I was thinking about how all runearms are either a cone aoe, a fireball aoe, or magic missiles of various elements. Do you think a DOT based runearm - emulating something like eladars or black dragon bolt or even melfs - would be a good idea? Or would most players only use it as a swap with direct damage runearms, making them too powerful or promoting a micromanage style of gameplay that discourages casuals?
Also was thinking about a runearm with a vampiric effect...maybe a negative energy based channeled attack that drained a target and healed you some percent of it? Channeled, so it breaks on attacking or any other action...