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  1. #1
    Community Member Sidewaysgts86's Avatar
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    Default "Undead" Endgame content

    And I dont mean epic deleras (Which, i readily admit i DO want as well).

    What id *really* love is some higher level to end game "undead" story chains/content. Liches, Death Knights, or heck, even Dracoliches- Use your imagination. But bring it on

  2. #2
    Community Member Kilbar's Avatar
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    That Dracolich out in Epic Gianthold seems pretty undead to me... Just sayin'...

    Course, he's a pushover compared to Dregoth of Guistenal.

  3. #3
    Community Member NarakuSama's Avatar
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    so clerics with high CHA would make use of their turn undead at high level? XD
    sounds great

    maybe making misery peak epic too? lots ot zombies to slay ^^

    Sharp sword, short temper, any questions?
    I'm The Doctor so basically.. Run!

  4. #4
    The Hatchery kierg10's Avatar
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    good, let's make rogues completely undesired for end game content.

    Great idea!
    Ckarlock Alarm (PDK bard 7 fighter 6 rogue 2) life 17
    Dragonbloodz Power (Drow sorc 20/epic 8) life 6
    Sorinsal (Drow rogue 20/epic 5) life 2
    Quote Originally Posted by Memnir View Post
    What I think is OP is anyone who uses implemented game mechanics, standard game features, or their own skill to be more effective in quests then I am - so I then find the time to post complaints about their use of implemented game mechanics, standard game features, or their own skill thus making me OP on the forums.
    Quote Originally Posted by Bridge_Dweller View Post
    Here's a new flash for the people who have not evolved and still play sponge toons: you serve no purpose. it's rude, but it's the truth. Divines are powerful, have been for a long time. They don't need you. If you need them you add no value to the group.

  5. #5
    Community Member Mastikator's Avatar
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    Quote Originally Posted by kierg10 View Post
    good, let's make rogues completely undesired for end game content.

    Great idea!
    Undeads only have 100% fort, nothing an end game rogue can't handle.
    That which does not kill you gives you experience points.

    (Fighter->Fighter->Fighter->Monk->Monk->Barbarian->Paladin->Ranger)

  6. #6
    Community Member Bogenbroom's Avatar
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    There was a point in the history of DDO where there the percentage of content was so high in terms o f undead that there was a fairly constant stream of complaining about it. I doubt highly that we will ever see an entire undead themed pack again. We may get an undead themed quest in a pack but a whole pack would surprise me.
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  7. #7
    Bwest Fwiends Memnir's Avatar
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    I find undead to be rather overused/abused in DDO's development history, and have gotten pretty burned out on them as an adversary.
    I'd much rather we see them only in small doses from now until ever.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  8. #8
    2014 DDO Players Council
    SirValentine's Avatar
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    Undead are already present in quite a bit of Epic content.

  9. #9
    The Hatchery kierg10's Avatar
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    Quote Originally Posted by Mastikator View Post
    Undeads only have 100% fort, nothing an end game rogue can't handle.
    undead have immunity to s eak attack, but if you have enough fort bypass you can crit them.
    Ckarlock Alarm (PDK bard 7 fighter 6 rogue 2) life 17
    Dragonbloodz Power (Drow sorc 20/epic 8) life 6
    Sorinsal (Drow rogue 20/epic 5) life 2
    Quote Originally Posted by Memnir View Post
    What I think is OP is anyone who uses implemented game mechanics, standard game features, or their own skill to be more effective in quests then I am - so I then find the time to post complaints about their use of implemented game mechanics, standard game features, or their own skill thus making me OP on the forums.
    Quote Originally Posted by Bridge_Dweller View Post
    Here's a new flash for the people who have not evolved and still play sponge toons: you serve no purpose. it's rude, but it's the truth. Divines are powerful, have been for a long time. They don't need you. If you need them you add no value to the group.

  10. #10
    Hero patang01's Avatar
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    Quote Originally Posted by Memnir View Post
    I find undead to be rather overused/abused in DDO's development history, and have gotten pretty burned out on them as an adversary.
    I'd much rather we see them only in small doses from now until ever.
    This - almost every single level up till what - 17 or so? is undead.

    And there's always epic wiz king if you really want epic undead.

  11. #11
    Community Member
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    Quote Originally Posted by kierg10 View Post
    good, let's make rogues completely undesired for end game content.

    Great idea!
    Undead use traps, too

    And it would give something for Divines to do besides just be healbots...

    But I never really liked how low-mid level missions tend to be so purely "undead" (or "tiefling" or "hobgoblin" etc.)...I'd rather have them as they are, a bit mixed in in certain places, than an all-or-nothing deal where you completely change your loadout before the mission to specialize in undead beating.

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