"Broken" might be too strong of a word but the raid is a little too punishing for melees. "One small mistake and you're dead" is what I consider to be too punishing.
I'm not a big fan of having to have a certain type of group to complete something easily, I like a plethora of viable options. The FoT's I've been in with lots of ranged have gone a hell of a lot smoother than the heavy melee runs even with the same players.
Don't get me wrong, I love ranged toons and love when they get a chance to shine. But the pendulum has swung a bit far on this raid.
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
Last edited by Zerkul; 03-05-2013 at 12:39 PM.
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No, and Turbine should make content that can be played fairly by all classes, instead of making raids that exclude or highly nerf some.
For example, I give you elite shroud before EDs were added. How many of those were up that wanted only arcanes and divines? That is not good design IMHO, especially in any raid where items are BTC...
Cannith - Sorrion - Glassbones - Galodon - Farsnipe
Sarlona - Glassbones
Maybe it's time for melee's to all make triple positive returning hammers. At least they'll be cheap and noone will have an excuse not to have a Raise Dead clicky anymore.
No! NOOOO! It is not! It is broken and wrong. Using strategy and/or tactics is CHEATING!
The only acceptable way to complete a quest or raid is to have one or more people scream "LEROY JENKINS!" while a Cleric or FvS bombards them with Hjeals through a metaphysical IV line.
Not disagreeing. I have issues with Turbine making encounters where it's all but impossible to be a melee. Incoming melee damage in many EE encounters is insane and for many classes/builds there just aren't many options other than taking it on the chin and hitting back.
1000 HP toons dropping in a fraction of a second is dumb.
Turbine generally increases the difficulty in the dumbest way possible. The dumbest way possible is just raising the numbers.
That's more players being stupid than anything else, i've been in many "DOT-Chronos" and junk like that pre U14 and they weren't much better than A-team runs made of diverse (and good) toons.
I'm amazed at how many people think tank-and-spank is the only legitimate way to down a boss, and should be made the best strategy in every raid. It's as if there aren't enough raids already using tank-and-spank. All these years I've never seen anyone kite-tank horoth or suulo or the CAD or xyzzy or the LOB ...
Yes, your melee is bad for once. Get over it. It's happened before to ranged, arcanes, melee using strange weapons (quarterstaff), stalwarts, etc.
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Sure other strategies then just tank/melee/healer should work in game, but quite frankly ranged kiting is more of an exploit then a strategy. A cool ranged strategy would be two high hate archers with high diplomacy scores constantly bouncing a target between each other. Now something like that is cool and takes skill, but out running a raid boss because the raid boss is slow is something else altogether.
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What makes you think we haven't seen this before?
The fact that there exists a standard term, 'ranged kiting', for this strategy invalidates the 'more of an exploit' part.
Look on the bright side: maybe we won't have a "buff ranged! Nao!" thread on the forums. This week.
Last edited by SableShadow; 03-05-2013 at 02:21 PM.
Brenna, Tzanna, and Tzinna Wavekin
The Dancing Rogues of Argonnessen
Ascent
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If you need to do other stuff while the raid boss beats on one or more of you, then kiting makes a tremendous amount of sense.
Most of Turbine's raid bosses are giant piles of HP with very little offensive power, so they don't need to be kited. Turbine appears to like "Tank and Spank", so that's what players tend to do. If the raids were more complicated, then kiting would be a lot more common.
Ranged kite was at one time the preferred method of dealing with the DQ, for instance.
/shrug
I just don't think you can say "zomg! exploit!" for range kiting something that, from go, says "ranged kite me".
It's unlike Day 1 Abbott:
Devs: "Do teh puzzles!"
Players: "Lol, troll-dev, your puzzles are teh brokedness! Hjealing umbrella ftw!"
Devs: "...fine! Abbott closed!"
I note that FooT is not closed.
Last edited by SableShadow; 03-05-2013 at 03:27 PM.
Brenna, Tzanna, and Tzinna Wavekin
The Dancing Rogues of Argonnessen
Ascent