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  1. #1
    Community Member
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    Default Best epic destiny for a melee warchanter ?

    So i love the fatesinger ed for my melee warchanter and im really not to found of the idea to grind all the xp needed to max out the twists of fate but i was wondering : what do you consider the most useful epic destiny for a melee bard and why ?

    Alternativly if you wanted to stay with fatesinger what would you twist ?

    Thanks for any input.

  2. #2
    Community Member Bacab's Avatar
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    Sorry you do not like grinding for XP...

    Just play your toon and the XP will come.

    Anyway, Legendary Dreadnaught is most likely the best melee Destiny for you or Fury of the Wild.

    I have like 5 Destinies maxed and all others at 3 or 4 (needed to jump to next Destiny) and I have yet to grind Rusted Blades or any of that stuff.

    I just play quests that I like.

    New Giant Hold has been really nice to me XP-wise too.
    "Hireling" and "Hjealer"
    Member of THACO on Ghallanda

  3. #3
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    Yes you re right about the xp and the new gh epics are super fun anyway

    How do bards rate fatesinger in general ? Do they stick with it or they find that other destinies work better ? I ll try them anyway but i was curious about experienced bards opinions.

  4. #4
    Community Member voodoogroves's Avatar
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    LOVE Fatesinger. It's one of those surprise EDs that has good stuff for just about everyone.

    If you are a multiclass bard with more focus on your personal DPS you might want to consider Legendary Dreadnaught or Fury of the Wild.

    Either way you *will* likely want a few twists from others, so you'll spend at least a bit of time bouncing around.
    Ghallanda - now with fewer alts and more ghostbane

  5. #5
    The Hatchery Enoach's Avatar
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    From a Bard perspective I find that different EDs can enhance different Features

    EA - Spell Points and Healing power amplification - Both Tier 1 abilities
    LD - Some additional power behind PA and gives cleave some life
    SC - Spell Power and if Range Focus some additional power
    PA - Spell Power and Healing Cocoon - Some of the Higher Tier abilities are extra bonus if charming is your style
    FoTW - Tap into your inner rage and lets you swing it at the end of your blade/Axe
    Magistar - DC and Spell Pen
    DI - Spell Pen - Sonic isn't one of the elements so not much an enhancement on spell damage. However, The Energy Sheath (Tier 1) is situationaly useful when set to something like Lightning


    UA an GMoF I feel are the roughest as they don't offer much in line of Twistable - They can still be fun to run in for the level up process.

    Hang in there on the leveling. As much fun as running in your favorite destiny is, I've found it is not required in most content so you can blissfully earn XP. I recommend doing a "Minimum" pass on EDs first get only the Levels you need to unlock the next one. This will get you the "Low Hanging Fruit" for the Fate Points. Then you can go back and level them further. On my Paladin I did the Minimum pass, then brought all EDs to 4 and am currently working on getting only those destinies I want to level 5

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