Results 1 to 5 of 5
  1. #1
    Community Member Gvexo's Avatar
    Join Date
    Sep 2012
    Posts
    105

    Default rogue/fighter/ranger build, my version of the Tempest Trapmonkey!

    Hey guys it's Gvexo here, I am back after having a rather long break, I really want to create a new forums account but since the website is currently down I am unable to do so. Onto the topic, I feel like playing a new character so I downloaded the character planner and this is what I came up with.

    Note: You may notice the build is similar to unbongwah's Tempest Trapmonkey, this is because I used the same feats/enhancements. The feats are located at the exact same level as the feats on the original Tempest Trapmonkey build, however the original build did not show which levels you could take the enhancements at so I had to do a small amount of research during the creation of this build. The reason the original build did not show this is because the enhancements are not that vital you can use the enhancements you wish to use as long as you're able to take them and I say that they are not that vital just because you can reset them every three days so just take what you wish to use, or atleast that's how unbongwah saw it.

    I decided to place the enhancements at the levels I personally wished to use them as I didn't feel like I wanted to wait 3 days to reset them.

    Here is the link to the original Tempest Trapmonkey build, it was originally created for the new folk that could not afford tomes and did not have a 32 point build, so if you can't use my build due to not having the tomes or the 32 point build please check out the original Tempest Trapmonkey build, thank you!

    http://forums.ddo.com/showthread.php?t=277496

    Note: Below is the build that I will be going to use, enjoy.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Haruta 
    Level 20 True Neutral Human Male
    (1 Fighter \ 1 Rogue \ 18 Ranger) 
    Hit Points: 342
    Spell Points: 230 
    BAB: 19\19\24\29\29
    Fortitude: 18
    Reflex: 19
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 24                   25
    Dexterity            14                 16                   18
    Constitution         16                 19                   20
    Intelligence         14                 16                   16
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    +2 Tome of Intelligence used at level 7
    +3 Tome of Strength used at level 12
    +3 Tome of Constitution used at level 12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               6                 11                   11
    Bluff                -1                 -1                   -1
    Concentration         3                  5                    5
    Diplomacy            -1                 -1                   -1
    Disable Device        6                 26                   26
    Haggle                3                  3                    3
    Heal                 -1                 -1                   -1
    Hide                  6                 27                   27
    Intimidate           -1                 -1                   -1
    Jump                  7                 15                   15
    Listen               -1                 -1                   -1
    Move Silently         6                 27                   27
    Open Lock             6                 17                   17
    Perform              n/a               n/a                   n/a
    Repair                2                  3                    3
    Search                6                 26                   26
    Spot                  3                 21                   21
    Swim                  3                  7                    7
    Tumble                6                  8                    8
    Use Magic Device      3                 22                   22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Human Bonus) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Versatility I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Devotion I
    
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Mobility
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Racial Toughness I
    Enhancement: Ranger Dexterity I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Human Versatility II
    Enhancement: Fighter Toughness I
    
    
    Level 5 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Diehard
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Precise Shot
    Enhancement: Human Improved Recovery II
    Enhancement: Racial Toughness II
    
    
    Level 7 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Automatic) Archer's Focus
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Tempest I
    
    
    Level 9 (Ranger)
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Automatic) Improved Wild Empathy
    Enhancement: Racial Toughness III
    
    
    Level 10 (Ranger)
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    
    
    Level 11 (Ranger)
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Evasion
    Enhancement: Ranger Dexterity II
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Lightning Reflexes
    Enhancement: Ranger Favored Damage III
    
    
    Level 13 (Ranger)
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Enhancement: Human Greater Adaptability Strength I
    
    
    Level 14 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Versatility III
    Enhancement: Ranger Tempest II
    
    
    Level 15 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+2)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    Enhancement: Human Versatility IV
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 17 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    Enhancement: Human Improved Recovery III
    
    
    Level 18 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Ranger Favored Attack II
    
    
    Level 19 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Devotion IV
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Tempest III
    Last edited by Gvexo; 02-18-2013 at 09:13 PM.

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    I touched on this in my latest thread update; but given the changes to the AC / to-hit system, I probably wouldn't bother w/OTWF. Instead I'd take Lightning Reflexes (+2 Reflex) or TWD (+5 PRR) to meet the Tempest III pre-req. I'd also backload it to lvl 18; this lets you take khopesh much sooner (lvl 4). If you have access to the Cannith Challenges, the water khopesh is decent and relatively easy to farm. Also, consider taking Emp Heal instead of (or in addition to) Max, because it boosts Rejuvenation Cocoon.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member Gvexo's Avatar
    Join Date
    Sep 2012
    Posts
    105

    Default

    Quote Originally Posted by unbongwah View Post
    I touched on this in my latest thread update; but given the changes to the AC / to-hit system, I probably wouldn't bother w/OTWF. Instead I'd take Lightning Reflexes (+2 Reflex) or TWD (+5 PRR) to meet the Tempest III pre-req. I'd also backload it to lvl 18; this lets you take khopesh much sooner (lvl 4). If you have access to the Cannith Challenges, the water khopesh is decent and relatively easy to farm. Also, consider taking Emp Heal instead of (or in addition to) Max, because it boosts Rejuvenation Cocoon.
    Too late I am already level 4 and I can't be botherd to start all over again as I'm in a duo with my girlfriend most of the time and if I make a new character she'll end up making a new character and I just can't be assed, I'm having fun with my current build so I shall stick to my current build, but thanks anyway..

    Edit: Oh I also had to make a new account so I'm not exactly rich enough to buy khopesh's at level 4 anyway I only have like 2k platinum. I paid real money for my tomes.
    Last edited by Gvexo; 02-18-2013 at 10:29 AM.

  4. #4
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    No need to start over, you can just feat-swap OTWF for khopesh (or Power Atk if you delay acquiring khops until later) while it's still cheap w/Fred.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
    Community Member Gvexo's Avatar
    Join Date
    Sep 2012
    Posts
    105

    Default

    Quote Originally Posted by unbongwah View Post
    No need to start over, you can just feat-swap OTWF for khopesh (or Power Atk if you delay acquiring khops until later) while it's still cheap w/Fred.
    If I take Khopesh at level 4 when should I take Mobility?

    Edit: I have updated the build please take a look, thank you.
    Last edited by Gvexo; 02-18-2013 at 09:33 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload