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  1. #1
    Community Member Rog's Avatar
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    Mar 2006
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    Default crit for handwraps is broke

    in utimate mountain stance on a crit i should be getting x3 with overwhelming crit i should be at a x4 crit multiplier. but i think i am still geting a x2 multiplier i am runing a shocking iceybust burst of bleed to test it. but i have yet to get a crit beyound a x2 mutiplier.
    is this bad crits or is it not working
    mojomuscle
    Last edited by Rog; 02-17-2013 at 01:23 PM.

  2. #2
    Community Member Rog's Avatar
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    Mar 2006
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    Default its broke

    you hit fire gaint for 1 point of acid damage
    acid burst 1d10 damage for a x2 mutiplier
    2 to 20 damage for a x3 mutiplier
    3 to 30 damage for a x4 mutiplier
    its broke i am not getting my stance or overwheling crit
    i thought my damage was weak
    bummer

  3. #3
    Community Member FestusHood's Avatar
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    Oct 2011
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    2,707

    Default

    I remember reading on the wiki under the frenzied berserker description that the enhanced critical multiplier effect doesn't apply to the burst effect on weapons. It's presumed to be a bug, and this sounds pretty much like the same thing.

  4. #4
    Community Member K_0tiC's Avatar
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    Aug 2009
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    Default

    Quote Originally Posted by Rog View Post
    in utimate mountain stance on a crit i should be getting x3 with overwhelming crit i should be at a x4 crit multiplier. but i think i am still geting a x2 multiplier i am runing a shocking iceybust burst of bleed to test it. but i have yet to get a crit beyound a x2 mutiplier.
    is this bad crits or is it not working
    mojomuscle
    It applies to your base damage being multiplied not for your weapon proc effects. So you hit for 50 normally, 19-20 crits are x4 so 200 crit without seeker or anything else added in.

    More lengthy explanation can be found here
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  5. #5
    Community Member
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    Default

    Quote Originally Posted by FestusHood View Post
    I remember reading on the wiki under the frenzied berserker description that the enhanced critical multiplier effect doesn't apply to the burst effect on weapons. It's presumed to be a bug, and this sounds pretty much like the same thing.
    As far as I am aware this is correct, the burst on a crit will only do as much as shown on your inventory under the description for unarmed damage. For actual crits of base damage though you get the full x4 crit of course
    Last edited by moo_cow; 02-17-2013 at 05:51 PM.

  6. #6
    Community Member Munkenmo's Avatar
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    Default

    you crit for *4

    your weapon still has a *2 mod, and bursts are based on that.

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