I wont have enough skill points, if I'm doing trap skills, to invest any in Bluff - so I dont think it'd be reliable.
Likewise, is Deception still worth it for the occasional extra 1d6 damage? Seems like another suffix (Laceration, Pure Good, etc.) would give me better DPS. I've never actually used a Deception weapon, so I dont know exactly what it works like...
And I dont have VoN, so no GS to go for a Rad II weapon, so the only way I could proc Blind would be on a Scirocco weapon, which isnt nearly as reliable as Blind on crits...and again, just for 1d6 damage that (AFAIK?) doesnt get multiplied?
Thats why I'm asking, though, I'm not sure how useful it is in practice, not just on paper
