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  1. #21
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Vellrad View Post
    Too bad I cant play, because celestia rapes my eyes when I log in
    So you have no other characters and no other weapons?

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  2. #22
    Community Member Singular's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

    Edit: able to lock on some of the foes, but not all.
    Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.
    Fury of the Wild works perfectly fine, Healing Spring works fine, Legendary Dreadnaught works fine. No idea what you mean - the EIN?

    Once I shot any given foe, or my doggie attacked them, I could lock on.

  3. #23
    Community Member Singular's Avatar
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    Quote Originally Posted by Failedlegend View Post
    Speaking of the Runearm...why only a lvl 24 version...why isn't it tiered like everything else
    It is tiered. Type in Glass and you'll see three tiers for it, each adding something. The second one adds +114 spell power to force lines and an augment slot. The third only boosts that to 120 spell power and something else, which I forget.

    But the epic gems take a ridiculous time to pull. I was getting about 4-6 per run on CR 25. So you either have to increase the CR or do gem runes in between normal runs to get enough.

  4. #24
    Hatchery Hero BOgre's Avatar
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    too bad no upgrades to existing lvl 20 gear. makes the whole event a Pass for me.
    Quote Originally Posted by Towrn
    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  5. #25
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    Quote Originally Posted by BOgre View Post
    too bad no upgrades to existing lvl 20 gear. makes the whole event a Pass for me.
    While it's not a complete pass for me (still some trinkets I need ot make), the lack of upgrades for the existing gear does mean I'll be spending less time there.

  6. #26
    The Hatchery Nedime's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

    Edit: able to lock on some of the foes, but not all.
    Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.
    Sorc ED works perfectly fine (dragon breathe, burst, fly-by). Healing spring too and LD too. No clue on what you're speaking about.

    Mobs have to be attacked first to be lock-able, just like in Mabar.
    Succubus pretty ... too bad she try to kill us
    Lewela FvS (5th life)-Aezechiel Sorc (3rd life)-Usuldur Monk (5th life)-Larsenkarden Cleric (2nd life)-Punkcanard Eva-Artie (2nd life)-Kakophonyc Virtuoso/Fighter
    Le Dernier Chapitre ///// Argonnessen

  7. #27
    Community Member Loromir's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

    Edit: able to lock on some of the foes, but not all.
    Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.

    Shiradi works fine...no issues. Note, you need to aggro the mobs or they will just stand there and ignore you. Once they are active, you can target them.

  8. #28
    Community Member wildcard1978's Avatar
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    Quote Originally Posted by Cordovan View Post
    Check out a special preview of Euphonia's Challenge: Treasure of Crystal Cove! This special preview will run through today, ending mid-morning Eastern time tomorrow (Friday, February 22nd.) Then from March 1st - 10th, help the Kobold Miner's Union fend off pirates as you delve into the Crystal Cove for plunder!

    Looking for our guide to the Heroic tier of the event? Click here! Please note that Update 17 brings Epic levels to Crystal Cove as well.


    down side preview was to short and very bad timing afte releasing major content like epic giant hold ussly ya run a preview for a few days. though i noticed several down sides everyone wanted to run for lvl 20 mats and not epic mats . so geuss what artys end up soloing to try to upgrade the rune arms due to getting the wrong mats since ya can only crunch down and not up.also the cruch rate of 1 for one also needs a by ten option added for thouse of us with all capped charechters aint got to sit there for hours upon hours sundering then into lvl 1 mats for the base item .
    Last edited by wildcard1978; 02-22-2013 at 11:14 AM. Reason: typos

  9. #29
    Community Member MartinusWyllt's Avatar
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    Quote Originally Posted by Vellrad View Post
    Too bad I cant play, because celestia rapes my eyes when I log in
    You no like?


  10. #30
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    Default Level based zones

    Are there any plans to break the Crystal Cove down into level based zones so that the lvl 5 players don't keep getting wiped out because a lvl 25 mob used an area effect spell? I'd love to be able to find a zone suited more specifically to my level range.

  11. #31
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Kyrryl View Post
    Are there any plans to break the Crystal Cove down into level based zones so that the lvl 5 players don't keep getting wiped out because a lvl 25 mob used an area effect spell? I'd love to be able to find a zone suited more specifically to my level range.
    I wish they would just make CC into an explorer zone so only your party is there. The zone of course would scale with highest level in the party
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

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