on saves. Buff your self with the folowing spells when they become available to you.
bulls str(at low lvls, until you get a good STR item.)
nightsheild.
divine power + divine favour.
true seeing.
circle of protection from evil.
spell resistance.
sheild of faith.
ALTERNATIVES:
you could go human.. and use a great sword. (humans get 2 less con tho) so im recomending dwarf with great axes.