Ok guys, so I'm planning on building an Artificer for my next TR and it will be my first time to play and I have an idea on how to build one but I would love it if you give out your suggestions and recommendations for this build Thanks!

Code:
Character Plan by DDO Character Planner Version 03.14.02
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Level 20 True Neutral Warforged Male
(20 Artificer) 
Hit Points: 382
Spell Points: 1375 
BAB: 15\15\20\25\25
Fortitude: 13
Reflex: 16
Will: 12

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength              8                    12
Dexterity            16                    20
Constitution         18                    24
Intelligence         18                    30
Wisdom                6                    10
Charisma              6                    10

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               5                    17
Bluff                -2                     1
Concentration         8                    31
Diplomacy            -2                     1
Disable Device        8                    37
Haggle               -2                    17
Heal                 -2                     1
Hide                  3                     6
Intimidate           -2                     1
Jump                 -1                    13
Listen               -2                     1
Move Silently         3                     6
Open Lock             7                    29
Perform              n/a                    n/a
Repair                8                    37
Search                6                    37
Spot                  2                    24
Swim                 -1                     2
Tumble                4                     7
Use Magic Device      2                    26

Level 1 (Artificer)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Point Blank Shot


Level 2 (Artificer)


Level 3 (Artificer)
Feat: (Selected) Toughness


Level 4 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Spell Focus: Evocation


Level 5 (Artificer)


Level 6 (Artificer)
Feat: (Selected) Insightful Reflexes


Level 7 (Artificer)


Level 8 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Empower Spell


Level 9 (Artificer)
Feat: (Selected) Greater Spell Focus: Evocation


Level 10 (Artificer)


Level 11 (Artificer)


Level 12 (Artificer)
Ability Raise: INT
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Artificer Bonus) Rapid Shot


Level 13 (Artificer)


Level 14 (Artificer)


Level 15 (Artificer)
Feat: (Selected) Augment Summoning


Level 16 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Maximize Spell


Level 17 (Artificer)


Level 18 (Artificer)
Feat: (Selected) Precise Shot


Level 19 (Artificer)


Level 20 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Quicken Spell
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Artificer Improved Rune Arm Use IV
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Rune Arm Overcharge I
Enhancement: Artificer Rune Arm Overcharge II
Enhancement: Arcane Empowerment
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Kinetic Spellcasting I
Enhancement: Reconstructive Spellcasting I
Enhancement: Deadly Kinetics I
Enhancement: Mighty Reconstruction I
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Repair Manipulation II
Enhancement: Repair Manipulation III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Enhancement: Repair Manipulation VI
Enhancement: Repair Manipulation VII
Enhancement: Artificer Energy of Creation I
Enhancement: Artificer Energy of Creation II
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Artificer Intelligence III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Epic Feats: Epic Toughness (Lvl 21) & Combat Archery (Lvl 24)

Equipment:
Head: Helm of the Blue Dragon (+8 Int)
Trinket: Litany of the Dead
Necklace: Epic Shamman's beads
Cloak: Adamantine Cloak of the Dragon
Armor: Flawless Blue Dragonscale Docent
Belt: Daggertooth's Belt
Boots: Treads of Falling Shadow EE
Gloves: Gloves of Forgotten Craft
Goggles: Intricate Field Optics (+3 Int)
Bracers: Ventilated Arm Bands
Ring: Epic Ring of the Stalker (Tier 3)
Ring: Epic Ring of Master Artifice (Tier 3)
Weapon: Epic Hellfire Crossbow
Rune Arm: Lucid Dreams
Quiver: Quiver of Poison



So that's basically it, I know it's a lot of Gear Grinding but I don't mind

Anyway, I need help with my Gear Selection and Feat Selection I can fix my spell selection anytime anyway so just Gear Selection and Feat Selection please! I'm planning to be forced & repair spec for survivability and Blade Barrier DC's

All Suggestions are welcome!

Edit: Any ideas on what I can put in the +5 Craftable of the Lucid Dreams Rune Arm?